Games & Game Development
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24:39SM64 - Watch for Rolling Rocks - 0.5x A Presses (Commentated) [OUTDATED]
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5.5M views • 10 years ago
22:21Reverse emulating the NES to give it SUPER POWERS!
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1.1M views • 8 years ago
44:10Jan Willem Nijman - Vlambeer - "The art of screenshake" at INDIGO Classes 2013
Dutch Game Garden
386K views • 12 years ago
42:30RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West
Rust Programming Language
152K views • 8 years ago
31:37How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica
Ars Technica
5.2M views • 6 years ago
53:51The Engoodening of No Man's Sky
Internet Historian
26.5M views • 6 years ago
59:47Failing to Fail: The Spiderweb Software Way
GDC Festival of Gaming
570K views • 8 years ago
35:22Roblox Pressured Us to Delete Our Video. So We Dug Deeper.
People Make Games
7.9M views • 4 years ago
31:00Exploring the Tech and Design of Noita
GDC Festival of Gaming
288K views • 6 years ago
54:53Miguel de Icaza: Swift Godot: Fixing the Multi-million dollar mistake #GodotCon2023
Godot Engine
27K views • 3 years ago
48:27Jonathan Blow: Game design: the medium is the message
CreativeMornings HQ
119K views • 13 years ago
21:19Manufactured Discontent and Fortnite
Folding Ideas
1.7M views • 7 years ago
42:3630 Weird Chess Algorithms: Elo World
suckerpinch
965K views • 7 years ago
36:24How Valve is Profiting from Steam's Back-Door Casinos
People Make Games
425K views • 4 years ago
30:46Alex Evans at Umbra Ignite 2015: Learning From Failure
Media Molecule
68K views • 11 years ago
50:09Old pinball machines are amazingly complex
Technology Connections
3.5M views • 3 years ago
51:16Why can't you multiply vectors?
Freya Holmér
524K views • 3 years ago
25:33Tom Scott vs Irving Finkel: The Royal Game of Ur | PLAYTHROUGH | International Tabletop Day 2017
The British Museum
8.1M views • 9 years ago
37:41EPC2018 | Wave Function Collapse in Bad North | Oskar Stalberg
BUas Games
176K views • 8 years ago
39:47How lucky is too lucky?: The Minecraft Speedrunning Dream Controversy Explained
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8.4M views • 5 years ago
52:472 1 1 Jason Scott Rescuing The Prince of Persia from the sands of time
Adrian Crenshaw
25K views • 14 years ago
59:47Classic Game Postmortem: Ultima Online
GDC Festival of Gaming
184K views • 8 years ago
29:59John Carmack's keynote at Quakecon 2013 part 4
Kostiantyn Kostin
139K views • 13 years ago
59:388 Frames in 16ms: Rollback Networking in Mortal Kombat and Injustice 2
GDC Festival of Gaming
94K views • 7 years ago
40:12Immediate-Mode Graphical User Interfaces - 2005
Casey Muratori
150K views • 10 years ago
22:44Investigation: How Roblox Is Exploiting Young Game Developers
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2.7M views • 5 years ago
23:20Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview
/noclip
2M views • 6 years ago
52:45The Road to PS5
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16.8M views • 6 years ago
39:52Ross's Game Dungeon: Deus Ex
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1.5M views • 10 years ago
20:49How Prince of Persia Defeated Apple II's Memory Limitations | War Stories | Ars Technica
Ars Technica
1.5M views • 6 years ago
23:24How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica
Ars Technica
2M views • 6 years ago
27:29Herbert Wolverson - Procedural Map Generation Techniques
Roguelike Celebration
153K views • 6 years ago
20:57Atari's Quadrascan Explained
Retro Game Mechanics Explained
239K views • 5 years ago
21:46Surface-Stable Fractal Dithering Explained
runevision
646K views • 1 year ago
20:38What Games Are Like For Someone Who Doesn't Play Games
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16.9M views • 7 years ago
58:44TasBlock at AGDQ 2017: TASBot
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398K views • 9 years ago