cold war
11:01Pulling Clear Images Directly Off Satellites | GOES-15,16,17 and Himawari 8 HRIT
635K views • 8 years ago
The Thought Emporium
The Thought Emporium shows how to receive clear images directly from GOES-15, 16 and 17 and Himawari 8 geostationary weather satellites with software-defined radio. It covers the extra effort needed to receive GOES data.
16:25Converting devices to USB Type-C
8M views • 6 years ago
DIY Perks
DIY Perks shows how to modify devices that use older USB connectors so they charge and connect over USB Type-C. He solders in a USB-C connector board and works through cases such as dongle-dependent gadgets and a mouse receiver.
18:50Creating a Doom-style 3D engine in C
991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
5:49Making Mushroom Ketchup - 18th Century Cooking
2.1M views • 14 years ago
Townsends
The Townsends channel shows how to make mushroom ketchup, a popular 18th-century sauce, in period style. It includes the history and a recipe and links to a blog post on whether George Washington used ketchup.
Topic match · World history
16:02I finally made GARUM | Ancient Rome's favorite condiment
3.6M views • 6 years ago
Tasting History with Max Miller
Max Miller of Tasting History makes garum, the fermented fish sauce of ancient Rome, using a same-day recipe. He covers the history of the condiment along the way.
Topic match · World history
11:00Guided Wim Hof Method Breathing
118.7M views • 6 years ago
Wim Hof
An 11-minute guided Wim Hof breathing session built around an expanding and contracting bubble to pace the breath. Wim breathes along with the viewer over ambient sound.
7:26Teletype Model 19 - Part 1: A Teletype Arrives for Restoration
33K views • 8 years ago
CuriousMarc
CuriousMarc inspects a newly arrived Teletype Model 19, an early military unit built around a Model 15 keyboard and printer, after an initial rough cleaning. It is the first part of a restoration series and touches on 5-bit Baudot code.
13:59How a Character LCD works Part 1
1.3M views • 9 years ago
The 8-Bit Guy
The 8-Bit Guy explains how character LCD screens work and how to control them directly, first part of a series.
10:08Wim Hof breathing tutorial by Wim Hof
13.2M views • 8 years ago
Wim Hof
Wim Hof guides viewers step by step through his breathing method, with some explanation of the science he cites behind it. It stresses learning from the source and avoiding unsafe settings.
13:02Making logic gates from transistors
3.1M views • 11 years ago
Ben Eater
Ben Eater shows how to build logic gates out of transistors, including NOR gates. It is part of his clear hardware-from-scratch teaching style.
11:41Using Emacs - 1 - setting up the package manager
73K views • 10 years ago
Mike Zamansky
The first episode of Mike Zamansky's Using Emacs series, covering setting up the package manager for new Emacs users as a start toward customization and efficient editing.
15:39ShaderToy LiveCoding - The Drive Home - 1. Basic Setup
28K views • 9 years ago
The Art of Code
The first part of a ShaderToy live-coding series that lays the groundwork for The Drive Home, a rainy night-traffic shader. It covers basic setup and builds toward rain and bokeh effects.
4:39End of Days Bolognese
2.2M views • 6 years ago
Nat’s What I Reckon
A short, sweary cooking video in which Nat makes a quick bolognese using simple pantry ingredients. It is part of his isolation-era cooking series.
8:07Brother Printer Genuine Toner Fix - Use Any Toner
229K views • 6 years ago
Chris Asipyan
A short walkthrough of a hack that tricks a Brother laser printer into accepting third-party toner by working around its genuine-toner check. It notes this may void the warranty.
7:19How I Animated This Video
6.2M views • 5 years ago
Joel Haver
Animator Joel Haver explains how he makes his short films using rotoscoping and the EbSynth tool, along with the software he uses. The method is a labor-intensive, frame-by-frame process.