array programming
7:48Conway's Game Of Life in APL
236K views • 17 years ago
Dyalog
A short Dyalog demonstration building Conway's Game of Life in a single line of APL, step by step. It shows how array operations replace loops.
17:26Lecture 1 | Programming Paradigms (Stanford)
1.2M views • 18 years ago
Stanford
The first lecture of Stanford's CS107 Programming Paradigms, taught by Jerry Cain, giving an overview of the course. The course goes from C and assembly through C++, concurrency, Scheme and Python.
9:43A Sudoku Solver in APL
47K views • 14 years ago
Dyalog
A Dyalog demonstration of developing a Sudoku solver in APL, using an algorithm by Arthur Whitney with performance work by John Scholes. The narration steps through the array-oriented solution.
4:00Hitler reacts to functional programming
275K views • 7 years ago
Rymdkraftverk
A Downfall-style parody in which Hitler rages about functional programming concepts such as monads and Haskell. It runs about four minutes.
11:32Depth-first search in APL
11K views • 12 years ago
Dyalog
John Scholes builds a depth-first tree-search operator step by step in a Dyalog APL session. It covers higher-order functions and runs the search on the N-Queens problem.
15:20John Carmack: Best programming setup and IDE | Lex Fridman Podcast Clips
960K views • 4 years ago
Lex Clips
A clip of John Carmack on the Lex Fridman podcast discussing his programming setup, why he favors debuggers and IDEs, and his puzzlement at developers who avoid them.
6:22Interactive programming Flappy Bird in ClojureScript
55K views • 12 years ago
Bruce Hauman
Bruce Hauman live-codes Flappy Bird in ClojureScript in about six minutes, using figwheel to hot-reload changes into the running game. The demo shows game behavior being changed interactively without restarting.
7:44Handmade Hero | Getting rid of the OOP mindset
167K views • 9 years ago
vexe
A short clip of Casey Muratori from Handmade Hero explaining why he rejects the object-oriented mindset and how to move away from it. It is part rant, part programming philosophy.
15:52Geo Carncross: How to program computers (kos)
6K views • 11 years ago
Justin Cormack
A 2014 talk by Geo Carncross (geocar) demonstrating kOS, a minimalist operating system and programming environment built around the k language, with early screenshots.
15:03Living Computation: Robust-first programming in ULAM
4K views • 11 years ago
Dave Ackley
Dave Ackley presents robust-first computing and the ULAM programming language for the Movable Feast Machine, a cellular-automata-like architecture. It was a short video for the Future Programming Workshop 2015.
18:50Creating a Doom-style 3D engine in C
991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
15:04I made a NES emulator in 15 minutes
389K views • 14 years ago
Bisqwit
Bisqwit writes a NES emulator in C++ in about 15 minutes of tool-assisted, sped-up coding, narrated with captions. It shows an accurate emulator built with a compile-time generated 6502 instruction table. Part 2 covers compiling and running it.
4:14Land of Lisp- The Music Video!
197K views • 16 years ago
lisperati
A playful music video promoting the book Land of Lisp, with a song about Lisp programming.
8:07Seymour Papert 1983
28K views • 19 years ago
Cynthia Solomon
An eight-minute excerpt of a 1983 video featuring Seymour Papert, creator of Logo, on children learning programming and abstract ideas through embodied play. It shows kids acting out the Logo turtle.
13:44The Story of Another World on the Amiga | MVG
350K views • 4 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains how Eric Chahi built Another World on the Amiga 500, using 2D polygons, rotoscoping and clever techniques to run well on a stock 7MHz machine.
15:39ShaderToy LiveCoding - The Drive Home - 1. Basic Setup
28K views • 9 years ago
The Art of Code
The first part of a ShaderToy live-coding series that lays the groundwork for The Drive Home, a rainy night-traffic shader. It covers basic setup and builds toward rain and bokeh effects.
6:23Simon Peyton Jones - Haskell is useless
385K views • 14 years ago
bunidanoable
A short clip of Simon Peyton Jones talking about the future of programming languages, saying Haskell is useless in the sense that pure programs cannot have effects, while mainstream languages are useful but unsafe. He describes languages converging, with ideas such as STM and LINQ moving between them.
11:54Alternate Reality Kit by Randall Smith at Xerox PARC 1986 (VPRI-0131)
4K views • 10 years ago
Yoshiki Ohshima (大島芳樹)
A 12-minute demo of the Alternate Reality Kit, built by Randall Smith at Xerox PARC in 1986. It is a simulated physical world in which users manipulate objects and program by direct interaction.
4:08We're Gonna Build a Framework
231K views • 10 years ago
Dylan Beattie
Dylan Beattie's parody of 'We Didn't Start the Fire' with lyrics made entirely of real software framework names, ending in the chorus about building yet another framework.
6:45Exact Instructions Challenge PB&J Classroom Friendly | Josh Darnit
1.6M views • 9 years ago
Josh Darnit
A family comedy video in which kids write instructions for making a peanut butter and jelly sandwich, and a parent follows them with exact literalness, producing chaos. This is the classroom-friendly version.
10:34Microsoft Vista Speech Recognition Tested - Perl Scripting
1.5M views • 19 years ago
miaublah
A 2007 video of someone trying to write Perl code using Windows Vista's speech recognition, with hilariously bad results.
10:13The Problem with Time & Timezones - Computerphile
4.4M views • 12 years ago
Computerphile
Tom Scott explains for Computerphile why handling time and timezones in code is so hard, walking through a simple web app that computes how long ago something happened. It covers the quirks of timezones and calendars and ends in an exasperated rant.
9:55Erlang The Movie II: The Sequel
117K views • 13 years ago
gar1t
A humorous 10-minute parody sequel to Erlang: The Movie, in which Erlang's creators discuss the aging language and meet a surprise helper. It plays on the Outlaw Techno Psychobitch joke for OTP.
4:12Bytebeat: Experimental music from very short C programs
222K views • 15 years ago
Ville-Matias Heikkilä (viznut)
Viznut demonstrates bytebeat, experimental music generated by extremely short C programs. It is the first of a series of videos on the technique.
11:25Monad - FunFunFunction #21
128K views • 10 years ago
Fun Fun Function
An episode of FunFunFunction explaining monads in JavaScript as functors that also implement flatMap. It builds on the preceding functor episode and works through code examples.
19:25New computers don't speed up old code
187K views • 1 year ago
Matthias random stuff
Matthias Wandel tests old and new code on a range of PCs, including a new mini PC, to measure how much faster modern hardware really is. He also shows optimization techniques such as branchless code, with benchmark programs on GitHub.
16:04Redoing Make - Haskell from Scratch #1
57K views • 13 years ago
jekor
The first episode of a screencast series building djb's redo build system from scratch in Haskell. It explains the purpose of redo, writes initial code and sets up a GitHub repository.
11:32Erlang: The Movie (Fixed Audio)
43K views • 9 years ago
CH1LLW4VE
A 12-minute film in which Erlang's creators demonstrate the language's fault tolerance and live-system features, including phoning each other to show it working. This version has fixed audio.
8:19Code Bubbles: Rethinking the User Interface Paradigm of Integrated Development Environments
284K views • 16 years ago
AndrewBragdon
A short demo of Code Bubbles, an IDE interface built around editable code fragments in bubbles instead of files. It was a research prototype for Java development.
19:44Mountain West Ruby 2012 Capability vs. Suitability by Gary Bernhardt
22K views • 14 years ago
Confreaks
Gary Bernhardt argues that software history moves in reactions to earlier tools, and that new tools are not simply better in every way. He distinguishes capability (what a tool allows) from suitability (what it fits), and warns against repeating past mistaken reactions.
11:25The Worst Typo I Ever Made
6.4M views • 6 years ago
Tom Scott
Tom Scott recounts the worst typo he ever made, a subtle mistake in code with destructive consequences at a previous job. It is a cautionary tale about irreversible operations.
5:28Interview with Senior JS Developer
2.3M views • 4 years ago
Kai Lentit
A comedy sketch by Kai Lentit in which a senior JavaScript developer is interviewed, parodying the chaos of the JavaScript ecosystem.
6:59TypeScript types can run DOOM
485K views • 1 year ago
Michigan TypeScript
The Michigan TypeScript group shows the Doom engine running entirely inside the TypeScript type system. It is open source, and two follow-up videos cover why and how they did it.
5:59Interview with FFMPEG enthusiast
572K views • 4 years ago
Kai Lentit
Kai Lentit's comedy sketch parodying an interview with an FFmpeg enthusiast. It pokes fun at the open source command-line tool experience and video conversion woes.
18:18I Tried Turning Games Into Text
571K views • 2 years ago
Acerola
Acerola explores building a shader that turns games into ASCII art, walking through techniques such as brightness mapping and edge detection to see whether it looks good.
10:00SICP / What is "Computer Science" ?
131K views • 20 years ago
LarryNorman
An excerpt from Hal Abelson's opening SICP lecture introducing computer science and contrasting declarative and imperative knowledge. He argues that computer science is not really a science and is more like magic or engineering of ideas.
19:12Taking Vector Transposes Seriously | Jiahao Chen | JuliaCon 2017
7K views • 9 years ago
The Julia Programming Language
Jiahao Chen's JuliaCon 2017 talk argues that vector transposes should be taken seriously in type systems and linear algebra libraries. It explains why treating vectors as matrices causes trouble in languages.
16:04Jonathan Diegelman - Modeling Spacecraft Separation Dynamics in Julia
12K views • 5 years ago
The Julia Programming Language
A JuliaCon talk by a NASA Launch Services Program engineer on modeling spacecraft separation dynamics in Julia. He describes replacing a Simulink-based workflow for checking launch vehicle separation requirements with Julia and ModelingToolkit, with large speedups and much shorter code.
19:20Ivan Sutherland Sketchpad Demo 1963
136K views • 14 years ago
Interface Studies
A TV show about Ivan Sutherland's 1963 MIT thesis software Sketchpad, which ran on the TX-2 computer. It shows a light pen drawing, constraints, snapping, scaling and object-style graphics, foundations of GUIs and CAD.
14:06Tomorrow Corporation Tech Demo
107K views • 3 years ago
retrogameinternals
Allan Blomquist demonstrates the internal programming and debugging tools Tomorrow Corporation uses to make games, including live modification of a running game and time-travel debugging.