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SM64 - Watch for Rolling Rocks - 0.5x A Presses (Commentated) [OUTDATED]24:39

SM64 - Watch for Rolling Rocks - 0.5x A Presses (Commentated) [OUTDATED]

pannenkoek2012
5.5M views • 10 years ago
Reverse emulating the NES to give it SUPER POWERS!22:21

Reverse emulating the NES to give it SUPER POWERS!

suckerpinch
1.1M views • 8 years ago
Jan Willem Nijman - Vlambeer - "The art of screenshake" at INDIGO Classes 201344:10

Jan Willem Nijman - Vlambeer - "The art of screenshake" at INDIGO Classes 2013

Dutch Game Garden
386K views • 12 years ago
RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West42:30

RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West

Rust Programming Language
152K views • 8 years ago
How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica31:37

How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica

Ars Technica
5.2M views • 6 years ago
The Engoodening of No Man's Sky53:51

The Engoodening of No Man's Sky

Internet Historian
26.5M views • 6 years ago
Failing to Fail: The Spiderweb Software Way59:47

Failing to Fail: The Spiderweb Software Way

GDC Festival of Gaming
570K views • 8 years ago
Roblox Pressured Us to Delete Our Video. So We Dug Deeper.35:22

Roblox Pressured Us to Delete Our Video. So We Dug Deeper.

People Make Games
7.9M views • 4 years ago
Exploring the Tech and Design of Noita31:00

Exploring the Tech and Design of Noita

GDC Festival of Gaming
288K views • 6 years ago
Miguel de Icaza: Swift Godot: Fixing the Multi-million dollar mistake  #GodotCon202354:53

Miguel de Icaza: Swift Godot: Fixing the Multi-million dollar mistake #GodotCon2023

Godot Engine
27K views • 3 years ago
Jonathan Blow: Game design: the medium is the message48:27

Jonathan Blow: Game design: the medium is the message

CreativeMornings HQ
119K views • 13 years ago
Manufactured Discontent and Fortnite21:19

Manufactured Discontent and Fortnite

Folding Ideas
1.7M views • 7 years ago
30 Weird Chess Algorithms: Elo World42:36

30 Weird Chess Algorithms: Elo World

suckerpinch
965K views • 7 years ago
How Valve is Profiting from Steam's Back-Door Casinos36:24

How Valve is Profiting from Steam's Back-Door Casinos

People Make Games
425K views • 4 years ago
Alex Evans at Umbra Ignite 2015: Learning From Failure30:46

Alex Evans at Umbra Ignite 2015: Learning From Failure

Media Molecule
68K views • 11 years ago
Old pinball machines are amazingly complex50:09

Old pinball machines are amazingly complex

Technology Connections
3.5M views • 3 years ago
Why can't you multiply vectors?51:16

Why can't you multiply vectors?

Freya Holmér
524K views • 3 years ago
Tom Scott vs Irving Finkel: The Royal Game of Ur | PLAYTHROUGH | International Tabletop Day 201725:33

Tom Scott vs Irving Finkel: The Royal Game of Ur | PLAYTHROUGH | International Tabletop Day 2017

The British Museum
8.1M views • 9 years ago
EPC2018 | Wave Function Collapse in Bad North | Oskar Stalberg37:41

EPC2018 | Wave Function Collapse in Bad North | Oskar Stalberg

BUas Games
176K views • 8 years ago
How lucky is too lucky?: The Minecraft Speedrunning Dream Controversy Explained39:47

How lucky is too lucky?: The Minecraft Speedrunning Dream Controversy Explained

Stand-up Maths
8.4M views • 5 years ago
2 1 1 Jason Scott   Rescuing The Prince of Persia from the sands of time52:47

2 1 1 Jason Scott Rescuing The Prince of Persia from the sands of time

Adrian Crenshaw
25K views • 14 years ago
Classic Game Postmortem: Ultima Online59:47

Classic Game Postmortem: Ultima Online

GDC Festival of Gaming
184K views • 8 years ago
John Carmack's keynote at Quakecon 2013 part 429:59

John Carmack's keynote at Quakecon 2013 part 4

Kostiantyn Kostin
139K views • 13 years ago
8 Frames in 16ms: Rollback Networking in Mortal Kombat and Injustice 259:38

8 Frames in 16ms: Rollback Networking in Mortal Kombat and Injustice 2

GDC Festival of Gaming
94K views • 7 years ago
Immediate-Mode Graphical User Interfaces - 200540:12

Immediate-Mode Graphical User Interfaces - 2005

Casey Muratori
150K views • 10 years ago
Investigation: How Roblox Is Exploiting Young Game Developers22:44

Investigation: How Roblox Is Exploiting Young Game Developers

People Make Games
2.7M views • 5 years ago
Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview23:20

Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview

/noclip
2M views • 6 years ago
The Road to PS552:45

The Road to PS5

PlayStation
16.8M views • 6 years ago
Ross's Game Dungeon: Deus Ex39:52

Ross's Game Dungeon: Deus Ex

Accursed Farms
1.5M views • 10 years ago
How Prince of Persia Defeated Apple II's Memory Limitations | War Stories | Ars Technica20:49

How Prince of Persia Defeated Apple II's Memory Limitations | War Stories | Ars Technica

Ars Technica
1.5M views • 6 years ago
How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica23:24

How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica

Ars Technica
2M views • 6 years ago
Herbert Wolverson - Procedural Map Generation Techniques27:29

Herbert Wolverson - Procedural Map Generation Techniques

Roguelike Celebration
153K views • 6 years ago
Atari's Quadrascan Explained20:57

Atari's Quadrascan Explained

Retro Game Mechanics Explained
239K views • 5 years ago
Surface-Stable Fractal Dithering Explained21:46

Surface-Stable Fractal Dithering Explained

runevision
646K views • 1 year ago
What Games Are Like For Someone Who Doesn't Play Games20:38

What Games Are Like For Someone Who Doesn't Play Games

Razbuten
16.9M views • 7 years ago
TasBlock at AGDQ 2017: TASBot58:44

TasBlock at AGDQ 2017: TASBot

TASVideosChannel
398K views • 9 years ago