68k emulation
13:33The Fastest Apple Mac is an Amiga - Fact or Fiction?
247K views • 8 years ago
The Retro Collective
RMC tests running a classic 68k Mac environment through emulation on an accelerated Amiga and compares it to real Mac hardware. It explores whether an Amiga can be the fastest classic Mac.
14:04The rigs we've created for chipsynth MD's emulation.
24K views • 7 years ago
plgDavid
A Plogue developer shows the custom electronic test rigs built to measure the Sega Mega Drive/Genesis sound chip (YM2612) for the chipsynth MD emulation. It covers the years of testing and reverse engineering needed to reproduce the chip's quirks accurately.
42:42Why Are Emulators Legal? Dolphin vs. Nintendo, and the Fate of Emulation [Great Emu War Pt. 1]
410K views • 3 years ago
Moon Channel
Moon Channel, run by a lawyer, explains the legal basis for emulation, including the history of emulation case law and Nintendo's takedown of Dolphin's Steam release. It argues the legality of emulators is more fragile than most people assume.
2:55:13Oral History of Gary Davidian, part 2 of 2
2K views • 7 years ago
Computer History Museum
Part two of a Computer History Museum oral history with Gary Davidian, covering his work on the 68000 emulator for PowerPC at Apple, Power Computing, clean-room contracting and later performance optimization work. It is nearly three hours long.
10:56How did Microsoft screw this up? - Surface Pro X (SQ2) vs M1 Macbook Air
2.8M views • 5 years ago
Linus Tech Tips
Linus Tech Tips compares Microsoft's Surface Pro X (SQ2) with the Apple M1 MacBook Air, focusing on how Windows on Arm and x86 emulation perform against Apple's Arm hardware. The verdict is that the Surface falls well short.
22:21Reverse emulating the NES to give it SUPER POWERS!
1.1M views • 8 years ago
suckerpinch
Tom Murphy (suckerpinch) shows 'reverse emulation', using a Raspberry Pi in an NES cartridge to give an unmodified NES new abilities such as playing SNES games. The video starts in a strange way and gets stranger.
18:41Emulating the DX7 the HARD way
23K views • 5 years ago
plgDavid
An episode of Plogue's chipresearch series on emulating the Yamaha DX7 from the hardware up. It covers the sub CPU and main CPU, address map investigation, cartridges, firmware analysis and a skeleton MAME driver.
1:44:56illumos day 2014: The Dream is Alive! Running Linux containers on an illumos kernel
15K views • 12 years ago
illumos
Bryan Cantrill's illumos Day 2014 talk on running Linux containers on an illumos kernel via LX-branded zones. He covers emulating Linux syscalls on SmartOS and compares Linux and Solaris-derived systems.
1:15Sonic behind waterfall - RetroArch shader comparison
30K views • 9 years ago
PenguinWeirdness
A one-minute demo comparing RetroArch shaders on the Sonic the Hedgehog waterfall, where Sega Genesis dithering creates a transparency effect. It shows how different shaders emulate the CRT look.
1:01:07The Ultimate Game Boy Talk (33c3)
241K views • 9 years ago
media.ccc.de
Michael Steil's 33c3 talk explains essentially everything about the Game Boy: CPU, video hardware, peripherals, and the tricks used by games and demos. It revives the era of counting clock cycles around hardware limits.
15:04I made a NES emulator in 15 minutes
389K views • 14 years ago
Bisqwit
Bisqwit writes a NES emulator in C++ in about 15 minutes of tool-assisted, sped-up coding, narrated with captions. It shows an accurate emulator built with a compile-time generated 6502 instruction table. Part 2 covers compiling and running it.
5:25Make Your Renders Unnecessarily Complicated
1.2M views • 3 years ago
sirrandalot
A video showing a virtual camera built in Blender that simulates lenses and film layers using path tracing, to make physically modeled photographs.
41:12Run containers on bare metal already!
40K views • 10 years ago
Bryan Cantrill
Bryan Cantrill's Velocity NYC 2015 talk argues for running containers directly on bare metal rather than layering them on virtual machines. He covers the history of containers and how SmartOS runs Linux workloads via syscall emulation.