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CheerpX: a WebAssembly-based x86 virtual machine in the browser, Yuri Iozzelli37:11

CheerpX: a WebAssembly-based x86 virtual machine in the browser, Yuri Iozzelli

7K views • 6 years ago
WebAssembly NA
A talk by Yuri Iozzelli at a WebAssembly meetup on CheerpX, an x86 virtual machine running in the browser. It uses a JIT compiler that emits WebAssembly at runtime to run real native applications. It covers the architecture and demos such as porting a multiplayer C++ game.
The Truth about Rust/WebAssembly Performance29:47

The Truth about Rust/WebAssembly Performance

218K views • 3 years ago
Greg Johnston
Leptos creator Greg Johnston examines Rust/WebAssembly frontend frameworks against JavaScript frameworks using the JS framework benchmark. He argues that WASM is no longer too slow for DOM-heavy rendering.
A Talk Near the Future of Python (a.k.a., Dave live-codes a WebAssembly Interpreter)1:01:45

A Talk Near the Future of Python (a.k.a., Dave live-codes a WebAssembly Interpreter)

26K views • 7 years ago
David Beazley
David Beazley's PyCon India closing keynote, in which he live-codes a stack machine and grows it into an interpreter that runs WebAssembly, then uses it to play a Rust-written game. It requires no prior WebAssembly knowledge.
Lee Cronin: Origin of Life, Aliens, Complexity, and Consciousness | Lex Fridman Podcast #2694:05:51

Lee Cronin: Origin of Life, Aliens, Complexity, and Consciousness | Lex Fridman Podcast #269

1.1M views • 4 years ago
Lex Fridman
Lex Fridman interviews University of Glasgow chemist Lee Cronin about the origin of life, aliens, complexity and consciousness. The conversation centers on Cronin's assembly theory.
Second Reality by Future Crew (pc demo)16:37

Second Reality by Future Crew (pc demo)

82K views • 13 years ago
Michael Huth (Elianda)
A capture of Second Reality, the real-time audiovisual demo by Future Crew first shown at Assembly 1993, recorded from a 486DX2-66 with a Gravis Ultrasound. It showcases the peak of early 1990s PC demoscene techniques.
New York City in 1993 in HD -  DTheater DVHS Demo Tape5:33

New York City in 1993 in HD - DTheater DVHS Demo Tape

8.6M views • 10 years ago
Youtube Pedant
Six minutes of street scenes from New York City in 1993, captured from a D-Theater HD DVHS demo tape that reused footage shot for the Japanese HiVision market. It shows Times Square and other sights in high-definition video.
AT&T - 1993 "You Will" Ad Campaign2:33

AT&T - 1993 "You Will" Ad Campaign

84K views • 5 years ago
Anthony Kalamut (Southside AdGuy)
A look at AT&T's 1993 You Will ad campaign, which showed technologies such as video calls and telemedicine that were then under development. It explains the story behind ads that anticipated much of today's technology.
The Computer Chronicles - The Internet (1993)26:47

The Computer Chronicles - The Internet (1993)

544K views • 13 years ago
The Computer Chronicles
A 1993 episode of The Computer Chronicles on the early Internet, with guests including Howard Rheingold discussing online community. It is a window into how the internet was seen and what hardware was in use at the time.
Amiga Hardware Programming 1 - Use the Assembler and wait for left click2:53

Amiga Hardware Programming 1 - Use the Assembler and wait for left click

90K views • 13 years ago
ScoopexUs
The first video in Photon of Scoopex's Amiga hardware programming series. It shows how to set up an assembler and write a minimal 68000 program that waits for a left mouse click.
Keynote: What is a Component (and Why)? - Luke Wagner, Distinguished Engineer, Fastly29:51

Keynote: What is a Component (and Why)? - Luke Wagner, Distinguished Engineer, Fastly

7K views • 3 years ago
The Linux Foundation
Luke Wagner of Fastly explains what a WebAssembly component is, how it relates to familiar concepts, and what the Component Model enables. It emphasizes security, composability and modularity.
ElixirConf 2019 - Day 1 Morning Keynote - Brian Cardarella, Luke Imhoff, Paul Schoenfelder1:11:55

ElixirConf 2019 - Day 1 Morning Keynote - Brian Cardarella, Luke Imhoff, Paul Schoenfelder

8K views • 7 years ago
ElixirConf
The ElixirConf 2019 day 1 morning keynote, including the announcement of Lumen, an alternative BEAM implementation designed for WebAssembly. It features DockYard's team presenting the project and a demo.
Unreal by Future Crew13:45

Unreal by Future Crew

26K views • 15 years ago
AssemblyTV
The first-place PC demo at Assembly 1992, Unreal by Future Crew, showing real-time effects such as palette-based wormholes.
Future Crew - Second Reality (1993) [60fps]16:19

Future Crew - Second Reality (1993) [60fps]

241K views • 11 years ago
DemosceneVids
A 60fps capture of Future Crew's 1993 MS-DOS demo Second Reality, one of the best-known pieces of the demoscene. It runs about 16 minutes of real-time graphics and music effects on PC hardware of the era.
(Sponsored) KiCad STM32 + USB + Buck Converter PCB Design and JLCPCB Assembly - Phil's Lab #112:50:28

(Sponsored) KiCad STM32 + USB + Buck Converter PCB Design and JLCPCB Assembly - Phil's Lab #11

1.2M views • 6 years ago
Phil’s Lab
A roughly three-hour screen recording of designing a barebones STM32F4 board in KiCad, covering schematic, four-layer layout and routing, USB and a buck converter. It ends with ordering manufacture and assembly through JLCPCB.
Mars DOS demo by Tim Clarke (1993)1:27

Mars DOS demo by Tim Clarke (1993)

28K views • 13 years ago
Sean Barrett
A one-minute capture of Tim Clarke's 1993 'Mars' DOS demo, a roughly 5 KB program that renders a navigable terrain landscape in real time.
1993 interview re: Paul Rand and Steve Jobs7:31

1993 interview re: Paul Rand and Steve Jobs

480K views • 19 years ago
youareworthy
A 1993 interview in which Steve Jobs talks about designer Paul Rand, who created the NeXT logo. He recounts Rand's insistence on presenting a single design and his uncompromising professionalism.
Longplay: The Incredible Machine (1993) [MS-DOS]2:09:15

Longplay: The Incredible Machine (1993) [MS-DOS]

344K views • 11 years ago
Dosgamert
A two-hour complete longplay of the 1993 MS-DOS puzzle game The Incredible Machine, in which players assemble Rube Goldberg contraptions to complete simple tasks.
SGI's $250,000 Graphics Supercomputer from 1993 - Silicon Graphics Onyx RealityEngine²21:53

SGI's $250,000 Graphics Supercomputer from 1993 - Silicon Graphics Onyx RealityEngine²

2.3M views • 8 years ago
Dodoid
Dodoid gives an in-depth look at an SGI Onyx RealityEngine2, a $250,000 graphics supercomputer from 1993, covering its history, a physical overview, a teardown and some demos and games.
Mercedes A-Class Production line12:59

Mercedes A-Class Production line

84.8M views • 13 years ago
TestDriven
Footage of the Mercedes A-Class production line at the Rastatt plant in Germany, filmed in 2013. It shows robots and fixtures working through assembly.
Lucid Energize Demo VHS 199325:04

Lucid Energize Demo VHS 1993

11K views • 12 years ago
Zach Beane
A 1993 VHS demo of Lucid Energize, a database-backed, incremental C/C++ programming environment built on XEmacs. It shows features like incremental compilation, live debugging and hyperlinked output.
CppCon 2017: Matt Godbolt “What Has My Compiler Done for Me Lately? Unbolting the Compiler's Lid”1:15:46

CppCon 2017: Matt Godbolt “What Has My Compiler Done for Me Lately? Unbolting the Compiler's Lid”

178K views • 9 years ago
CppCon
Matt Godbolt's CppCon 2017 talk shows what modern compilers do with your C++ code, using Compiler Explorer to inspect generated assembly. It covers surprising optimizations and how the tool works.
Brick Assembly12:27

Brick Assembly

1.6M views • 3 years ago
Ancient
A maker's time-lapse of building a working computer inside a LEGO-style brick, using a tiny 0.42-inch OLED screen, with a demo at the end.
DEF CON 23 - Chris Domas - Repsych: Psychological Warfare in Reverse Engineering38:49

DEF CON 23 - Chris Domas - Repsych: Psychological Warfare in Reverse Engineering

173K views • 10 years ago
DEFCONConference
Chris Domas's DEF CON 23 talk on psychological warfare against reverse engineers. He builds code whose disassembly and control flow graphs mislead, intimidate and demoralize anyone analyzing it.
Lecture 1 | Programming Paradigms (Stanford)17:26

Lecture 1 | Programming Paradigms (Stanford)

1.2M views • 18 years ago
Stanford
The first lecture of Stanford's CS107 Programming Paradigms, taught by Jerry Cain, giving an overview of the course. The course goes from C and assembly through C++, concurrency, Scheme and Python.
Chaos Theory - Awesome 64k Intro! [720p HD]4:14

Chaos Theory - Awesome 64k Intro! [720p HD]

583K views • 17 years ago
Lounger
Chaos Theory is a 64k demoscene intro by Conspiracy and CNS that took second place at Assembly 2006, generating its graphics and music from a tiny executable.
Making of Second Reality / Future Crew9:24

Making of Second Reality / Future Crew

184K views • 16 years ago
Mika Tuomi
Home video from 1993 showing Future Crew members at Mika Tuomi's home finishing the PC demo Second Reality shortly before release.
Super Mario World Credits Warp Explained11:55

Super Mario World Credits Warp Explained

638K views • 11 years ago
Frieze
A speedrunner-made explanation of the Super Mario World credits warp, an arbitrary code execution glitch that jumps the game straight to the ending. It simplifies the underlying assembly and memory behavior with animations so non-experts can follow.
Master Hands - Chevrolet Manufacturing (1936)27:21

Master Hands - Chevrolet Manufacturing (1936)

1.4M views • 16 years ago
US Auto Industry
A 1936 Chevrolet promotional drama, 'Master Hands', showing car manufacturing from foundry to finished vehicle in Flint, Michigan. It is a National Film Registry selection and a record of early mass production.
puls (256 bytes)0:43

puls (256 bytes)

36K views • 17 years ago
JanRrrolaKadlec
A 256-byte MS-DOS intro that renders a raymarched, procedural 3D animation. It won the 256-byte competition at Riverwash 2009 and the scene.org award for best technical achievement that year, and the author published commented x86 assembly source.
The Black Lotus - Starstruck - Amiga Demo (AGA)6:18

The Black Lotus - Starstruck - Amiga Demo (AGA)

116K views • 13 years ago
RetroDemoScene
Starstruck, an AGA Amiga demo by The Black Lotus that won first place at Assembly 2006, shown in HD at 50fps.
Spaceballs - 9 Fingers - Amiga Demo (HD 50fps)3:03

Spaceballs - 9 Fingers - Amiga Demo (HD 50fps)

83K views • 12 years ago
RetroDemoScene
Spaceballs' 9 Fingers, an Amiga demoscene demo released at The Party in 1993, recaptured here in 50fps HD. It is the follow-up to their demo State of the Art.
Building the Steam Controller2:13

Building the Steam Controller

2.3M views • 10 years ago
Valve
Valve's short video on building the Steam Controller on a heavily automated assembly line, which the company designed itself. It shows the robotic manufacturing process and US final assembly.
Unreal Engine 3 in Firefox with asm.js2:37

Unreal Engine 3 in Firefox with asm.js

245K views • 13 years ago
Firefox
Mozilla's short demo of Unreal Engine 3 running in Firefox, ported by Mozilla and Epic in four days using Emscripten and asm.js.
Construction with Quadrotor Teams2:08

Construction with Quadrotor Teams

867K views • 15 years ago
TheDmel
A short GRASP Lab (University of Pennsylvania) demo in which teams of quadrotors autonomously assemble tower-like cubic structures from modular parts. The drones are given the target structure and work out the assembly plan themselves.
The Machine to Build the Machines - NeXT6:39

The Machine to Build the Machines - NeXT

25K views • 15 years ago
MuStudio
A NeXT, Inc. promotional video showing its highly automated factory and the manufacturing of the NeXT Cube, including automated circuit board assembly.
“Hello, world” from scratch on a 6502 — Part 127:25

“Hello, world” from scratch on a 6502 — Part 1

5.9M views • 7 years ago
Ben Eater
Ben Eater starts a series building a working computer on breadboards around the 6502 microprocessor. In this first part he gets a 'hello world' running from scratch.
C++Now 2018: Matt Godbolt “What Else Has My Compiler Done For Me Lately?”1:30:03

C++Now 2018: Matt Godbolt “What Else Has My Compiler Done For Me Lately?”

11K views • 8 years ago
CppNow
Matt Godbolt, creator of Compiler Explorer, tours surprising optimizations modern compilers perform, such as turning loops into closed-form sums and using popcount instructions. He explores what the compiler does behind the scenes.
Can you fit a whole game into a QR code?20:03

Can you fit a whole game into a QR code?

9M views • 6 years ago
MattKC
MattKC fits a playable Snake game into a QR code by writing tiny x86 machine code and patching the ZBar scanner so it can run the decoded data.
Makepad: Designing modern UIs with Rust - Rik Arends - RustNL 202355:20

Makepad: Designing modern UIs with Rust - Rik Arends - RustNL 2023

60K views • 3 years ago
RustNL
Rik Arends presents Makepad, a Rust UI framework, at RustNL 2023. The talk covers designing modern, GPU-fast UIs with Rust and includes live-coded demos of an IDE and a synthesizer.
CppCon 2019: Matt Godbolt “Compiler Explorer: Behind The Scenes”1:00:21

CppCon 2019: Matt Godbolt “Compiler Explorer: Behind The Scenes”

29K views • 7 years ago
CppCon
Matt Godbolt tells the story of Compiler Explorer, from a hacky basement server to a cloud-scaled service handling tens of thousands of daily requests. He also shows its features and how it is built.