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The Forgotten Art of Structured Programming - Kevlin Henney [C++ on Sea 2019]1:29:27

The Forgotten Art of Structured Programming - Kevlin Henney [C++ on Sea 2019]

245K views • 7 years ago
cpponsea
Kevlin Henney revisits structured programming, from Go To Statement Considered Harmful to block-structured code and object orientation. He argues it still matters for how we write code today.
CppCon 2015: Sean Parent "Better Code: Data Structures"1:04:00

CppCon 2015: Sean Parent "Better Code: Data Structures"

106K views • 11 years ago
CppCon
Sean Parent's CppCon 2015 talk on better use of standard containers and the goal of having no incidental data structures. It argues that proper containers can greatly simplify code.
CppCon 2016: Chandler Carruth “High Performance Code 201: Hybrid Data Structures"55:49

CppCon 2016: Chandler Carruth “High Performance Code 201: Hybrid Data Structures"

119K views • 10 years ago
CppCon
Chandler Carruth's CppCon 2016 talk on designing hybrid data structures for performance. He covers cache locality, working-set size and allocation overhead, and why standard C++ containers fall short.
I built a QR code with my bare hands to see how it works35:13

I built a QR code with my bare hands to see how it works

9.7M views • 2 years ago
Veritasium
Veritasium builds a QR code by hand to explain how it works. It covers the history of Morse code and barcodes, how QR codes encode data, why damaged codes still scan, and how safe they are.
Overwatch Gameplay Architecture and Netcode1:04:04

Overwatch Gameplay Architecture and Netcode

196K views • 7 years ago
GDC Festival of Gaming
Blizzard's Timothy Ford explains in this 2017 GDC session how Overwatch uses an Entity Component System architecture for layered gameplay. He also covers its server-authoritative netcode with client-side prediction and how they keep the game responsive and fair.
SNES Code Injection -- Flappy Bird in SMW6:31

SNES Code Injection -- Flappy Bird in SMW

3M views • 10 years ago
SethBling
SethBling uses Super Mario World glitches to inject and run Flappy Bird code on an unmodified SNES, entering it purely with controller inputs. It was the first time a human completed this kind of exploit by hand.
Clean Code - Uncle Bob / Lesson 11:48:42

Clean Code - Uncle Bob / Lesson 1

2.2M views • 7 years ago
UnityCoin
The first lesson of Uncle Bob (Robert C. Martin)'s "Coding Better World Together" series. It makes the case for clean code and for treating software craftsmanship as an ethical and professional responsibility. It runs about 109 minutes.
"Clean" Code, Horrible Performance22:41

"Clean" Code, Horrible Performance

1.2M views • 3 years ago
Molly Rocket
Casey Muratori shows how typical 'clean code' object-oriented patterns can cost large factors in performance. He benchmarks them against simpler data-oriented code.
Your Post Code Is the Directions, Not the Destination7:49

Your Post Code Is the Directions, Not the Destination

3.9M views • 1 year ago
CGP Grey
CGP Grey explains that postal codes are routing instructions for mail rather than geographic regions. He looks at the quirks and problems this causes.
[TAS] Pokémon Yellow - Arbitrary Code Execution7:45

[TAS] Pokémon Yellow - Arbitrary Code Execution

598K views • 9 years ago
MrWint
A tool-assisted speedrun of Pokemon Yellow by MrWint that uses arbitrary code execution to push Game Boy hardware to its limits. Through crafted inputs it injects code and ends up running other programs, such as Tetris, inside the game.
But what are Hamming codes? The origin of error correction20:05

But what are Hamming codes? The origin of error correction

3.1M views • 6 years ago
3Blue1Brown
3Blue1Brown's discovery-oriented introduction to error correction codes, building up Hamming codes from the puzzle of locating a flipped bit. It explains the parity-check idea and why it is so efficient.
17. Succinct Structures I1:20:11

17. Succinct Structures I

17K views • 12 years ago
MIT OpenCourseWare
Erik Demaine's MIT 6.851 Advanced Data Structures lecture introducing succinct data structures, covering rank, select and tries. It is part of the Spring 2012 course.
Can you fit a whole game into a QR code?20:03

Can you fit a whole game into a QR code?

9M views • 6 years ago
MattKC
MattKC fits a playable Snake game into a QR code by writing tiny x86 machine code and patching the ZBar scanner so it can run the decoded data.
Pragmatic Unicode, or, How do I stop the pain?36:21

Pragmatic Unicode, or, How do I stop the pain?

80K views • 14 years ago
Next Day Video
Ned Batchelder's PyCon 2012 talk gives a quick overview of what Unicode is, then focuses on what a Python programmer needs to handle text correctly. It presents the 'Unicode sandwich' strategy: decode bytes at input, work with Unicode internally, encode at output.
Succinct Data Structures1:26:11

Succinct Data Structures

9K views • 12 years ago
Edward Kmett
Edward Kmett's 2013 talk at Prezi in Budapest on succinct data structures, which store data in close to the information-theoretic minimum space while supporting fast queries. It ties together the research and walks through his Haskell succinct library.
(ninth RacketCon): Andrew Blinn – Fructure: A Structured Editing Engine in Racket32:18

(ninth RacketCon): Andrew Blinn – Fructure: A Structured Editing Engine in Racket

10K views • 7 years ago
Racket
A RacketCon talk presenting Fructure, a prototype extensible structured editing engine in Racket. Language providers define syntactic forms and refactorings as rewrite rules, and editing operates on program structure rather than on text.
Admiral Jeremiah Denton Blinks Morse Code Warning as P.O.W.0:42

Admiral Jeremiah Denton Blinks Morse Code Warning as P.O.W.

11.7M views • 12 years ago
Audie Murphy American Legend
A short 1966 propaganda interview clip in which Jeremiah Denton, a US prisoner of war in Vietnam, blinks the word TORTURE in Morse code. Naval Intelligence later decoded the message.
US Bell - New Area Codes5:36

US Bell - New Area Codes

62K views • 19 years ago
GeorgeBuford
A sketch from the Seattle comedy show Almost Live! in which Pat Cashman plays a US Bell rep explaining the new 425 area code. It first aired in 1997.
the rapidly dwindling sanity of valve programmers as expressed through code comments2:03

the rapidly dwindling sanity of valve programmers as expressed through code comments

5.5M views • 6 years ago
shounic
A short video that reads out comments from the leaked Team Fortress 2 source code to show the frustration of Valve's programmers over time.
Characters, Symbols and the Unicode Miracle - Computerphile9:37

Characters, Symbols and the Unicode Miracle - Computerphile

2.1M views • 13 years ago
Computerphile
Tom Scott explains for Computerphile how Unicode and UTF-8 grew out of messy older character encodings to become the web's standard. It covers why the design works and how it handles worldwide text.
Elm Europe 2017 - Evan Czaplicki - The life of a file47:02

Elm Europe 2017 - Evan Czaplicki - The life of a file

72K views • 9 years ago
Elm Europe
Elm creator Evan Czaplicki's talk on how a file grows and when to split code up. He argues for keeping code in one file until it hurts and warns against premature extraction.
DEF CON 29 - Richard Henderson - Old MacDonald Had a Barcode, E I E I CAR43:40

DEF CON 29 - Richard Henderson - Old MacDonald Had a Barcode, E I E I CAR

18K views • 5 years ago
DEFCONConference
A DEF CON 29 talk by Richard Henderson about encoding the EICAR antivirus test string into QR codes and barcodes and scanning them at real systems. Many systems that do not expect such input misbehave or collapse, including a parking garage system.
Where Does Bad Code Come From?42:21

Where Does Bad Code Come From?

282K views • 5 years ago
Molly Rocket
Casey Muratori's invited lecture on where bad code comes from, rebroadcast from a Twitch stream. He critiques conventional wisdom such as SOLID and Clean Code and argues about how those habits lead to slow, poorly structured software.
Exploring Sid Meier's Pirates! - BASIC Code, Quirks, Bugs on Commodore 6446:01

Exploring Sid Meier's Pirates! - BASIC Code, Quirks, Bugs on Commodore 64

115K views • 5 years ago
8-Bit Show And Tell
8-Bit Show And Tell walks through the BASIC source code of the original Commodore 64 Sid Meier's Pirates!. It covers bugs, quirks and traces of abandoned features and scenarios left in the code.
CppCon 2017: Juan Pedro Bolivar Puente “Postmodern immutable data structures”1:06:00

CppCon 2017: Juan Pedro Bolivar Puente “Postmodern immutable data structures”

31K views • 9 years ago
CppCon
Juan Pedro Bolivar Puente explains immutable and persistent data structures in C++ and how they support value semantics. He presents the Immer library, rrb-trees, and a prototype text editor that opens a huge file instantly.
New computers don't speed up old code19:25

New computers don't speed up old code

187K views • 1 year ago
Matthias random stuff
Matthias Wandel tests old and new code on a range of PCs, including a new mini PC, to measure how much faster modern hardware really is. He also shows optimization techniques such as branchless code, with benchmark programs on GitHub.
Code Bubbles: Rethinking the User Interface Paradigm of Integrated Development Environments8:19

Code Bubbles: Rethinking the User Interface Paradigm of Integrated Development Environments

284K views • 16 years ago
AndrewBragdon
A short demo of Code Bubbles, an IDE interface built around editable code fragments in bubbles instead of files. It was a research prototype for Java development.
Handmade Hero Day 021 - Loading Game Code Dynamically1:43:46

Handmade Hero Day 021 - Loading Game Code Dynamically

83K views • 11 years ago
Molly Rocket
Day 21 of Casey Muratori's Handmade Hero, which covers loading game code dynamically from a DLL on Windows. He builds hot reloading of C game code from scratch in about an hour and a half.
How to Build a Dyson Sphere - The Ultimate Megastructure7:49

How to Build a Dyson Sphere - The Ultimate Megastructure

24.5M views • 7 years ago
Kurzgesagt – In a Nutshell
A Kurzgesagt animated explainer on how humanity could build a Dyson sphere, a swarm of structures capturing the sun's energy. It covers using Mercury's materials and a step-by-step construction approach.
Code Monkey3:49

Code Monkey

7.4M views • 20 years ago
spiffworld
A fan-made music video for Jonathan Coulton's song 'Code Monkey', about the life of a programmer, using World of Warcraft footage. It was made by Mike Spiff Booth.
[TAS] Super Mario World "Arbitrary Code Execution" in 02:25.19 by Masterjun2:29

[TAS] Super Mario World "Arbitrary Code Execution" in 02:25.19 by Masterjun

943K views • 12 years ago
Masterjun3
A tool-assisted speedrun of Super Mario World that achieves arbitrary code execution through frame-precise controller inputs, finishing in 2:25. It was also performed live on real hardware at AGDQ 2014.
Super Mario World: Arbitrary Code Injection At AGDQ 2014, Performed Live6:08

Super Mario World: Arbitrary Code Injection At AGDQ 2014, Performed Live

225K views • 12 years ago
invalidation
A live performance at AGDQ 2014 in which Super Mario World is made to execute arbitrary injected code, running other games like Pong and Snake on the cartridge. It is done through a TASBot feeding precise controller inputs.
High Volume, Bandwidth Heavy Infrastructure On The Cheap - Kyle Drake46:23

High Volume, Bandwidth Heavy Infrastructure On The Cheap - Kyle Drake

1K views • 9 years ago
PDX Node
Kyle Drake of Neocities explains the bandwidth pricing pitfalls of the big cloud providers. He describes how to run high-volume, bandwidth-heavy infrastructure far more cheaply, including through co-location.
Why Canadians Can't Bike in the Winter (but Finnish people can)15:14

Why Canadians Can't Bike in the Winter (but Finnish people can)

3.3M views • 5 years ago
Not Just Bikes
Not Just Bikes argues that winter is not what stops Canadians cycling, using Oulu, Finland as proof that safe, well-maintained cycling infrastructure enables year-round biking despite harsh weather.
How I program C2:11:32

How I program C

1M views • 9 years ago
Eskil Steenberg
Eskil Steenberg's two-hour talk on his personal approach to writing C, covering code style, structure, naming, pointers and large-project organization. He warns it contains a fair bit of programming religion.
CppCon 2014: Chandler Carruth "Efficiency with Algorithms, Performance with Data Structures"1:13:41

CppCon 2014: Chandler Carruth "Efficiency with Algorithms, Performance with Data Structures"

235K views • 12 years ago
CppCon
Chandler Carruth's CppCon 2014 talk on writing fast C++, explaining why data structure choice and memory layout matter more than clever algorithms. It covers why standard containers like unordered_map perform poorly on modern CPUs.
Java on a 1000 Cores - Tales of Hardware / Software CoDesign1:12:02

Java on a 1000 Cores - Tales of Hardware / Software CoDesign

23K views • 17 years ago
Google TechTalks
Cliff Click of Azul Systems gives a Google Tech Talk on running Java business applications on a machine with about a thousand cores. He covers hardware and software codesign, including garbage collection hardware and the JIT.
Stanford Seminar - Google's Steve Yegge on GROK1:20:29

Stanford Seminar - Google's Steve Yegge on GROK

30K views • 14 years ago
Stanford Online
Steve Yegge's Stanford seminar on GROK, Google's internal large-scale, cross-language source code analysis system. It covers how the system helps with code search and understanding across Google's huge codebase.
Who else benefits from the Dutch cycling infrastructure4:01

Who else benefits from the Dutch cycling infrastructure

88K views • 13 years ago
BicycleDutch
A short BicycleDutch episode showing how people with disabilities use Dutch cycle tracks on hand-cycles, tricycles and mobility scooters.
Dan Abramov   The wet codebase25:01

Dan Abramov The wet codebase

27K views • 5 years ago
eswarnichtsmehrfrei
Dan Abramov's talk on the wet codebase, using visualizations to show how removing all duplication too early produces wrong abstractions that are hard to unwind.