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Commodore 64—25th Anniversary Celebration1:32:16

Commodore 64—25th Anniversary Celebration

140K views • 18 years ago
Computer History Museum
The Computer History Museum's 25th anniversary celebration of the Commodore 64, recorded in December 2007, with a panel including Jack Tramiel and Steve Wozniak. It recounts the machine's launch and history.
Amiga Story | Nostalgia Nerd51:01

Amiga Story | Nostalgia Nerd

1.7M views • 9 years ago
Nostalgia Nerd
Part 1 of a documentary on the Commodore Amiga, from the Lorraine prototype and the Atari and Commodore buyouts through the Amiga 1000 launch in the 1980s.
Topic match · Demoscene & retrocomputing
The Computer Programme (1): It's Happening Now (Introduction to Computing)25:23

The Computer Programme (1): It's Happening Now (Introduction to Computing)

84K views • 14 years ago
Jesús Zafra (Lobogris)
The first episode of the BBC's 1982 television series The Computer Programme, introducing home computing to a general audience. It surveys mainframes, early personal computers such as the BBC Micro and Commodore PET, and the changing computer market of the time.
Topic match · Demoscene & retrocomputing
Moleman 2 - Demoscene - The Art of the Algorithms (2012)1:29:59

Moleman 2 - Demoscene - The Art of the Algorithms (2012)

329K views • 14 years ago
Vakondok (Moleman)
Moleman 2 is a feature-length documentary about the demoscene, tracing its rise from 1980s Commodore 64 culture to modern real-time art. It explains the algorithms and creative process behind demos and intros.
Topic match · Demoscene & retrocomputing
Trackers: The Sound of 16-Bit41:12

Trackers: The Sound of 16-Bit

2.1M views • 4 years ago
Ahoy
Ahoy's documentary traces tracker music from early Amiga software like SoundMonitor and Soundtracker through the demoscene, Protracker, and PC trackers such as Screamtracker and FastTracker. It covers the sound, culture and history of 16-bit module music.
Topic match · Demoscene & retrocomputing
Apollo Guidance Computer Part 1: Restoring the computer that put man on the Moon21:04

Apollo Guidance Computer Part 1: Restoring the computer that put man on the Moon

588K views • 7 years ago
CuriousMarc
The first episode of CuriousMarc's series restoring a real Apollo Guidance Computer, led by AGC expert Mike Stewart. They set up a makeshift lab in a Houston hotel room to open up a rare machine owned by a private collector.
Topic match · Demoscene & retrocomputing
Doomed: The Embers of Amiga FPS14:37

Doomed: The Embers of Amiga FPS

558K views • 12 years ago
Ahoy
A documentary by Stuart Brown (XboxAhoy) on the history of first-person shooters on the Amiga and how Doom's arrival affected the platform.
Topic match · Demoscene & retrocomputing
How Prince of Persia Defeated Apple II's Memory Limitations | War Stories | Ars Technica20:49

How Prince of Persia Defeated Apple II's Memory Limitations | War Stories | Ars Technica

1.5M views • 6 years ago
Ars Technica
In an Ars Technica War Stories episode, Prince of Persia creator Jordan Mechner describes how he made the game on the Apple II, fighting hardware memory limits and the platform's decline. It covers the rotoscoped animation and the engineering tricks involved.
Topic match · Demoscene & retrocomputing
The REAL Story On Why Space Cadet Pinball Was Removed (ft. Windows on Itanium)29:06

The REAL Story On Why Space Cadet Pinball Was Removed (ft. Windows on Itanium)

1.2M views • 5 years ago
NCommander
NCommander investigates why Space Cadet Pinball disappeared from Windows Vista, building on Raymond Chen's explanation about 64-bit incompatibility. He tests it on 64-bit Windows including Itanium and walks through the debugging.
Topic match · Demoscene & retrocomputing
The Only Famous Motherboard1:03:23

The Only Famous Motherboard

266K views • 2 years ago
Cathode Ray Dude - CRD
Cathode Ray Dude's hour-long retrospective on the ABIT BP6, the dual-Celeron motherboard. He covers early multiprocessing, its legend, a build, running NT 4, benchmarks and the pros and cons of early SMP.
Topic match · Demoscene & retrocomputing
Apollo Core Rope Memory (Apollo Guidance Computer Part 30)49:03

Apollo Core Rope Memory (Apollo Guidance Computer Part 30)

759K views • 3 years ago
CuriousMarc
CuriousMarc's Apollo Guidance Computer restoration series looks at core rope memory, the ROM that held the Moon landing programs. Mike Stewart builds a custom reader to recover lost AGC programs.
Topic match · Demoscene & retrocomputing
Elite: "The game that couldn't be written"1:02:03

Elite: "The game that couldn't be written"

2M views • 2 years ago
Alexander the ok
An hour-long video essay on Elite, the 1984 BBC Micro game by David Braben and Ian Bell. It covers how they fit a 3D engine, economy and universe into 22KB on a 2MHz 6502.
Topic match · Demoscene & retrocomputing
The Story of Another World on the Amiga | MVG13:44

The Story of Another World on the Amiga | MVG

350K views • 4 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains how Eric Chahi built Another World on the Amiga 500, using 2D polygons, rotoscoping and clever techniques to run well on a stock 7MHz machine.
Topic match · Demoscene & retrocomputing
Making of Second Reality / Future Crew9:24

Making of Second Reality / Future Crew

184K views • 16 years ago
Mika Tuomi
Home video from 1993 showing Future Crew members at Mika Tuomi's home finishing the PC demo Second Reality shortly before release.
Topic match · Demoscene & retrocomputing
Rockafire Explosion Documentary1:11:38

Rockafire Explosion Documentary

1.2M views • 11 years ago
Rye & Cole
A 2008 documentary by Brett Whitcomb about the Rock-afire Explosion, the animatronic band built for ShowBiz Pizza Place restaurants. It follows the band's history and the fans who keep the machines and their technology running.
Topic match · Demoscene & retrocomputing
Quick Start, Episode 7: Crimes... And Felonies.59:23

Quick Start, Episode 7: Crimes... And Felonies.

235K views • 2 years ago
Cathode Ray Dude - CRD
Cathode Ray Dude covers two bizarre HP 'Quick Start' features: QuickLook, an offline email client built on EFI firmware, and Daystarter, which hijacks the Windows boot process. It includes an explanation of EFI applications and why HP built these things.
Topic match · Demoscene & retrocomputing
The History of 3D Graphics on the Gameboy Advance | minimme34:29

The History of 3D Graphics on the Gameboy Advance | minimme

667K views • 6 years ago
minimme
minimme traces the timeline of 3D graphics engines on the Game Boy Advance, from early experiments to commercial 3D games, covering techniques such as voxel rendering. It is a history and showcase of what developers coaxed out of the limited hardware.
Topic match · Demoscene & retrocomputing