compression
4:20Why Snow and Confetti Ruin YouTube Video Quality
10.4M views • 10 years ago
Tom Scott
Tom Scott explains why confetti and snow wreck video quality, using interframe compression and bitrate. He demonstrates it live by changing the quality on screen.
Topic match · Information theory & signal processing
15:12JPEG DCT, Discrete Cosine Transform (JPEG Pt2)- Computerphile
697K views • 11 years ago
Computerphile
Mike Pound explains the discrete cosine transform and how it underpins JPEG compression. It is part two of Computerphile's JPEG series.
Topic match · Information theory & signal processing
3:36Hold music used to sound better. Here's why.
2.9M views • 8 years ago
Tom Scott
Tom Scott explains why hold music sounds worse than it used to, tracing it to old telephone exchanges and the audio compression applied by modern switches. It is a short visit to the Milton Keynes Museum.
Topic match · Information theory & signal processing
0:06Do I look like I know what a JPEG is?
8.5M views • 13 years ago
BobRobster
A King of the Hill clip in which Hank-style character rants about saving images as PNG instead of JPEG after exporting from Windows Paint.
Topic match · Information theory & signal processing
2:51VIDEO ROOM 1000 COMPLETE MIX -- All 1000 videos seen in sequential order!
2.4M views • 16 years ago
ontologist
A condensed rendition of a project that re-uploaded one video to YouTube 1000 times, showing the accumulating compression artifacts. It pays homage to Alvin Lucier's I Am Sitting in a Room.
Topic match · Information theory & signal processing
52:59David Kriesel: Lies, damned lies and scans
58K views • 11 years ago
Free and Open Source Software Conference (FrOSCon) e.V.
David Kriesel's FrOSCon talk on how Xerox scancopiers, due to JBIG2 compression, silently replaced digits in scanned documents. He walks through how he discovered the bug and why it is so dangerous.
Topic match · Information theory & signal processing
4:01Onslaught - Bad Apple 64 - C64 Demo
71K views • 12 years ago
RetroDemoScene
Onslaught's Bad Apple 64 is a Commodore 64 demo that streams over 2000 frames of the Bad Apple animation from a single disk side at 12fps, with each frame packed to around 70 bytes.
Topic match · Information theory & signal processing
1:03:40David Kriesel: Traue keinem Scan, den du nicht selbst gefälscht hast
7M views • 11 years ago
media.ccc.de
David Kriesel's 31C3 talk, in German, on the discovery that Xerox scanner-copiers silently replace digits and letters in scanned documents. He explains how the bug stayed unnoticed in the wild for years.
Topic match · Information theory & signal processing
12:04How we fit an NES game into 40 Kilobytes
3.7M views • 8 years ago
Morphcat Games
Morphcat Games explains how they fit Micro Mages, a full-featured NES game, into 40 kilobytes. It covers compression of sprites and level layouts and other space-saving tricks.
1:27:14Mark Blyth - A Brief History of How We Got Here and Why
248K views • 7 years ago
McMaster Humanities
Political economist Mark Blyth gives a lecture tracing two versions of capitalist 'software': the postwar Great Compression era and the neoliberal era from 1980 to 2008. He explains the bug that crashed the first and the design of the second.
5:13A$AP Mob - Yamborghini High (Official Video) ft. Juicy J
180.4M views • 10 years ago
asapmobVEVO
The official music video for A$AP Mob's Yamborghini High featuring Juicy J, known for heavy datamoshing and glitch effects with hue shifting.
19:42But what is the Fourier Transform? A visual introduction.
12.6M views • 8 years ago
3Blue1Brown
3Blue1Brown's animated visual introduction to the Fourier Transform, showing how a signal breaks into frequency components.
Topic match · Information theory & signal processing
23:53D/A and A/D | Digital Show and Tell (Monty Montgomery @ xiph.org)
647K views • 13 years ago
FL Studio
Monty Montgomery of Xiph.org gives real-time demonstrations of sampling, quantization, bit depth and dither using real audio equipment, including both digital analysis tools and vintage analog bench gear. It shows that sampled audio is not stair-stepped and corrects common misconceptions about digital audio.
Topic match · Information theory & signal processing
3:39(1/4) Intro/History: Introducing a 100-year-old mechanical computer
476K views • 11 years ago
engineerguy
The first of four short videos from Bill Hammack (engineerguy) introducing and giving the history of a 100-year-old mechanical computer, Michelson's harmonic analyzer. The series goes on to explain Fourier synthesis, analysis and operation of the machine.
Topic match · Information theory & signal processing
18:07The more general uncertainty principle, regarding Fourier transforms
2.3M views • 8 years ago
3Blue1Brown
3Blue1Brown shows how the uncertainty principle arises from Fourier transforms. A wave packet cannot be narrow in both position and frequency, so the principle is a property of waves rather than of measurement.
Topic match · Information theory & signal processing
9:37Characters, Symbols and the Unicode Miracle - Computerphile
2.1M views • 13 years ago
Computerphile
Tom Scott explains for Computerphile how Unicode and UTF-8 grew out of messy older character encodings to become the web's standard. It covers why the design works and how it handles worldwide text.
Topic match · Information theory & signal processing
24:47But what is a Fourier series? From heat flow to drawing with circles | DE4
19M views • 7 years ago
3Blue1Brown
3Blue1Brown introduces Fourier series, from the heat equation to drawing arbitrary shapes with rotating circles. It builds a visual intuition for decomposing functions into sine waves.
Topic match · Information theory & signal processing
12:31The Superheterodyne Radio: No really, that's its name
987K views • 7 years ago
Technology Connections
Technology Connections explains why the superheterodyne radio has its name and how mixing frequencies lets it tune stations well. It walks through the underlying wave phenomena and algebra and why the design solved a hard tuning problem.
Topic match · Information theory & signal processing
1:01:51Lecture 1: Introduction to Information Theory
411K views • 12 years ago
Jakob Foerster
The first lecture of David MacKay's Cambridge course on information theory, pattern recognition and neural networks. It introduces the core ideas of his book Information Theory, Inference, and Learning Algorithms.
Topic match · Information theory & signal processing
1:03:44CppCon 2015: Timur Doumler “C++ in the Audio Industry”
131K views • 11 years ago
CppCon
Timur Doumler's CppCon 2015 talk on how C++ is used in the audio industry. It covers the patterns and tools audio developers rely on, including handling real-time constraints.
Topic match · Information theory & signal processing
9:51Justin Bieber 800% Slower
4.4M views • 16 years ago
turinpt2
A Justin Bieber song slowed down 800% with the PaulStretch program, turning a pop track into a long ambient drone.
Topic match · Information theory & signal processing
3:281.1 - Course outline
113K views • 9 years ago
LaintalAy
Course outline for Stanford's online GNSS course, introducing how GPS works and the many uses of satellite navigation. The series pairs short lectures with backyard experiments using smartphones.
Topic match · Information theory & signal processing
9:16Floating Point Numbers - Computerphile
2.5M views • 12 years ago
Computerphile
Tom Scott explains for Computerphile how floating point numbers work, why moving the binary point is fast, and why it handles money badly.
Topic match · Information theory & signal processing
1:26:11Succinct Data Structures
9K views • 12 years ago
Edward Kmett
Edward Kmett's 2013 talk at Prezi in Budapest on succinct data structures, which store data in close to the information-theoretic minimum space while supporting fast queries. It ties together the research and walks through his Haskell succinct library.
Topic match · Information theory & signal processing
4:32The Visual Microphone: Passive Recovery of Sound from Video
1.9M views • 12 years ago
Abe Davis's Research
MIT researchers show that sound can be recovered from silent video by analyzing tiny vibrations in objects such as a potato chip bag. It works even with consumer cameras by using rolling shutter.
Topic match · Information theory & signal processing
25:35Epicycles, complex Fourier series and Homer Simpson's orbit
421K views • 8 years ago
Mathologer
Mathologer explains epicycles and complex Fourier series, inspired by an animation of Homer Simpson drawn with epicycles. It covers the shape of the Moon's orbit around the Sun and how to make your own epicycle drawings.
Topic match · Information theory & signal processing
0:29Dial Up Modem Handshake Sound - Spectrogram
3.6M views • 13 years ago
Bitcore
A spectrogram visualization of the sounds in a dial-up modem handshake, with an annotated image explaining each noise. It shows how the handshake's tones map to the negotiation steps.
Topic match · Information theory & signal processing
0:32Venetian Snares - Look (from Songs About My Cats 2001)
38K views • 7 years ago
monotoniac
A short clip of Venetian Snares' track 'Look' from Songs About My Cats (2001), shown as a spectrogram. The audio encodes an image in its frequency content.
Topic match · Information theory & signal processing
3:02RTTY DEMO 012710.wmv
34K views • 16 years ago
Kelly Klaas
A short demonstration of radioteletype (RTTY), a digital communication mode used in amateur radio, showing what the signal sounds like.
Topic match · Information theory & signal processing
6:26Adobe MAX 2011 - Photoshop Image Deblurring sneak
1.8M views • 15 years ago
Peter Elst
A six-minute clip of Adobe's MAX 2011 sneak peek showing a Photoshop prototype that removes motion blur from photos. The audience reacts with astonishment as blurry images become legible.
Topic match · Information theory & signal processing
2:22A Mind Is Born (256 bytes)
1.2M views • 9 years ago
lftkryo
A Commodore 64 demo by Linus Akesson that fits video and music into 256 bytes, winning the Oldskool 4K Intro compo at Revision 2017. A technical write-up accompanies it.
46:37GPUs to Mars: Full-Scale Simulation of SpaceX's Mars Rocket Engine
126K views • 11 years ago
insideHPC Report
SpaceX engineers present at NVIDIA's GPU Technology Conference on a multi-physics code that simulates the full-scale Raptor methane engine. It covers GPU-based turbulent combustion modeling with adaptive grids and wavelet compression.