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Brick Assembly12:27

Brick Assembly

1.6M views • 3 years ago
Ancient
A maker's time-lapse of building a working computer inside a LEGO-style brick, using a tiny 0.42-inch OLED screen, with a demo at the end.
Unreal by Future Crew13:45

Unreal by Future Crew

26K views • 15 years ago
AssemblyTV
The first-place PC demo at Assembly 1992, Unreal by Future Crew, showing real-time effects such as palette-based wormholes.
Topic match · Demoscene & retrocomputing
Mercedes A-Class Production line12:59

Mercedes A-Class Production line

84.8M views • 13 years ago
TestDriven
Footage of the Mercedes A-Class production line at the Rastatt plant in Germany, filmed in 2013. It shows robots and fixtures working through assembly.
Topic match · Manufacturing & industrial processes
Chaos Theory - Awesome 64k Intro! [720p HD]4:14

Chaos Theory - Awesome 64k Intro! [720p HD]

583K views • 17 years ago
Lounger
Chaos Theory is a 64k demoscene intro by Conspiracy and CNS that took second place at Assembly 2006, generating its graphics and music from a tiny executable.
Topic match · Demoscene & retrocomputing
Second Reality by Future Crew (pc demo)16:37

Second Reality by Future Crew (pc demo)

82K views • 13 years ago
Michael Huth (Elianda)
A capture of Second Reality, the real-time audiovisual demo by Future Crew first shown at Assembly 1993, recorded from a 486DX2-66 with a Gravis Ultrasound. It showcases the peak of early 1990s PC demoscene techniques.
Topic match · Demoscene & retrocomputing
The Black Lotus - Starstruck - Amiga Demo (AGA)6:18

The Black Lotus - Starstruck - Amiga Demo (AGA)

116K views • 13 years ago
RetroDemoScene
Starstruck, an AGA Amiga demo by The Black Lotus that won first place at Assembly 2006, shown in HD at 50fps.
Topic match · Demoscene & retrocomputing
The Machine to Build the Machines - NeXT6:39

The Machine to Build the Machines - NeXT

25K views • 15 years ago
MuStudio
A NeXT, Inc. promotional video showing its highly automated factory and the manufacturing of the NeXT Cube, including automated circuit board assembly.
Topic match · Manufacturing & industrial processes
Lecture 1 | Programming Paradigms (Stanford)17:26

Lecture 1 | Programming Paradigms (Stanford)

1.2M views • 18 years ago
Stanford
The first lecture of Stanford's CS107 Programming Paradigms, taught by Jerry Cain, giving an overview of the course. The course goes from C and assembly through C++, concurrency, Scheme and Python.
Super Mario World Credits Warp Explained11:55

Super Mario World Credits Warp Explained

638K views • 11 years ago
Frieze
A speedrunner-made explanation of the Super Mario World credits warp, an arbitrary code execution glitch that jumps the game straight to the ending. It simplifies the underlying assembly and memory behavior with animations so non-experts can follow.
The Ingenious Design of the Aluminum Beverage Can11:39

The Ingenious Design of the Aluminum Beverage Can

19.5M views • 11 years ago
engineerguy
Bill Hammack of Engineer Guy explains the engineering behind the aluminum beverage can: why it is cylindrical, how it is manufactured, why it narrows at the top, the double seam, and how the pull tab works.
Topic match · Manufacturing & industrial processes
How we fit an NES game into 40 Kilobytes12:04

How we fit an NES game into 40 Kilobytes

3.7M views • 8 years ago
Morphcat Games
Morphcat Games explains how they fit Micro Mages, a full-featured NES game, into 40 kilobytes. It covers compression of sprites and level layouts and other space-saving tricks.
Topic match · Demoscene & retrocomputing
RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js10:36

RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

273K views • 12 years ago
Brian Peiris
Brian Peiris demonstrates RiftSketch, a web app where you write JavaScript with Three.js while wearing an Oculus Rift and watch the world around you change live. It runs on Firefox builds with WebVR.
Topic match · Web development
Interactive programming Flappy Bird in ClojureScript6:22

Interactive programming Flappy Bird in ClojureScript

55K views • 12 years ago
Bruce Hauman
Bruce Hauman live-codes Flappy Bird in ClojureScript in about six minutes, using figwheel to hot-reload changes into the running game. The demo shows game behavior being changed interactively without restarting.
Topic match · Web development
Build a real-time Twitter clone in 15 minutes with LiveView and Phoenix 1.517:55

Build a real-time Twitter clone in 15 minutes with LiveView and Phoenix 1.5

237K views • 6 years ago
Chris McCord
Phoenix creator Chris McCord builds a real-time Twitter-style app live with Phoenix LiveView 1.5 in about 15 minutes. It shows interactive, real-time updates without writing JavaScript.
Topic match · Web development
CGA Graphics - Not as bad as you thought!11:27

CGA Graphics - Not as bad as you thought!

2.4M views • 10 years ago
The 8-Bit Guy
The 8-Bit Guy covers IBM's 1981 CGA graphics system, including how composite output and artifacting produced extra colors beyond the nominal palette. He argues CGA looked better in period than it does on RGB monitors.
Topic match · Demoscene & retrocomputing
Using a 1930 Teletype as a Linux Terminal16:33

Using a 1930 Teletype as a Linux Terminal

1.6M views • 6 years ago
CuriousMarc
CuriousMarc connects a restored 1930 Model 15 Teletype to a Linux machine and uses it as a terminal, after commenters requested it. The video shows the challenges of linking a 5-bit mechanical device to a modern OS.
Topic match · Demoscene & retrocomputing
The Black Lotus - Eon - Amiga Demo (50 FPS)5:38

The Black Lotus - Eon - Amiga Demo (50 FPS)

190K views • 7 years ago
RetroDemoScene
Eon is a demoscene production by The Black Lotus, released at Revision 2019 and designed for an Amiga with OCS chipset, 512 kB chip and 512 kB fast memory. This is the party version, which has some known glitches.
Topic match · Demoscene & retrocomputing
I made a NES emulator in 15 minutes15:04

I made a NES emulator in 15 minutes

389K views • 14 years ago
Bisqwit
Bisqwit writes a NES emulator in C++ in about 15 minutes of tool-assisted, sped-up coding, narrated with captions. It shows an accurate emulator built with a compile-time generated 6502 instruction table. Part 2 covers compiling and running it.
Topic match · Demoscene & retrocomputing
Javascript in 201510:32

Javascript in 2015

58K views • 11 years ago
Glen Maddern
A short screencast tour of JSPM, SystemJS and ES6 features, building a small app with the then-new JavaScript module and package tooling. It shows how JSPM works as a package manager, bundler and loader.
Topic match · Web development
Doomed: The Embers of Amiga FPS14:37

Doomed: The Embers of Amiga FPS

558K views • 12 years ago
Ahoy
A documentary by Stuart Brown (XboxAhoy) on the history of first-person shooters on the Amiga and how Doom's arrival affected the platform.
Topic match · Demoscene & retrocomputing
fr-08: .the .product by farbrausch | 64k intro (2000) (720p HQ demoscene demo)11:02

fr-08: .the .product by farbrausch | 64k intro (2000) (720p HQ demoscene demo)

197K views • 15 years ago
Demoscene High-Quality Videos (Annikras)
A recording of .the .product by Farbrausch, the first-place 64k intro at The Party 2000. It fits an 11-minute 3D demo with music into 64 kilobytes.
Topic match · Demoscene & retrocomputing
.kkrieger - The FPS Game in 96KB (Full Gameplay)7:16

.kkrieger - The FPS Game in 96KB (Full Gameplay)

528K views • 16 years ago
Daniel Hands
Full gameplay of .kkrieger, a first-person shooter by Farbrausch that fits into a 96KB executable by generating its textures, models and sounds procedurally.
Topic match · Demoscene & retrocomputing
The Making of: ROM City Rampage (Retro City Rampage)10:45

The Making of: ROM City Rampage (Retro City Rampage)

399K views • 13 years ago
VblankEntertainment
Making-of video about ROM City Rampage, the NES version of Retro City Rampage, covering how the game's core was crunched to run on real 8-bit hardware and how NES games are made.
Topic match · Demoscene & retrocomputing
TiTAN - Overdrive 2 (RGB 50fps) - SEGA Mega Drive - Revision 2017 (1st Place)8:24

TiTAN - Overdrive 2 (RGB 50fps) - SEGA Mega Drive - Revision 2017 (1st Place)

305K views • 9 years ago
Oerg866
Overdrive 2 by TiTAN, a Sega Mega Drive demo that won first place in the Oldskool competition at Revision 2017. It shows effects and 3D graphics on the stock console.
Topic match · Demoscene & retrocomputing
How is this Website so fast!?13:39

How is this Website so fast!?

2.4M views • 2 years ago
Wes Bos
Wes Bos breaks down the techniques behind the McMaster-Carr website's speed: server-rendered HTML, prefetching, CDN and service worker caching, preloading, critical CSS and fixed-size images. He also notes its old-school jQuery and YUI JavaScript.
Topic match · Web development
Bytebeat: Experimental music from very short C programs4:12

Bytebeat: Experimental music from very short C programs

222K views • 15 years ago
Ville-Matias Heikkilä (viznut)
Viznut demonstrates bytebeat, experimental music generated by extremely short C programs. It is the first of a series of videos on the technique.
Topic match · Demoscene & retrocomputing
Farbrausch - fr-041: debris. [HD]7:15

Farbrausch - fr-041: debris. [HD]

229K views • 17 years ago
kb
Debris by Farbrausch, the winner of the Breakpoint 2007 demo competition. All of its 3D visuals, textures and music come from a single 177 KB executable.
Topic match · Demoscene & retrocomputing
Monad - FunFunFunction #2111:25

Monad - FunFunFunction #21

128K views • 10 years ago
Fun Fun Function
An episode of FunFunFunction explaining monads in JavaScript as functors that also implement flatMap. It builds on the preceding functor episode and works through code examples.
Topic match · Web development
James Mickens on JavaScript11:46

James Mickens on JavaScript

49K views • 11 years ago
tablet reader
James Mickens delivers his comedic rant about JavaScript and web programming, in his usual dry, hyperbolic style. It includes his account of learning the language from the O'Reilly Definitive Guide.
Topic match · Web development
The Commodordion11:27

The Commodordion

531K views • 4 years ago
lftkryo
Linus Akesson demonstrates the Commodordion, a fully functional 8-bit accordion built around Commodore 64 hardware with bellows made of floppy disks. He performs Scott Joplin's Maple Leaf Rag and tells the story of the build.
Topic match · Demoscene & retrocomputing
The 1751 Machine that Made Everything14:57

The 1751 Machine that Made Everything

6.1M views • 8 years ago
Machine Thinking
Machine Thinking argues the 1751 machine, a metal-cutting lathe associated with Vaucanson, triggered the biggest explosion of wealth in history by enabling precise manufacturing of other machines.
Topic match · Manufacturing & industrial processes
America's Iron Giants - The World's Most Powerful Metalworkers12:48

America's Iron Giants - The World's Most Powerful Metalworkers

2.9M views • 8 years ago
Machine Thinking
Machine Thinking tells the story of the Cold War Heavy Press Program, the giant forging presses that make parts for aircraft, missiles and turbines.
Topic match · Manufacturing & industrial processes
Flexbox vs. CSS Grid — Which is Better?4:18

Flexbox vs. CSS Grid — Which is Better?

314K views • 8 years ago
Layout Land
Jen Simmons explains the difference between CSS Flexbox and CSS Grid, and when to use each. She makes the case that Grid does not replace Flexbox and most sites use both.
Topic match · Web development
Future Crew - Second Reality (1993) [60fps]16:19

Future Crew - Second Reality (1993) [60fps]

241K views • 11 years ago
DemosceneVids
A 60fps capture of Future Crew's 1993 MS-DOS demo Second Reality, one of the best-known pieces of the demoscene. It runs about 16 minutes of real-time graphics and music effects on PC hardware of the era.
Topic match · Demoscene & retrocomputing
8088 MPH by Hornet + CRTC + DESiRE8:26

8088 MPH by Hornet + CRTC + DESiRE

327K views • 11 years ago
Jim Leonard
8088 MPH is a demoscene production for the original 1981 IBM PC with CGA graphics and a 4.77MHz 8088, shown with real composite output. It competed at Revision 2015 and pushes the hardware well past what it was thought capable of, breaking emulators.
Topic match · Demoscene & retrocomputing
Razor191110:17

Razor1911

90K views • 7 months ago
Dubmood
Razor 1911's eponymous demo celebrating 40 years of the group, which won first place at the Revision 2026 demo competition and the public's choice award. It is a retrospective of keygen and warez scene culture with chiptune music.
Topic match · Demoscene & retrocomputing
How "oldschool" graphics worked Part 1 - Commodore and Nintendo7:08

How "oldschool" graphics worked Part 1 - Commodore and Nintendo

5.7M views • 11 years ago
The 8-Bit Guy
The 8-Bit Guy explains the color limitations of 1980s computers and consoles such as the NES and Commodore 64. It shows how sprites, attributes and palettes shaped the look of old games.
Topic match · Demoscene & retrocomputing
The rigs we've created for chipsynth MD's emulation.14:04

The rigs we've created for chipsynth MD's emulation.

24K views • 7 years ago
plgDavid
A Plogue developer shows the custom electronic test rigs built to measure the Sega Mega Drive/Genesis sound chip (YM2612) for the chipsynth MD emulation. It covers the years of testing and reverse engineering needed to reproduce the chip's quirks accurately.
Topic match · Demoscene & retrocomputing
Emulating the DX7 the HARD way18:41

Emulating the DX7 the HARD way

23K views • 5 years ago
plgDavid
An episode of Plogue's chipresearch series on emulating the Yamaha DX7 from the hardware up. It covers the sub CPU and main CPU, address map investigation, cartridges, firmware analysis and a skeleton MAME driver.
Topic match · Demoscene & retrocomputing
How the US Postal Service reads terrible handwriting7:53

How the US Postal Service reads terrible handwriting

7M views • 4 years ago
Tom Scott
Tom Scott visits the USPS Remote Encoding Center in Salt Lake City, where keyers decipher mail images machines cannot read. It shows the lengths taken to decode bad handwriting.
Topic match · Manufacturing & industrial processes