Games & Game Development
Indie game development
15:38Juice it or lose it - a talk by Martin Jonasson & Petri Purho
grapefrukt
616K views • 14 years ago
44:10Jan Willem Nijman - Vlambeer - "The art of screenshake" at INDIGO Classes 2013
Dutch Game Garden
386K views • 12 years ago
1:15:51Jonathan Blow - How to program independent games - CSUA Speech
Alexandre Franco
190K views • 13 years ago
53:51The Engoodening of No Man's Sky
Internet Historian
26.5M views • 6 years ago
59:47Failing to Fail: The Spiderweb Software Way
GDC Festival of Gaming
570K views • 8 years ago
48:27Jonathan Blow: Game design: the medium is the message
CreativeMornings HQ
119K views • 13 years ago
12:04How we fit an NES game into 40 Kilobytes
Morphcat Games
3.7M views • 8 years ago
37:41EPC2018 | Wave Function Collapse in Bad North | Oskar Stalberg
BUas Games
176K views • 8 years ago
22:44Investigation: How Roblox Is Exploiting Young Game Developers
People Make Games
2.7M views • 5 years ago
1:23:16Learn Low Poly Modeling in Blender 2.9 / 2.8
Imphenzia
2.1M views • 6 years ago
23:20Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview
/noclip
2M views • 6 years ago
10:45The Making of: ROM City Rampage (Retro City Rampage)
VblankEntertainment
399K views • 13 years ago
59:34PRACTICE 2018: Joseph White
NYU Game Center
21K views • 8 years ago
1:00:271,500 Slot Machines Walk into a Bar: Adventures in Quantity Over Quality
GDC Festival of Gaming
184K views • 7 years ago
19:49Let’s go whaling: Tricks for monetising mobile game players with free-to-play
PocketGamerbiz
757K views • 10 years ago
0:51Hyperbolica: A Non-Euclidean Adventure [Old Trailer]
CodeParade
662K views • 6 years ago
52:12How to Survive in Gamedev for Eleven Years Without a Hit
GDC Festival of Gaming
1.2M views • 9 years ago
26:13Animation Bootcamp: An Indie Approach to Procedural Animation
GDC Festival of Gaming
786K views • 9 years ago
1:17:43Diablo: Original Game Development
jon d
12K views • 9 years ago
1:01:04Put Your Name on Your Game, a Talk by Bennett Foddy and Zach Gage
GDC Festival of Gaming
150K views • 7 years ago
4:01Spherical Geometry Is Stranger Than Hyperbolic - Hyperbolica Devlog #2
CodeParade
1.8M views • 6 years ago
37:34Zach Oakes - Making Games at Runtime with Clojure
ClojureTV
31K views • 11 years ago
1:07:22HandmadeCon 2015 - Pat Wyatt
Molly Rocket
33K views • 10 years ago
5:51Creating Prelude of the Chambered
Nizzotch
475K views • 15 years ago
10:18How Localizing Return of the Obra Dinn Nearly Sunk the Game | War Stories | Ars Technica
Ars Technica
317K views • 7 years ago
8:51How I implemented MegaTextures on real Nintendo 64 hardware
James Lambert
398K views • 3 years ago
25:09The Next Major RTS Will Fail. This Is Why.
GiantGrantGames
985K views • 4 years ago
6:39Making Metagun
Nizzotch
763K views • 16 years ago
52:54Antichamber: An Overnight Success, Seven Years In The Making
GDC Festival of Gaming
129K views • 11 years ago
7:42Is a round Minecraft world possible?
Jeija
669K views • 10 years ago
18:32Notch Coding Minicraft!
simme337
269K views • 14 years ago
27:10IRDC US 2015 - Brian Bucklew, Data-Driven Engines of Qud and Sproggiwood
Logo “ND” Surströmming
39K views • 11 years ago
31:07Crafting A Tiny Open World: A Short Hike Postmortem
GDC Festival of Gaming
521K views • 6 years ago
2:46Godot Engine - Apps & Tools - 2022 Showreel
Godot Engine
172K views • 4 years ago
3:32How to walk through walls using the 4th Dimension [Miegakure: a 4D game]
[mtbdesignworks {Miegakure, 4D Toys}]
2.2M views • 12 years ago
3:58This game DISAPPEARS if you pause it!
Branta Games
687K views • 1 year ago