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14:54Induced Demand & Roadway Widening: Everything You Always Wanted to Know (and Weren't Afraid to Ask)
120K views • 4 years ago
Ray Delahanty | CityNerd
CityNerd Ray Delahanty explains induced demand and what happens when freeways are widened. He walks through the economics of supply and demand applied to traffic and asks how much new traffic appears and whether congestion returns.
40:45Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing
915K views • 5 years ago
Digital Foundry
Digital Foundry's Alex Battaglia analyzes Metro Exodus Enhanced Edition, the first AAA game built around ray tracing. It covers the new global illumination, emissive lighting, DLSS and performance on AMD and Nvidia hardware.
8:05What People Get Wrong About Induced Demand
291K views • 5 years ago
Oh The Urbanity!
Explains induced demand beyond roads, showing that it applies to transit, walking and cycling infrastructure too but with different consequences. It corrects common misunderstandings of the concept.
22:05Forced-air Furnaces: The What, Why, and How
1.7M views • 6 years ago
Technology Connections
Technology Connections explains what forced-air furnaces are, how they work and why they need electricity. He covers combustion, airflow and the parts of a modern furnace.
3:04mRNA Translation (Advanced)
1.5M views • 16 years ago
DNA Learning Center
A short animation from the DNA Learning Center showing how mRNA carries a gene's message to the ribosome, where tRNA and codons are used to assemble amino acids into a protein.
14:28Superpositions, Sudoku, the Wave Function Collapse algorithm.
764K views • 6 years ago
Martin Donald
Martin Donald explains the Wave Function Collapse algorithm using Sudoku-like constraint solving and shows how he implemented it with Blender and Godot. It links demos and reference articles.
Topic match · Computer graphics & rendering
9:32Disney's Practical Guide to Path Tracing
914K views • 10 years ago
Walt Disney Animation Studios
Walt Disney Animation Studios' short introduction to path tracing, showing how rays are traced and bounced through a virtual scene to simulate light. It explains how this approach is used in animated films.
Topic match · Computer graphics & rendering
4:17AI Learns Noise Filtering For Photorealistic Videos | Two Minute Papers #215
65K views • 8 years ago
Two Minute Papers
A Two Minute Papers episode on NVIDIA's recurrent denoising autoencoder, which cleans up noisy Monte Carlo path-traced image sequences. It shows how a neural network can produce usable renders from very few samples.
Topic match · Computer graphics & rendering
7:53Sand Castle Holds Up A Car! - Mechanically Stabilized Earth
5M views • 10 years ago
Practical Engineering
Practical Engineering explains Mechanically Stabilized Earth, where layers of reinforcement make soil strong enough to hold heavy loads, shown with a sand structure supporting a car. It notes that MSE walls are everywhere in infrastructure.
24:26The Beauty of Bézier Curves
2.2M views • 5 years ago
Freya Holmér
Freya Holmer explains how Bezier curves work, from the helper-line construction to their uses in animation, text rendering and shapes. It uses visuals from her Unity Shapes plugin and was a SoME1 contest winner.
Topic match · Computer graphics & rendering
1:13:50The Continuity of Splines
1.9M views • 3 years ago
Freya Holmér
Freya Holmer's 74-minute video essay on splines, covering Bezier curves, B-splines, derivatives and the different levels of continuity (C0, C1, C2), built with custom animation tools. She notes she did not cover non-uniform splines.
Topic match · Computer graphics & rendering
4:14Computer Color is Broken
4.3M views • 11 years ago
minutephysics
MinutePhysics explains that computers store brightness nonlinearly, so blurring and blending colors in raw RGB gives wrong, dark results. It shows why mixed colors, such as in gradients, look off.
Topic match · Computer graphics & rendering
20:57Atari's Quadrascan Explained
239K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained dissects how Atari's Quadrascan vector displays and vector generator hardware drew games like Asteroids and Tempest.
Topic match · Computer graphics & rendering
21:46Surface-Stable Fractal Dithering Explained
646K views • 1 year ago
runevision
Rune Skovbo Johansen explains Surface-Stable Fractal Dithering, a technique he invented and released as open source. It makes dithering stick to 3D surfaces and covers the experiments and shortcomings along the way, inspired by Return of the Obra Dinn.
Topic match · Computer graphics & rendering
2:123D Gaussian Splatting - Why Graphics Will Never Be The Same
2M views • 3 years ago
IndividualKex
A two-minute explainer of 3D Gaussian Splatting, the rendering technique from a 2023 research paper. It outlines why it could change how 3D graphics are made.
Topic match · Computer graphics & rendering
17:403D Gaussian Splatting! - Computerphile
273K views • 2 years ago
Computerphile
A Computerphile video in which Dr Mike Pound and PhD student Lewis Stuart explain 3D Gaussian splatting, a quick technique that turns photos of a scene into a 3D model without much compute. It includes a demo and compares the approach to NeRFs.
Topic match · Computer graphics & rendering
4:01Spherical Geometry Is Stranger Than Hyperbolic - Hyperbolica Devlog #2
1.8M views • 6 years ago
CodeParade
CodeParade's short devlog on how spherical geometry looks in 2D and 3D and why it feels so unusual, part of the Hyperbolica series on a non-Euclidean game.
Topic match · Computer graphics & rendering
9:27What is a Geometry Kernel? C3D vs ACIS vs Parasolid
25K views • 4 years ago
nickkallen1
The Plasticity creator explains what a geometry kernel is and compares commercial options C3D, ACIS, and Parasolid, describing his months of research and why he chose as he did.
Topic match · Computer graphics & rendering
8:09Google Earth’s Incredible 3D Imagery, Explained
3.1M views • 9 years ago
Nat and Friends
A short explainer from Nat and Friends on where Google Earth's 3D imagery comes from, how it is stitched together, and how often it is updated. It describes aircraft carrying camera rigs and photogrammetry that turns the photos into 3D models.
Topic match · Computer graphics & rendering
14:53What would we see if we fell into a Black Hole?
7.5M views • 5 years ago
ScienceClic English
ScienceClic visualizes what you would see falling into a black hole, from the approach and the accretion disc to crossing the horizon, in 15 minutes.
Topic match · Computer graphics & rendering
3:45pointerpointer.com's use of voronoi, canvas, and javascript
40K views • 14 years ago
Paul Irish
Paul Irish explains how pointerpointer.com works. It uses a hidden canvas of colored Voronoi regions to look up which photo matches the cursor position.
Topic match · Computer graphics & rendering
5:26Neural Network Learns The Physics of Fluids and Smoke | Two Minute Papers #118
209K views • 9 years ago
Two Minute Papers
Two Minute Papers covers a paper on speeding up fluid and smoke simulation with convolutional networks. It contrasts the approach with earlier regression forest methods.
Topic match · Computer graphics & rendering
12:36Why PlayStation 1 Graphics Warped and Wobbled so much | MVG
2.3M views • 6 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains why PlayStation 1 graphics warped and jittered, comparing it with the Nintendo 64. The causes are affine texture mapping and the lack of sub-pixel vertex precision.
Topic match · Computer graphics & rendering
9:34Was Roman Concrete Better?
2.7M views • 8 years ago
Practical Engineering
Practical Engineering compares modern concrete with that of the Roman Empire, covering modern techniques like roller compacted concrete and water-reducing admixtures. It explains the tradeoffs of Roman construction versus reinforced concrete.
9:11What is Concrete?
2.5M views • 8 years ago
Practical Engineering
Practical Engineering gives a short introduction to concrete, covering the difference between concrete and cement, the ingredients, and reinforcement. It includes a hydraulic press demonstration of compressive strength.
12:07Why Are 96,000,000 Black Balls on This Reservoir?
112.9M views • 7 years ago
Veritasium
Veritasium rides a boat across the Los Angeles reservoir covered in 96 million black plastic balls. He explains why they were really introduced, which was not primarily to reduce evaporation.
9:31Around The Corner - How Differential Steering Works (1937)
22.3M views • 17 years ago
US Auto Industry
A 1937 GM-produced film explaining how the automobile differential lets wheels turn at different speeds around a corner. It uses clear animations and cutaway demonstrations to build the idea from first principles.
2:23Music and Life - Alan Watts
2.6M views • 19 years ago
seandulac
A two-minute animation of an Alan Watts talk arguing that life is like music: it is meant to be danced to in the moment, not rushed toward a final goal. It is a short, accessible take on living in the present.
6:18Fear the Boom and Bust: Keynes vs. Hayek - The Original Economics Rap Battle!
8.9M views • 16 years ago
Radical Discourse
A rap battle in which John Maynard Keynes and F. A. Hayek debate the causes of boom and bust, stimulus, and bailouts. It was produced by Econstories to teach the two schools of thought.
11:39The Ingenious Design of the Aluminum Beverage Can
19.5M views • 11 years ago
engineerguy
Bill Hammack of Engineer Guy explains the engineering behind the aluminum beverage can: why it is cylindrical, how it is manufactured, why it narrows at the top, the double seam, and how the pull tab works.
9:39Why American Cities Are Broke - The Growth Ponzi Scheme [ST03]
3.8M views • 5 years ago
Not Just Bikes
Not Just Bikes explains the Strong Towns argument that car-dependent American suburbs cost more to maintain than they generate in taxes. It describes the growth Ponzi scheme that props up municipal finances.
10:59Your Brain Thinks Your Whole Home Is One Room
6.8M views • 6 years ago
CGP Grey
CGP Grey argues that your brain treats a whole home as one room during lockdown, blurring work, rest and leisure. He recommends creating separate spaces and routines for different activities to stay balanced.
3:47Why Grocery Shopping is Better in Amsterdam
1.3M views • 7 years ago
Not Just Bikes
A four-minute Not Just Bikes comparison of grocery shopping in Amsterdam versus car-centric North America, arguing that frequent small fresh-food trips beat bulk shopping. It ties this to land use and reduced food waste.
24:57The Man Who Accidentally Killed The Most People In History
43.5M views • 4 years ago
Veritasium
Veritasium tells the story of Thomas Midgley Jr., who introduced leaded gasoline and CFCs, and covers the science behind lead exposure and ozone damage. It also touches on isotope geochemistry used to uncover the history.
11:27CGA Graphics - Not as bad as you thought!
2.4M views • 10 years ago
The 8-Bit Guy
The 8-Bit Guy covers IBM's 1981 CGA graphics system, including how composite output and artifacting produced extra colors beyond the nominal palette. He argues CGA looked better in period than it does on RGB monitors.
22:57The Carbon Offset Problem
1.9M views • 4 years ago
Wendover Productions
Wendover Productions examines why carbon offsets so often fail to reduce emissions, covering specific examples and the perverse incentives in offset schemes.
9:41Spinning Levers - How A Transmission Works (1936)
11.5M views • 14 years ago
US Auto Industry
A 1936 Chevrolet-sponsored film that explains how a car transmission works by treating gears as spinning levers. It uses physical models to make the mechanism clear.
28:34But why would light "slow down"? | Visualizing Feynman's lecture on the refractive index
2.9M views • 2 years ago
3Blue1Brown
3Blue1Brown visualizes Feynman's lecture on the refractive index, explaining why light appears to slow down in glass and why the effect depends on color. It builds the idea from waves produced by oscillating charges in the material.
23:46How To Count Past Infinity
29.7M views • 10 years ago
Vsauce
Vsauce's Michael Stevens takes viewers past infinity using transfinite numbers, ordinals and cardinals, with input from mathematician Hugh Woodin. It is a fast-paced, mind-bending tour of different sizes of infinity.
28:21The $100 Billion Dollar Ingredient making your Food Toxic
4.4M views • 5 years ago
Joseph Everett - WIL
A What I've Learned video arguing that industrial seed and vegetable oils have displaced saturated fats and harmed health. It covers the history of vegetable oils, the American Heart Association's role, and rising consumption.