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Your Post Code Is the Directions, Not the Destination7:49

Your Post Code Is the Directions, Not the Destination

3.9M views • 1 year ago
CGP Grey
CGP Grey explains that postal codes are routing instructions for mail rather than geographic regions. He looks at the quirks and problems this causes.
Apple’s iPhone Passcode Problem: Thieves Can Ruin Your Entire Digital Life in Minutes | WSJ9:00

Apple’s iPhone Passcode Problem: Thieves Can Ruin Your Entire Digital Life in Minutes | WSJ

1.9M views • 3 years ago
The Wall Street Journal
A WSJ investigation by Joanna Stern into iPhone thieves who watch victims enter their passcode, then use it to lock them out of Apple accounts and drain bank and payment apps. It explains how the thefts work and how to protect yourself.
New computers don't speed up old code19:25

New computers don't speed up old code

187K views • 1 year ago
Matthias random stuff
Matthias Wandel tests old and new code on a range of PCs, including a new mini PC, to measure how much faster modern hardware really is. He also shows optimization techniques such as branchless code, with benchmark programs on GitHub.
GitHub Copilot CRUSHES Leetcode Interview Questions! 😳9:20

GitHub Copilot CRUSHES Leetcode Interview Questions! 😳

266K views • 5 years ago
DevOps Directive
A DevOps YouTuber tests GitHub Copilot on a range of Leetcode problems and finds it solves most immediately, with a few needing tweaks and some far off. He concludes it would outperform him in a FAANG-style interview.
One Typo, Wrong Continent16:04

One Typo, Wrong Continent

11.6M views • 3 years ago
CGP Grey
CGP Grey explains why airport codes are inconsistent and sometimes confusing, from their origins in old weather station codes to the quirks that cause mistakes. He builds the story around a single typo that sent a flight to the wrong continent.
Spherical Geometry Is Stranger Than Hyperbolic - Hyperbolica Devlog #24:01

Spherical Geometry Is Stranger Than Hyperbolic - Hyperbolica Devlog #2

1.8M views • 6 years ago
CodeParade
CodeParade's short devlog on how spherical geometry looks in 2D and 3D and why it feels so unusual, part of the Hyperbolica series on a non-Euclidean game.
FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)18:20

FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)

3.2M views • 4 years ago
Kaze Emanuar
Kaze Emanuar explains how he rewrote and optimized the Super Mario 64 source code so it runs far faster on real N64 hardware. He covers performance bottlenecks and fixes in detail for his ROM hacks.
What People Get Wrong About Dense Urban Living7:10

What People Get Wrong About Dense Urban Living

76K views • 4 years ago
Oh The Urbanity!
Oh The Urbanity! argues that most city dwellers live in dense residential neighbourhoods outside downtown, which can be calm and peaceful. It draws on older, denser parts of Toronto and Montreal.
Raiden Warned About AI Censorship - MGS2 Codec Call (2023 Version)4:48

Raiden Warned About AI Censorship - MGS2 Codec Call (2023 Version)

581K views • 3 years ago
CYBERGEM
A fan-made Metal Gear Solid 2 codec call using AI voice synthesis, in which the Colonel warns Raiden about using AI to censor the internet and enforce digital ID. It riffs on the game's 'Selection for Societal Sanity' conversation.
The Dumbest Excuse for Bad Cities13:00

The Dumbest Excuse for Bad Cities

3.1M views • 3 years ago
Not Just Bikes
Not Just Bikes takes on the common excuse that a country is simply too big or spread out for good transit and walkable cities. The video argues that city density and short everyday trips matter, not national size or overall population density.
Why North America Can't Build Nice Apartments (because of one rule)12:10

Why North America Can't Build Nice Apartments (because of one rule)

2.2M views • 2 years ago
About Here
About Here explains how North American building codes requiring two staircases make small multi-story apartment buildings hard to build, and contrasts this with places that allow single-stair designs.
How Suburban Development Makes American Cities Poorer [ST02]8:13

How Suburban Development Makes American Cities Poorer [ST02]

1.2M views • 5 years ago
Not Just Bikes
Not Just Bikes contrasts traditional and suburban development in North America. It looks at the financials behind each pattern and argues that suburban development leaves cities unable to pay for their own infrastructure.
Resident Evil Village PC DRM: Cracked Code Really Does Run Better - Confirmed11:03

Resident Evil Village PC DRM: Cracked Code Really Does Run Better - Confirmed

197K views • 5 years ago
Digital Foundry
Digital Foundry investigates why Resident Evil Village on PC runs worse with Capcom's Denuvo DRM than a cracked version. They benchmark and confirm performance and frame-pacing differences.
Dutch Cities are Better for the Environment (and my sanity)13:08

Dutch Cities are Better for the Environment (and my sanity)

1.1M views • 4 years ago
Not Just Bikes
Not Just Bikes explains why living in a dense, bikeable Dutch city sharply reduced his family's environmental footprint and improved quality of life. It is a collaboration that continues on Climate Town.
The Houses that Can't be Built in America - The Missing Middle8:10

The Houses that Can't be Built in America - The Missing Middle

2.9M views • 5 years ago
Not Just Bikes
Not Just Bikes explains missing middle housing, such as duplexes, townhouses and small apartment buildings. The video argues that zoning in the US and Canada has made these options almost illegal.
America Always Gets This Wrong (when building transit)15:27

America Always Gets This Wrong (when building transit)

2.2M views • 4 years ago
Not Just Bikes
Not Just Bikes argues that North American transit struggles to attract riders because of the land use around it, not the transit itself. It uses examples such as a London, Ontario line with unreachable stations.
Commie Blocks Are Pretty Good, Actually5:24

Commie Blocks Are Pretty Good, Actually

1.9M views • 4 years ago
Adam Something
Adam Something gives a short, tongue-in-cheek defense of Soviet-era prefab apartment blocks. He argues they offer efficient, dense housing with schools and services built nearby.
Why American Cities Are Broke - The Growth Ponzi Scheme [ST03]9:39

Why American Cities Are Broke - The Growth Ponzi Scheme [ST03]

3.8M views • 5 years ago
Not Just Bikes
Not Just Bikes explains the Strong Towns argument that car-dependent American suburbs cost more to maintain than they generate in taxes. It describes the growth Ponzi scheme that props up municipal finances.
The Truth about American Cities - Part 1 - Strong Towns [ST01]5:32

The Truth about American Cities - Part 1 - Strong Towns [ST01]

858K views • 6 years ago
Not Just Bikes
The first video in Not Just Bikes' Strong Towns series explains the financial instability of North American cities, based on Strong Towns research. It argues that low-density suburban growth costs more to maintain than it brings in.
Coding Adventure: Ant and Slime Simulations17:54

Coding Adventure: Ant and Slime Simulations

2.2M views • 5 years ago
Sebastian Lague
Sebastian Lague explores an ant-inspired algorithm and simulates ant and slime mold behavior, using compute shaders. Source code for both simulations is available.
Plastic Recycling is an Actual Scam | Climate Town8:45

Plastic Recycling is an Actual Scam | Climate Town

1.9M views • 5 years ago
Climate Town
Climate Town gives a comedic, fast-paced account of how the plastics industry promoted recycling, including the resin-code recycling symbol, while knowing most plastic could not be economically recycled. It points viewers to the Frontline documentary Plastic Wars for a deeper treatment.
Playing a Neural Network's version of GTA V: GAN Theft Auto17:08

Playing a Neural Network's version of GTA V: GAN Theft Auto

766K views • 5 years ago
sentdex
Sentdex demonstrates GAN Theft Auto, a GameGAN-based neural network that recreates GTA V so the network itself is the playable environment. He shows the results and releases the code.
What P vs NP is actually about17:58

What P vs NP is actually about

253K views • 2 years ago
Polylog
Polylog explains how algorithms can be turned into circuits and encoded as satisfiability problems, which lets you effectively run them backwards. It uses this to motivate breaking RSA, general reductions to SAT, and what P vs NP is really asking.
Getting GPLv2 Compliance From A Chinese Company- In Person!11:30

Getting GPLv2 Compliance From A Chinese Company- In Person!

625K views • 5 years ago
Naomi Wu
Naomi Wu visits the Shenzhen offices of smartphone maker UMIDIGI in person to get them to release source code they owed under the GPLv2, and they comply.
How the US Postal Service reads terrible handwriting7:53

How the US Postal Service reads terrible handwriting

7M views • 4 years ago
Tom Scott
Tom Scott visits the USPS Remote Encoding Center in Salt Lake City, where keyers decipher mail images machines cannot read. It shows the lengths taken to decode bad handwriting.
The Joy of Programming in Jai - Part 1: Hello World13:48

The Joy of Programming in Jai - Part 1: Hello World

36K views • 6 years ago
Nuno Afonso
The first part of a series on programming in Jai, Jonathan Blow's in-development language. It covers compiling, writing hello world and using code from other files.
Imba is Underrated: Building a counter in 49 seconds5:11

Imba is Underrated: Building a counter in 49 seconds

9K views • 5 years ago
We Deserve Less
A five-minute video showing how to build a counter in the Imba web programming language in under a minute, then style it.
Suburbs that don't Suck - Streetcar Suburbs (Riverdale, Toronto)16:51

Suburbs that don't Suck - Streetcar Suburbs (Riverdale, Toronto)

2.2M views • 5 years ago
Not Just Bikes
Not Just Bikes explains that car-dependent suburbs are not the only option, using Toronto's Riverdale as an example of a pre-war streetcar suburb. These walkable neighborhoods are popular but are now effectively illegal to build.
The Worst Typo I Ever Made11:25

The Worst Typo I Ever Made

6.4M views • 6 years ago
Tom Scott
Tom Scott recounts the worst typo he ever made, a subtle mistake in code with destructive consequences at a previous job. It is a cautionary tale about irreversible operations.
A 10x faster TypeScript13:45

A 10x faster TypeScript

608K views • 1 year ago
Microsoft Developer
Anders Hejlsberg introduces the native port of the TypeScript compiler, written in Go, which promises roughly 10x faster tooling. He demos compiling VS Code and explains where the speedup comes from.
Jonathan Diegelman - Modeling Spacecraft Separation Dynamics in Julia16:04

Jonathan Diegelman - Modeling Spacecraft Separation Dynamics in Julia

12K views • 5 years ago
The Julia Programming Language
A JuliaCon talk by a NASA Launch Services Program engineer on modeling spacecraft separation dynamics in Julia. He describes replacing a Simulink-based workflow for checking launch vehicle separation requirements with Julia and ModelingToolkit, with large speedups and much shorter code.
This Black Hole Could be Bigger Than The Universe11:44

This Black Hole Could be Bigger Than The Universe

9.6M views • 2 years ago
Kurzgesagt – In a Nutshell
Kurzgesagt explores the idea that black holes could create universes and that we might live inside one. It builds up the physics of how density falls as black holes get larger.
How a Blind Developer Uses Visual Studio (Microsoft Build 2017)7:09

How a Blind Developer Uses Visual Studio (Microsoft Build 2017)

11K views • 4 years ago
Kompetenzzentrum Digitale Barrierefreiheit
Saqib Shaikh, a blind developer at Microsoft, shows at Build 2017 how he writes and debugs code in Visual Studio using a screen reader. This version adds subtitles.
I made a 32" Digital eInk Newspaper5:08

I made a 32" Digital eInk Newspaper

83K views • 5 years ago
Greg Raiz
A short project video in which Greg Raiz turns a 32-inch eInk display into a wireless digital newspaper showing daily front pages. It runs for months on battery, and the code is published on GitHub.
Does AI Actually Boost Developer Productivity? (100k Devs Study) - Yegor Denisov-Blanch, Stanford18:12

Does AI Actually Boost Developer Productivity? (100k Devs Study) - Yegor Denisov-Blanch, Stanford

311K views • 1 year ago
AI Engineer
Yegor Denisov-Blanch of Stanford presents a study of nearly 100,000 developers at hundreds of companies, measuring how AI affects productivity from commit data. It finds an average boost of about 20% with wide variance by codebase, task complexity and stack.