blender
16:43Blender 3.0 Beginner Tutorial - Part 1
9.3M views • 4 years ago
Blender Guru
Blender Guru's beginner tutorial series, in which you model, light, texture and render a donut while learning Blender's core features. This is Part 1 of the Blender 3.0 version.
3:57HERO – Blender Grease Pencil Showcase
911K views • 8 years ago
Blender
HERO is a short animated film made entirely in Blender to showcase the Grease Pencil 2D animation tools in Blender 2.8. It mixes hand-drawn 2D with a full 3D pipeline.
19:55New Blender UI - The Proposal
202K views • 13 years ago
Blender Guru
Blender Guru's Andrew Price proposes a redesign of Blender's user interface, answering the usability problems raised in earlier parts of the series. He later noted the proposal had flaws and posted a follow-up.
36:04Blender and Next Gen: a Netflix Original
188K views • 8 years ago
Blender
Jeff Bell's Blender Conference 2018 talk on how Netflix's animated film Next Gen was produced using Blender. It covers the studio's pipeline and tooling.
41:44Captain Disillusion: World's Greatest Blenderer - Live at the Blender Conference 2018
2.8M views • 7 years ago
Captain Disillusion
Captain Disillusion's comedic talk at the 2018 Blender Conference recounts how he uses Blender as a production tool for his VFX-debunking web series. It is part case study and part love letter to the Blender community.
1:23:16Learn Low Poly Modeling in Blender 2.9 / 2.8
2.1M views • 6 years ago
Imphenzia
Imphenzia's 83-minute tutorial covers the low poly modeling techniques he learned over five years of Blender use, with timestamps from navigation and extrusion onward. It uses Blender 2.83 with default keys.
9:51Wild Tricks for Greenscreen in Blender
2.3M views • 6 years ago
IanHubert
Ian Hubert shows quick, unconventional tricks for greenscreen compositing in Blender, as a follow-up to his motion tracking video.
7:58Blender Motion Tracking - Room Transformation!
2.2M views • 6 years ago
IanHubert
Ian Hubert shows how to use Blender's motion tracking to turn ordinary footage of a room into a stylized digital environment for an indie film. It is a quick, practical walkthrough in his loose, lazy-tutorial style.
35:45World Building in Blender - Ian Hubert
2.2M views • 7 years ago
Blender
Ian Hubert's Blender Conference talk on world building in Blender, covering photogrammetry, camera projection and assembling complex environments from simple shapes at great speed.
48:39Andrew Price - Improving Blender's UI
62K views • 13 years ago
Blender
Andrew Price presents at the Blender conference on the problems, politics and possible fixes for Blender's user interface, followed by a full Q&A. He argues that an interface upgrade is overdue.
10:35Big Buck Bunny 60fps 4K - Official Blender Foundation Short Film
23.5M views • 11 years ago
Blender
The 4K, 60fps version of Big Buck Bunny, the Creative Commons-licensed animated short film from the Blender Foundation.
14:48Sintel - Open Movie by Blender Foundation
5.9M views • 16 years ago
Blender
Sintel is a 15-minute animated fantasy short made by the Blender Foundation to develop and showcase Blender, funded by community donations and released under Creative Commons.
1:46:51"Money doesn't interest me" - Ton Roosendaal 2017 Interview
1.2M views • 8 years ago
Blender Guru
A long interview by Blender Guru with Ton Roosendaal, creator of Blender. They cover Blender's origins, the move to open source, why Ton is not driven by money, Autodesk, and what sets Blender apart from other open source projects.
Topic match · Animation & visual effects
21:32Salad Mug - DYNAMO DREAM, Ep1
6.6M views • 5 years ago
IanHubert
The first episode of Ian Hubert's Dynamo Dream series, a one-person sci-fi short made in Blender with a gritty futuristic city setting. It was made with help from friends and Patreon supporters over about three years.
Topic match · Animation & visual effects
5:25Make Your Renders Unnecessarily Complicated
1.2M views • 3 years ago
sirrandalot
A video showing a virtual camera built in Blender that simulates lenses and film layers using path tracing, to make physically modeled photographs.
Topic match · Animation & visual effects
25:13How a Diesel-Electric Locomotive Works
7.8M views • 3 years ago
Animagraffs
A 3D-animated walkthrough of a heavy-haul diesel-electric freight locomotive, covering the frame, coupling, draft gear, engine and drive systems. Made in Blender by Animagraffs.
Topic match · Animation & visual effects
14:57Prius Hybrid Drive Explained
1.1M views • 10 years ago
Niels Blaauw
A Blender-animated explanation of the Toyota Hybrid Synergy Drive, showing how the engine, two motor-generators, planetary gearset and battery work together as an eCVT.
Topic match · Animation & visual effects
14:28Superpositions, Sudoku, the Wave Function Collapse algorithm.
764K views • 6 years ago
Martin Donald
Martin Donald explains the Wave Function Collapse algorithm using Sudoku-like constraint solving and shows how he implemented it with Blender and Godot. It links demos and reference articles.
24:26The Beauty of Bézier Curves
2.2M views • 5 years ago
Freya Holmér
Freya Holmer explains how Bezier curves work, from the helper-line construction to their uses in animation, text rendering and shapes. It uses visuals from her Unity Shapes plugin and was a SoME1 contest winner.
Topic match · Animation & visual effects
54:11Ed Catmull, Pixar: Keep Your Crises Small
217K views • 17 years ago
Stanford Graduate School of Business
Ed Catmull of Pixar speaks at Stanford's 2007 Entrepreneurship Conference on running a creative company. He argues for surfacing small problems early and building good teams, with stories like the Toy Story 2 crunch.
Topic match · Animation & visual effects
7:20DNA animation (2002-2014) by Drew Berry and Etsuko Uno wehi.tv #ScienceArt
7.3M views • 8 years ago
WEHImovies
A compilation of molecular animations of DNA replication and gene transcription by Drew Berry and Etsuko Uno at WEHI, made with no narration. It shows molecular machinery at work inside cells.
Topic match · Animation & visual effects
16:30"NO CGI" is really just INVISIBLE CGI - 1
1.5M views • 3 years ago
The Movie Rabbit Hole
VFX supervisor Jonas Ussing examines what studios mean by "no CGI", showing how much invisible CGI hides behind practical-effects marketing. It is the first part of a multi-part series that includes analysis of doctored behind-the-scenes footage.
Topic match · Animation & visual effects
3:13The Inner Life of the Cell Animation
4.8M views • 15 years ago
XVIVO Scientific Animation
An award-winning 3D animation by XVIVO for Harvard's BioVisions showing the molecular machinery inside a cell as a white blood cell responds to a stimulus.
Topic match · Animation & visual effects
20:49How Prince of Persia Defeated Apple II's Memory Limitations | War Stories | Ars Technica
1.5M views • 6 years ago
Ars Technica
In an Ars Technica War Stories episode, Prince of Persia creator Jordan Mechner describes how he made the game on the Apple II, fighting hardware memory limits and the platform's decline. It covers the rotoscoped animation and the engineering tricks involved.
Topic match · Animation & visual effects
13:36Chinese Invisibility Cloak Hoax DESTROYED!!!
6.8M views • 8 years ago
Captain Disillusion
Captain Disillusion debunks a viral Chinese invisibility cloak video while parodying popular educational channels. Along the way he explains chroma keying and green screen techniques.
Topic match · Animation & visual effects
14:23[4k, 60 fps] San Francisco, a Trip down Market Street, April 14, 1906
4.1M views • 6 years ago
Denis Shiryaev
A neural-network upscaled 4K, 60 fps version of the 1906 film of a trip down Market Street in San Francisco, shot four days before the earthquake. It shows cable cars, horse carriages, early automobiles and pedestrians sharing the street.
Topic match · Animation & visual effects
7:00CD / Color
2.9M views • 6 years ago
Captain Disillusion
Captain Disillusion's comedic, fast-paced explainer on how color works in cameras, displays and video. It covers the biology of color perception and what it means for screens.
Topic match · Animation & visual effects
41:29Flight of the Navigator | VFXcool
3.2M views • 5 years ago
Captain Disillusion
Captain Disillusion's VFXcool episode, led by Alan Melikdjanian, takes a 41-minute nostalgic look at how the visual effects of Flight of the Navigator were made. It covers early computers, motion control, in-camera effects and practical crafts.
Topic match · Animation & visual effects
7:22ANIME ROCK, PAPER, SCISSORS
5.2M views • 3 years ago
Corridor Digital
Corridor Digital makes a roughly seven-minute anime short using Stable Diffusion and related AI tools, based on a technique they teach in a longer tutorial. It was an early showcase of AI-assisted animation.
Topic match · Animation & visual effects
14:08How does a Bowling Pinsetter Machine work? (Brunswick GS-X)
7M views • 5 years ago
Jared Owen
Jared Owen's 3D animated breakdown of how a Brunswick GS-X bowling pinsetter works, showing its mechanisms for sweeping, lifting and resetting pins and balls.
Topic match · Animation & visual effects
2:24They Shall Not Grow Old – New Trailer – Now Playing In Theaters
9M views • 7 years ago
Warner Bros.
The trailer for Peter Jackson's They Shall Not Grow Old, a WWI documentary built from restored, colorized archival footage and BBC interviews with British soldiers.
Topic match · Animation & visual effects
3:58Stargate Studios Virtual Backlot Reel 2009
3.8M views • 16 years ago
Stargate Studios
Stargate Studios' 2009 virtual backlot reel shows before-and-after shots in which green screen and compositing replace locations in ordinary TV dramas and comedies. It shows how much of a seemingly real show is computer generated.
Topic match · Animation & visual effects
53:41How I animate 3Blue1Brown | A Manim demo with Ben Sparks
3.3M views • 2 years ago
3Blue1Brown
Grant Sanderson of 3Blue1Brown shows his workflow for animating math videos with Manim, with Ben Sparks. He codes scenes live, including a Lorenz attractor, and walks through example scenes.
Topic match · Animation & visual effects
1:05:45Classic Game Postmortem - Another World
25K views • 7 years ago
GDC Festival of Gaming
Eric Chahi's GDC 2011 postmortem of Another World (Out of This World), describing how he built the game. He shows his polygon art approach, rotoscoping and animation tools.
Topic match · Animation & visual effects
26:13Animation Bootcamp: An Indie Approach to Procedural Animation
786K views • 9 years ago
GDC Festival of Gaming
David Rosen of Wolfire Games explains how simple procedural techniques can produce fluid, interactive character animation from very few keyframes. Examples come from Overgrowth, Receiver and Black Shades, from his 2014 GDC session.
Topic match · Animation & visual effects
21:41VFX Artists React to DUNE Bad & Great CGi
6.7M views • 4 years ago
Corridor Crew
Corridor Crew VFX artists react to the visual effects of the 2021 Dune and compare them with David Lynch's 1984 version. They discuss which effects were practical and which were CGI.
Topic match · Animation & visual effects
13:05Smoother animation ≠ Better animation [read pinned comment]
16.1M views • 5 years ago
Noodle
Animator Noodle explains why frame interpolation does not make animation better, covering timing, easing, smear frames and using the wrong tool for the job. A pinned correction says the video is partly outdated given later AI developments.
Topic match · Animation & visual effects
10:38HBO Intro - Behind the Scenes
1.3M views • 19 years ago
archivefilms
A 1983 behind-the-scenes film about making the HBO 'Feature Presentation' starship logo sequence. It shows the handcrafted miniature city, motion-control cameras and practical effects.
Topic match · Animation & visual effects
7:40Why CG Sucks (Except It Doesn't)
11.3M views • 11 years ago
RocketJump Film School
RocketJump Film School argues that we only notice bad CG while great CG is invisible, so CG seems to be everywhere ruining movies when it often is not.
Topic match · Animation & visual effects
9:32Disney's Practical Guide to Path Tracing
914K views • 10 years ago
Walt Disney Animation Studios
Walt Disney Animation Studios' short introduction to path tracing, showing how rays are traced and bounced through a virtual scene to simulate light. It explains how this approach is used in animated films.
Topic match · Animation & visual effects