Games & Game Development
Game design
15:38Juice it or lose it - a talk by Martin Jonasson & Petri Purho
grapefrukt
616K views • 14 years ago
7:39Propaganda Games: Sesame Credit - The True Danger of Gamification - Extra Credits
Extra Credits
2M views • 10 years ago
12:02Nintendo - Putting Play First
Game Maker's Toolkit
997K views • 10 years ago
7:24How Gamers Killed Ultima Online's Virtual Ecology | War Stories | Ars Technica
Ars Technica
3.2M views • 8 years ago
14:05TUN: Un-Ruining the MMO
MrBtongue
291K views • 13 years ago
19:49Let’s go whaling: Tricks for monetising mobile game players with free-to-play
PocketGamerbiz
757K views • 10 years ago
19:53Sequelitis - Mega Man Classic vs. Mega Man X
Egoraptor
15.7M views • 15 years ago
11:17[Highlight] StarCraft Remastered Rant
Day9TV
453K views • 9 years ago
10:18How Localizing Return of the Obra Dinn Nearly Sunk the Game | War Stories | Ars Technica
Ars Technica
317K views • 7 years ago
6:26Games Should Not Cost $60 Anymore - Inflation, Microtransactions, and Publishing - Extra Credits
Extra Credits
678K views • 8 years ago
6:58The Skinner Box - How Games Condition People to Play More - Extra Credits
Extra Credits
1.2M views • 14 years ago
5:43Design Club - Super Mario Bros: Level 1-1 - How Super Mario Mastered Level Design
Extra History
1.2M views • 12 years ago
8:44MMO Economies - Hyperinflation, Reserve Currencies & You! - Extra Credits
Extra Credits
1.5M views • 9 years ago