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The Joy of Programming in Jai - Part 1: Hello World13:48

The Joy of Programming in Jai - Part 1: Hello World

36K views • 6 years ago
Nuno Afonso
The first part of a series on programming in Jai, Jonathan Blow's in-development language. It covers compiling, writing hello world and using code from other files.
This ESP32 Antenna Array Can See WiFi10:43

This ESP32 Antenna Array Can See WiFi

1.2M views • 1 year ago
Jeija
The creator of ESPARGOS, an ESP32-based antenna array from the University of Stuttgart, explains how it senses phase and amplitude of WiFi signals to localize devices and build a WiFi camera. It demos the Python library and project.
John Carmack: Best programming setup and IDE | Lex Fridman Podcast Clips15:20

John Carmack: Best programming setup and IDE | Lex Fridman Podcast Clips

960K views • 4 years ago
Lex Clips
A clip of John Carmack on the Lex Fridman podcast discussing his programming setup, why he favors debuggers and IDEs, and his puzzlement at developers who avoid them.
The Story of Another World on the Amiga | MVG13:44

The Story of Another World on the Amiga | MVG

350K views • 4 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains how Eric Chahi built Another World on the Amiga 500, using 2D polygons, rotoscoping and clever techniques to run well on a stock 7MHz machine.
New computers don't speed up old code19:25

New computers don't speed up old code

187K views • 1 year ago
Matthias random stuff
Matthias Wandel tests old and new code on a range of PCs, including a new mini PC, to measure how much faster modern hardware really is. He also shows optimization techniques such as branchless code, with benchmark programs on GitHub.
The Worst Typo I Ever Made11:25

The Worst Typo I Ever Made

6.4M views • 6 years ago
Tom Scott
Tom Scott recounts the worst typo he ever made, a subtle mistake in code with destructive consequences at a previous job. It is a cautionary tale about irreversible operations.
Interview with Senior JS Developer5:28

Interview with Senior JS Developer

2.3M views • 4 years ago
Kai Lentit
A comedy sketch by Kai Lentit in which a senior JavaScript developer is interviewed, parodying the chaos of the JavaScript ecosystem.
TypeScript types can run DOOM6:59

TypeScript types can run DOOM

485K views • 1 year ago
Michigan TypeScript
The Michigan TypeScript group shows the Doom engine running entirely inside the TypeScript type system. It is open source, and two follow-up videos cover why and how they did it.
Interview with FFMPEG enthusiast5:59

Interview with FFMPEG enthusiast

572K views • 4 years ago
Kai Lentit
Kai Lentit's comedy sketch parodying an interview with an FFmpeg enthusiast. It pokes fun at the open source command-line tool experience and video conversion woes.
I Tried Turning Games Into Text18:18

I Tried Turning Games Into Text

571K views • 2 years ago
Acerola
Acerola explores building a shader that turns games into ASCII art, walking through techniques such as brightness mapping and edge detection to see whether it looks good.
Racket: Why I Think It’s a Great Language, and Why I’m Not Using It Anymore8:45

Racket: Why I Think It’s a Great Language, and Why I’m Not Using It Anymore

19K views • 5 years ago
Leandro Facchinetti
Leandro Facchinetti explains why he thinks Racket is a great language and why he stopped using it. He describes his backstory and experiences with the Racket community.
Jonathan Diegelman - Modeling Spacecraft Separation Dynamics in Julia16:04

Jonathan Diegelman - Modeling Spacecraft Separation Dynamics in Julia

12K views • 5 years ago
The Julia Programming Language
A JuliaCon talk by a NASA Launch Services Program engineer on modeling spacecraft separation dynamics in Julia. He describes replacing a Simulink-based workflow for checking launch vehicle separation requirements with Julia and ModelingToolkit, with large speedups and much shorter code.
Tomorrow Corporation Tech Demo14:06

Tomorrow Corporation Tech Demo

107K views • 3 years ago
retrogameinternals
Allan Blomquist demonstrates the internal programming and debugging tools Tomorrow Corporation uses to make games, including live modification of a running game and time-travel debugging.
PHP doesn't suck (anymore)10:48

PHP doesn't suck (anymore)

223K views • 3 years ago
Aaron Francis
Aaron Francis walks through how PHP has changed from 2012 to 2023, covering traits, array destructuring, generators, typed properties and more. It is a quick chaptered tour of modern PHP features.
Imba is Underrated: Building a counter in 49 seconds5:11

Imba is Underrated: Building a counter in 49 seconds

9K views • 5 years ago
We Deserve Less
A five-minute video showing how to build a counter in the Imba web programming language in under a minute, then style it.
Why is Japan So Weak in Software?19:37

Why is Japan So Weak in Software?

968K views • 2 years ago
Asianometry
Asianometry examines why Japan's software industry has lagged despite its hardware strengths. It looks at dependence on US software and the low prestige of programming.
I Gave My Goldfish $50,000 to Trade Stocks15:19

I Gave My Goldfish $50,000 to Trade Stocks

13.7M views • 4 years ago
Michael Reeves
Michael Reeves rigs up a camera and software that tracks a goldfish's movements to choose stock trades, tied to wallstreetbets sentiment. It is a comedic programming and electronics stunt.