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8 Bit & '8 Bitish' Graphics-Outside the Box1:25:34

8 Bit & '8 Bitish' Graphics-Outside the Box

GDC Festival of Gaming
568K views • 9 years ago
In Search Of A Flat Earth1:16:17

In Search Of A Flat Earth

Folding Ideas
4.9M views • 6 years ago
SM64 - Watch for Rolling Rocks - 0.5x A Presses (Commentated) [OUTDATED]24:39

SM64 - Watch for Rolling Rocks - 0.5x A Presses (Commentated) [OUTDATED]

pannenkoek2012
5.5M views • 10 years ago
Reverse emulating the NES to give it SUPER POWERS!22:21

Reverse emulating the NES to give it SUPER POWERS!

suckerpinch
1.1M views • 8 years ago
Juice it or lose it - a talk by Martin Jonasson & Petri Purho15:38

Juice it or lose it - a talk by Martin Jonasson & Petri Purho

grapefrukt
616K views • 14 years ago
This Is Phil Fish19:06

This Is Phil Fish

Innuendo Studios
1.4M views • 12 years ago
Jan Willem Nijman - Vlambeer - "The art of screenshake" at INDIGO Classes 201344:10

Jan Willem Nijman - Vlambeer - "The art of screenshake" at INDIGO Classes 2013

Dutch Game Garden
386K views • 12 years ago
Overwatch Gameplay Architecture and Netcode1:04:04

Overwatch Gameplay Architecture and Netcode

GDC Festival of Gaming
196K views • 7 years ago
AlphaGo - The Movie | Full award-winning documentary1:30:28

AlphaGo - The Movie | Full award-winning documentary

Google DeepMind
38.5M views • 6 years ago
Preventing the Collapse of Civilization / Jonathan Blow (Thekla, Inc)1:02:42

Preventing the Collapse of Civilization / Jonathan Blow (Thekla, Inc)

DevGAMM
315K views • 7 years ago
The Ultimate Game Boy Talk (33c3)1:01:07

The Ultimate Game Boy Talk (33c3)

media.ccc.de
241K views • 9 years ago
MarI/O - Machine Learning for Video Games5:58

MarI/O - Machine Learning for Video Games

SethBling
11.5M views • 11 years ago
RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West42:30

RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West

Rust Programming Language
152K views • 8 years ago
A Deep Dive into Nanite Virtualized Geometry1:10:00

A Deep Dive into Nanite Virtualized Geometry

SIGGRAPH Advances in Real-Time Rendering
278K views • 5 years ago
How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica31:37

How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica

Ars Technica
5.2M views • 6 years ago
Computer program that learns to play classic NES games16:18

Computer program that learns to play classic NES games

suckerpinch
2.2M views • 13 years ago
Jonathan Blow - How to program independent games -  CSUA Speech1:15:51

Jonathan Blow - How to program independent games - CSUA Speech

Alexandre Franco
190K views • 13 years ago
The Engoodening of No Man's Sky53:51

The Engoodening of No Man's Sky

Internet Historian
26.5M views • 6 years ago
Ideas about a new programming language for games.1:55:24

Ideas about a new programming language for games.

Jonathan Blow
530K views • 12 years ago
SNES Code Injection -- Flappy Bird in SMW6:31

SNES Code Injection -- Flappy Bird in SMW

SethBling
3M views • 10 years ago
Contrepreneurs: The Mikkelsen Twins1:15:38

Contrepreneurs: The Mikkelsen Twins

Folding Ideas
4.2M views • 4 years ago
Failing to Fail: The Spiderweb Software Way59:47

Failing to Fail: The Spiderweb Software Way

GDC Festival of Gaming
570K views • 8 years ago
Roblox Pressured Us to Delete Our Video. So We Dug Deeper.35:22

Roblox Pressured Us to Delete Our Video. So We Dug Deeper.

People Make Games
7.9M views • 4 years ago
Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 20252:27:34

Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 2025

Better Software Conference
926K views • 1 year ago
This is Financial Advice2:31:44

This is Financial Advice

Folding Ideas
8.4M views • 3 years ago
Why Are You So Angry? Part 1: A Short History of Anita Sarkeesian9:36

Why Are You So Angry? Part 1: A Short History of Anita Sarkeesian

Innuendo Studios
1.1M views • 11 years ago
Exploring the Tech and Design of Noita31:00

Exploring the Tech and Design of Noita

GDC Festival of Gaming
288K views • 6 years ago
'Diablo':  A Classic Game Postmortem1:17:43

'Diablo': A Classic Game Postmortem

GDC Festival of Gaming
1.1M views • 10 years ago
FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)18:20

FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)

Kaze Emanuar
3.2M views • 4 years ago
Miguel de Icaza: Swift Godot: Fixing the Multi-million dollar mistake  #GodotCon202354:53

Miguel de Icaza: Swift Godot: Fixing the Multi-million dollar mistake #GodotCon2023

Godot Engine
27K views • 3 years ago
QuakeCon 2012 - John Carmack Keynote3:36:39

QuakeCon 2012 - John Carmack Keynote

QuakeCon Official
445K views • 14 years ago
Jonathan Blow: Game design: the medium is the message48:27

Jonathan Blow: Game design: the medium is the message

CreativeMornings HQ
119K views • 13 years ago
Manufactured Discontent and Fortnite21:19

Manufactured Discontent and Fortnite

Folding Ideas
1.7M views • 7 years ago
Jonathan Blow: Video Games and the Human Condition1:44:09

Jonathan Blow: Video Games and the Human Condition

rubbermuck
158K views • 15 years ago
How we fit an NES game into 40 Kilobytes12:04

How we fit an NES game into 40 Kilobytes

Morphcat Games
3.7M views • 8 years ago
Creating a Doom-style 3D engine in C18:50

Creating a Doom-style 3D engine in C

Bisqwit
991K views • 11 years ago