HackerTube
HomeLongsLikedHistoryWatch laterCategoriesPlaylistsSettings

Coding Adventure: Ant and Slime Simulations

Sebastian Lague6 HN recommenders · recommended in 5 months, 2021-2024
YouTube
2.2M views · 5 years ago · demo · evergreen

Sebastian Lague explores an ant-inspired algorithm and simulates ant and slime mold behavior, using compute shaders. Source code for both simulations is available.

HN recommends it as a beautiful example of what simple rules and compute shaders can produce, and many commenters were inspired by it.

Creative coding & generative artComputer graphics & rendering#slimemold#antsimulation#computeshaders#unity#emergentbehavior

6 comments from Hacker News

@Risord2024 · in “The secret inside One Million Checkboxes”

At the time I was lost joy of coding too but I was able to found it again. One key point was to ignore learning new tech if it was not absolutely necessary and focus just creating new things. I think it all started from Sebastian Lague's video which reminded how beautiful coding can be. [ ▶ this video ]

Strongly recommendsView on HN
@Udo2023 · in “Ze Frank True Facts: The Smartest Slime”

Sebastian Lague made an excellent video "Ant and Slime Simulations" which explores how path-finding algorithms can use trails and gradient-based signaling to solve spatial problems: ▶ this video

Strongly recommendsView on HN
@Nezteb2023 · in “Orb Farm”

I love ants and replicating their behavior in code! You might like these projects: "Coding Adventure: Ant and Slime Simulations" by Sebastian Lague: Video: ▶ this video Code link "C++ Ants Simulation 1, First approach" by Pezzza's Work: Video: link Code: link

RecommendsView on HN
@Berg0X002021 · in “Compute Shader 101 [video]”

Thanks for sharing this! I have not watched the full video yet but definitely will. Recently got interested in compute shaders thanks to this video: ▶ this video and can recommend it to those that want to see a bit of what is possible with compute shaders.

RecommendsView on HN
@ehsankia2021 · in “Time flies in Google Earth’s biggest update in years”

Speaking of ant and slime simulation, this recent video Coding Adventures video was pretty mind blowing: ▶ this video (Especially part 2 starting around 10m in).

Strongly recommendsView on HN
@theossuary2021 · in “Show HN: Play with Shaders Inspired by Slime Mold”

This reminds me of a coding adventure YT video that replicates slime molds in Unity, look at the end to see some high res videos of it - ▶ this video

RecommendsView on HN
ants simulation0:31

ants simulation

Hugh Lomas
2K views • 12 years ago
Karl Sims - Evolved Virtual Creatures, Evolution Simulation, 19944:10

Karl Sims - Evolved Virtual Creatures, Evolution Simulation, 1994

MediaArtTube
797K views • 17 years ago
Evolved Virtual Creatures (1994)4:09

Evolved Virtual Creatures (1994)

karlsims
43K views • 6 years ago
How life emerges from a simple particle motion law: Introducing the Primordial Particle System16:01

How life emerges from a simple particle motion law: Introducing the Primordial Particle System

Artificial Life Lab Graz
497K views • 9 years ago
Enemies – real-time cinematic teaser | Unity2:01

Enemies – real-time cinematic teaser | Unity

Unity
1.9M views • 4 years ago
Animation Bootcamp: An Indie Approach to Procedural Animation26:13

Animation Bootcamp: An Indie Approach to Procedural Animation

GDC Festival of Gaming
786K views • 9 years ago
Shader Basics, Blending & Textures • Shaders for Game Devs [Part 1]3:53:11

Shader Basics, Blending & Textures • Shaders for Game Devs [Part 1]

Freya Holmér
1.9M views • 5 years ago
MarI/O - Machine Learning for Video Games5:58

MarI/O - Machine Learning for Video Games

SethBling
11.5M views • 11 years ago
I painted a Landscape with Mathematics42:00

I painted a Landscape with Mathematics

Inigo Quilez
812K views • 4 years ago
New Voxel Engine Reveal - Crystal Islands Experiment5:05

New Voxel Engine Reveal - Crystal Islands Experiment

John Lin
394K views • 5 years ago
Alex Evans at Umbra Ignite 2015: Learning From Failure30:46

Alex Evans at Umbra Ignite 2015: Learning From Failure

Media Molecule
68K views • 11 years ago
Procedurally Crafting Manhattan for Marvel's Spider-Man1:07:26

Procedurally Crafting Manhattan for Marvel's Spider-Man

GDC Festival of Gaming
89K views • 7 years ago
Learn to Paint with Mathematics24:02

Learn to Paint with Mathematics

Inigo Quilez
191K views • 12 years ago
Superpositions, Sudoku, the Wave Function Collapse algorithm.14:28

Superpositions, Sudoku, the Wave Function Collapse algorithm.

Martin Donald
764K views • 6 years ago
Hyperbolica: A Non-Euclidean Adventure [Old Trailer]0:51

Hyperbolica: A Non-Euclidean Adventure [Old Trailer]

CodeParade
662K views • 6 years ago
I Tried Turning Games Into Text18:18

I Tried Turning Games Into Text

Acerola
571K views • 2 years ago
8 Bit & '8 Bitish' Graphics-Outside the Box1:25:34

8 Bit & '8 Bitish' Graphics-Outside the Box

GDC Festival of Gaming
568K views • 9 years ago
Making a heart with Maths10:14

Making a heart with Maths

Inigo Quilez
112K views • 9 years ago
LIVE Coding "Happy Jumping"5:43:06

LIVE Coding "Happy Jumping"

Inigo Quilez
106K views • 7 years ago
Exploring the Tech and Design of Noita31:00

Exploring the Tech and Design of Noita

GDC Festival of Gaming
288K views • 6 years ago