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SM64 - Watch for Rolling Rocks - 0.5x A Presses (Commentated) [OUTDATED]24:39

SM64 - Watch for Rolling Rocks - 0.5x A Presses (Commentated) [OUTDATED]

pannenkoek2012
5.5M views • 10 years ago
FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)18:20

FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)

Kaze Emanuar
3.2M views • 4 years ago
30 Weird Chess Algorithms: Elo World42:36

30 Weird Chess Algorithms: Elo World

suckerpinch
965K views • 7 years ago
Old pinball machines are amazingly complex50:09

Old pinball machines are amazingly complex

Technology Connections
3.5M views • 3 years ago
The Expert Myth17:59

The Expert Myth

Veritasium
16M views • 4 years ago
Propaganda Games: Sesame Credit - The True Danger of Gamification - Extra Credits7:39

Propaganda Games: Sesame Credit - The True Danger of Gamification - Extra Credits

Extra Credits
2M views • 10 years ago
How lucky is too lucky?: The Minecraft Speedrunning Dream Controversy Explained39:47

How lucky is too lucky?: The Minecraft Speedrunning Dream Controversy Explained

Stand-up Maths
8.4M views • 5 years ago
Cities: Skylines | Power, Politics, & Planning: Episode 1: Parking13:30

Cities: Skylines | Power, Politics, & Planning: Episode 1: Parking

donoteat01
136K views • 8 years ago
Nintendo - Putting Play First12:02

Nintendo - Putting Play First

Game Maker's Toolkit
997K views • 9 years ago
Atari's Quadrascan Explained20:57

Atari's Quadrascan Explained

Retro Game Mechanics Explained
239K views • 5 years ago
Surface-Stable Fractal Dithering Explained21:46

Surface-Stable Fractal Dithering Explained

runevision
646K views • 1 year ago
Walls, Floors, & Ceilings37:23

Walls, Floors, & Ceilings

UncommentatedPannen
385K views • 9 years ago
Superpositions, Sudoku, the Wave Function Collapse algorithm.14:28

Superpositions, Sudoku, the Wave Function Collapse algorithm.

Martin Donald
764K views • 6 years ago
what did you do22:13

what did you do

Noodle
1.5M views • 11 months ago
Fast Inverse Square Root — A Quake III Algorithm20:08

Fast Inverse Square Root — A Quake III Algorithm

Nemean
6M views • 5 years ago
How We Solved the Worst Minigame in Zelda's History24:32

How We Solved the Worst Minigame in Zelda's History

Linkus7
1.1M views • 6 years ago
Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing40:45

Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing

Digital Foundry
915K views • 5 years ago
How "oldschool" graphics worked Part 1 - Commodore and Nintendo7:08

How "oldschool" graphics worked Part 1 - Commodore and Nintendo

The 8-Bit Guy
5.7M views • 11 years ago
I Solved Klotski12:20

I Solved Klotski

2swap
2.1M views • 1 year ago
Hauntology, Lost Futures and 80s Nostalgia11:11

Hauntology, Lost Futures and 80s Nostalgia

Jonas Čeika - CCK Philosophy
451K views • 8 years ago
Spherical Geometry Is Stranger Than Hyperbolic - Hyperbolica Devlog #24:01

Spherical Geometry Is Stranger Than Hyperbolic - Hyperbolica Devlog #2

CodeParade
1.8M views • 6 years ago
Alpha Zero's "Immortal Zugzwang Game" against Stockfish15:37

Alpha Zero's "Immortal Zugzwang Game" against Stockfish

agadmator's Chess Channel
1.7M views • 8 years ago
Why Are Emulators Legal? Dolphin vs. Nintendo, and the Fate of Emulation [Great Emu War Pt. 1]42:42

Why Are Emulators Legal? Dolphin vs. Nintendo, and the Fate of Emulation [Great Emu War Pt. 1]

Moon Channel
410K views • 3 years ago
How a Laser-Shot Disk Defeats Hackers & Pirates (Coding Secrets)5:01

How a Laser-Shot Disk Defeats Hackers & Pirates (Coding Secrets)

GameHut
132K views • 8 years ago
Games Should Not Cost $60 Anymore - Inflation, Microtransactions, and Publishing - Extra Credits6:26

Games Should Not Cost $60 Anymore - Inflation, Microtransactions, and Publishing - Extra Credits

Extra Credits
678K views • 8 years ago
Why does PUNCHING Sonic 3D trigger a Secret Level Select?3:05

Why does PUNCHING Sonic 3D trigger a Secret Level Select?

Coding Secrets
510K views • 6 years ago
Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG12:40

Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG

Modern Vintage Gamer
906K views • 4 years ago
Racing the Beam Explained - Atari 2600 CPU vs. CRT Television38:26

Racing the Beam Explained - Atari 2600 CPU vs. CRT Television

Retro Game Mechanics Explained
400K views • 5 years ago
The Skinner Box - How Games Condition People to Play More - Extra Credits6:58

The Skinner Box - How Games Condition People to Play More - Extra Credits

Extra Credits
1.2M views • 14 years ago
Super Mario World Credits Warp Explained11:55

Super Mario World Credits Warp Explained

Frieze
638K views • 11 years ago
Finding the BEST sine function for Nintendo 6426:41

Finding the BEST sine function for Nintendo 64

Kaze Emanuar
418K views • 3 years ago
Training an unbeatable AI in Trackmania20:41

Training an unbeatable AI in Trackmania

Yosh
17.7M views • 3 years ago
How the Minecraft Title Screen Seed was Found8:24

How the Minecraft Title Screen Seed was Found

SalC1
10.8M views • 6 years ago
The Unbeatable Game from the 60s: Dr NIM11:39

The Unbeatable Game from the 60s: Dr NIM

Stand-up Maths
7.2M views • 10 years ago
The step-by-step, mechanical logic of old pinball machines43:00

The step-by-step, mechanical logic of old pinball machines

Technology Connections
1.1M views • 2 years ago
VACNET Anti-cheat13:04

VACNET Anti-cheat

3kliksphilip
574K views • 8 years ago