art of computer programming
19:43U.S. NAVY BASIC MECHANISMS OF FIRE CONTROL COMPUTERS MECHANICAL COMPUTER INSTRUCTIONAL FILM 27794
225K views • 8 years ago
PeriscopeFilm
A 1953 US Navy training film on the basic mechanisms in fire control computers: shafts, gears, cams and differentials. It shows how these mechanical parts compute ship and target firing solutions.
1:01:04Introduction to Julia - Part 1 | SciPy 2014 | David Sanders
80K views • 12 years ago
Enthought
David Sanders gives the first part of a two-part introduction to the Julia programming language at SciPy 2014. It walks through the language's basics and its appeal for scientific computing.
10:50:05George Hotz | Programming | Livecoding SLAM | twitchslam | Part1
2M views • 8 years ago
george hotz archive
A long livestream of George Hotz live-coding a toy SLAM implementation, twitchslam, over two days in May 2018. It is an unedited session of Python programming with computer vision and visualization.
27:25“Hello, world” from scratch on a 6502 — Part 1
5.9M views • 7 years ago
Ben Eater
Ben Eater starts a series building a working computer on breadboards around the 6502 microprocessor. In this first part he gets a 'hello world' running from scratch.
3:36Make Great Coffee with a Moka Pot
9.3M views • 10 years ago
ChefSteps
ChefSteps shows how to make espresso-style coffee in a moka pot, with a bonus latte hack. It is a quick how-to aimed at home brewers.
2:53Amiga Hardware Programming 1 - Use the Assembler and wait for left click
90K views • 13 years ago
ScoopexUs
The first video in Photon of Scoopex's Amiga hardware programming series. It shows how to set up an assembler and write a minimal 68000 program that waits for a left mouse click.
10:08Wim Hof breathing tutorial by Wim Hof
13.2M views • 8 years ago
Wim Hof
Wim Hof guides viewers step by step through his breathing method, with some explanation of the science he cites behind it. It stresses learning from the source and avoiding unsafe settings.
27:528-bit CPU control logic: Part 1
1.5M views • 9 years ago
Ben Eater
Ben Eater writes a program in a made-up machine language and walks through the control logic an 8-bit breadboard CPU needs to execute it. It is part of his build-an-8-bit-computer series.
15:39ShaderToy LiveCoding - The Drive Home - 1. Basic Setup
28K views • 9 years ago
The Art of Code
The first part of a ShaderToy live-coding series that lays the groundwork for The Drive Home, a rainy night-traffic shader. It covers basic setup and builds toward rain and bokeh effects.
11:00Guided Wim Hof Method Breathing
118.7M views • 6 years ago
Wim Hof
An 11-minute guided Wim Hof breathing session built around an expanding and contracting bubble to pace the breath. Wim breathes along with the viewer over ambient sound.
3:34The Ultimate French Press Technique
6.2M views • 10 years ago
James Hoffmann
James Hoffmann demonstrates his technique for a clean, sludge-free cup from a French press: stir, break the crust, wait, and carefully pour. It is a four-minute guide.
12:11The Ultimate V60 Technique
5.5M views • 7 years ago
James Hoffmann
James Hoffmann demonstrates his recommended technique for brewing coffee with a Hario V60 or other cone-shaped dripper, with notes on water and filter papers.
56:12Intro to Synthesis Part 1 - The Building Blocks of Sound & Synthesis
711K views • 14 years ago
matrixsynth
Dean Friedman's near-hour-long introduction to synthesis, covering the building blocks of sound and the controls on a synthesizer. He slowly adjusts knobs so viewers hear what each parameter does.
18:50Creating a Doom-style 3D engine in C
991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
12:50Turning Smashed TVs into Realistic Artificial Daylight
4M views • 7 years ago
DIY Perks
DIY Perks shows how to turn old or smashed TVs and monitors into realistic artificial window lights, using the backlight and Fresnel lens to simulate distant daylight.
1:13:51Handmade Hero Day 001 - Setting Up the Windows Build
465K views • 11 years ago
Molly Rocket
Day 1 of Casey Muratori's Handmade Hero, a live-coded game built from scratch in C on Windows. It reviews C on Windows, sets up a minimal build system and WinMain entry point, and shows a first MessageBox.
56:21Getting Started With Org Mode
293K views • 10 years ago
thoughtbot
Harry Schwartz gives a roughly hour-long tour of Emacs Org mode as an outliner, task manager, markup language and agenda tool. He demonstrates how he uses it for documents, presentations and todo lists.
24:0312 Principles of Animation (Official Full Series)
16.1M views • 9 years ago
AlanBeckerTutorials
Alan Becker's short series on the 12 principles of animation, covering squash and stretch, anticipation, staging, timing, arcs, appeal and the rest. Each principle gets a brief animated illustration.
3:02UPDATED: How to: Reset C by GE Light Bulbs
2.6M views • 7 years ago
GE Lighting, a Savant company
GE Lighting's official how-to for factory resetting C by GE smart bulbs, using a long sequence of precisely timed on and off cycles.
15:04I made a NES emulator in 15 minutes
389K views • 14 years ago
Bisqwit
Bisqwit writes a NES emulator in C++ in about 15 minutes of tool-assisted, sped-up coding, narrated with captions. It shows an accurate emulator built with a compile-time generated 6502 instruction table. Part 2 covers compiling and running it.
16:42i3wm: Jump Start (1/3)
1.1M views • 11 years ago
Alex Booker
First of a three-part tutorial series on the i3 tiling window manager for Linux. It explains what i3 is, how to install it on Ubuntu, and how to use it.
3:07Neural Networks Demystified [Part 1: Data and Architecture]
838K views • 12 years ago
Welch Labs
The first of a short series by Welch Labs on building a complete neural network in Python. It introduces the data and the architecture of a simple network before later parts cover forward propagation, gradient descent, and backpropagation.
11:10An Intro to KiCad – Part 1: How PCBs Are Made | DigiKey
517K views • 8 years ago
DigiKey
Shawn Hymel of DigiKey introduces KiCad and explains how printed circuit boards are manufactured. It is the first part of a beginner series that builds a 555 badge project.
3:20Professional SMT Soldering: Hand Soldering Techniques - Surface Mount
4.3M views • 16 years ago
John Gammell
A three-minute demonstration of professional hand-soldering techniques for multi-lead surface mount parts, to IPC class 3 criteria.
7:26Teletype Model 19 - Part 1: A Teletype Arrives for Restoration
33K views • 8 years ago
CuriousMarc
CuriousMarc inspects a newly arrived Teletype Model 19, an early military unit built around a Model 15 keyboard and printer, after an initial rough cleaning. It is the first part of a restoration series and touches on 5-bit Baudot code.
10:14Making a heart with Maths
112K views • 9 years ago
Inigo Quilez
Inigo Quilez shows step by step how to build a simple heart shape from mathematics and shaders, with code on Shadertoy. It is an introduction to procedural graphics and signed distance functions.
13:59How a Character LCD works Part 1
1.3M views • 9 years ago
The 8-Bit Guy
The 8-Bit Guy explains how character LCD screens work and how to control them directly, first part of a series.
1:25Hazard perception test 2026: official DVSA guide
2.7M views • 11 years ago
Driver and Vehicle Standards Agency
The UK DVSA's one-minute guide to the hazard perception part of the driving theory test, covering when to click and how to score well.
7:03Emacs Doom Episode 1 - Getting Started
159K views • 8 years ago
Zaiste Programming
A short first episode in Zaiste's Doom Emacs series, showing how to get started with Doom, an Emacs configuration aimed at Vim users. It presents Doom as a polished, fast, batteries-included distribution.
1:11:59Intro to C on Windows - Day 1
370K views • 11 years ago
Molly Rocket
Day 1 of Handmade Hero's introduction to C on Windows, covering setting up Visual Studio, creating a Win32 project, the WinMain entry point and writing a first function. It is the starting point for Casey Muratori's from-scratch game series.
11:32Depth-first search in APL
11K views • 12 years ago
Dyalog
John Scholes builds a depth-first tree-search operator step by step in a Dyalog APL session. It covers higher-order functions and runs the search on the N-Queens problem.
24:46Building a 6800 CPU on an FPGA with nMigen (part 1)
27K views • 6 years ago
Robert Baruch
The first part of Robert Baruch's series on building a 6800 CPU on an FPGA with nMigen, a Python-based hardware description language. It introduces the HDL while implementing a simpler 6800 core.
9:29Clockmaking - How To Make A Clock In The Home Machine Shop - Part 1 - Making The Clock Frames
696K views • 11 years ago
Clickspring
The first episode of Clickspring's series building a John Wilding skeleton clock from raw stock in a home machine shop. It covers making the frames along with the tools needed for the job.
39:56EEVblog #186 - Soldering Tutorial Part 3 - Surface Mount
1.4M views • 15 years ago
EEVblog
Dave Jones of EEVblog shows hand soldering of surface-mount parts, including drag soldering and tack-and-reflow of 0.5mm fine-pitch ICs, with solder paste and hot air.
21:53SGI's $250,000 Graphics Supercomputer from 1993 - Silicon Graphics Onyx RealityEngine²
2.3M views • 8 years ago
Dodoid
Dodoid gives an in-depth look at an SGI Onyx RealityEngine2, a $250,000 graphics supercomputer from 1993, covering its history, a physical overview, a teardown and some demos and games.
8:53Making Microchips at Home - Cooking with Jeri Part1
296K views • 15 years ago
Jeri Ellsworth
Jeri Ellsworth shows early steps of making microchips at home: cleaving wafers, removing native oxide, testing dopant type with a hot probe, and loading the furnace.
23:16A Tour of the Acme Editor
151K views • 14 years ago
Russ Cox
Russ Cox gives a 23-minute tour of the Acme text editor from Plan 9, showing its mouse-driven interface, executing commands from text, and its filesystem-based interface to other programs.
2:35:53Tensorflow and deep learning - without a PhD by Martin Görner
610K views • 10 years ago
Devoxx
Martin Gorner's Devoxx talk introduces deep learning with TensorFlow, walking through neural networks for MNIST, how to choose an architecture and how to diagnose networks that fail to train.
8:26Principles of Natural Running with Dr. Mark Cucuzzella
1.7M views • 14 years ago
NaturalRunningCenter
Dr. Mark Cucuzzella of the Natural Running Center gives a short instructional video on natural running form. It describes the principles of good technique, including barefoot-style mechanics.
16:04Redoing Make - Haskell from Scratch #1
57K views • 13 years ago
jekor
The first episode of a screencast series building djb's redo build system from scratch in Haskell. It explains the purpose of redo, writes initial code and sets up a GitHub repository.