continuous integration
46:22F8 2015 - Big Code: Developer Infrastructure at Facebook's Scale
99K views • 11 years ago
Meta Developers
An F8 2015 talk touring the tool-chain Facebook uses to let thousands of engineers build mobile apps, including its move to Mercurial, an Atom-based IDE and continuous integration.
44:25Alen Ladavac - Taking CI and automated testing seriously - WebCamp Zagreb 2018
940 views • 8 years ago
WebCamp Zagreb
Alen Ladavac of Croteam talks about continuous integration and automated testing pipelines in games, with case studies from The Talos Principle and Serious Sam.
0:41Steve Jobs Quoting Alan Kay
22K views • 9 years ago
Chunka Mui
A short excerpt from the 2007 iPhone launch where Steve Jobs quotes Alan Kay: people serious about software should make their own hardware. It explains part of why Apple built the phone itself.
1:04:36J B Rainsberger Integrated Tests Are A Scam HD
49K views • 11 years ago
Christopher Cabanne
J. B. Rainsberger argues that large integrated tests are a scam: they are slow, fail opaquely, and give a false sense of coverage. He advocates focused collaboration and contract tests at boundaries instead.
2:11:30Tesla Battery Day
4.2M views • 6 years ago
Tesla
Tesla's 2020 Battery Day event, with a company update and a keynote on new cell design, manufacturing, vertical integration and cheaper lithium and materials. It ends with the Plaid Model S and a Q&A.
12:19If Russ Ackoff had given a TED Talk...
306K views • 16 years ago
Steven Brant
A 1994 talk by systems thinker Russ Ackoff, who knew W. Edwards Deming, on continuous versus discontinuous improvement. It ends with an unexpected lesson.
48:30Design Microservice Architectures the Right Way
741K views • 8 years ago
InfoQ
Michael Bryzek of Flow gives a QCon London 2018 talk on key decisions for building maintainable microservices. It covers infrastructure, continuous deployment, communication, event streaming and language choice.
46:22Velocity 09: John Allspaw and Paul Hammond, "10+ Deploys Pe
119K views • 17 years ago
O'Reilly
John Allspaw and Paul Hammond's Velocity 09 talk on how Flickr achieved ten or more deploys per day through close cooperation between development and operations.
45:55Ruby Conf 12 - Boundaries by Gary Bernhardt
58K views • 13 years ago
Confreaks
Gary Bernhardt's RubyConf 2012 talk on testing in isolation without mocking everything. It goes through behavior versus data, mutation versus immutability, and how a functional core with an imperative shell yields natural isolation and parallelism.
1:14:03How to Do 90% of What Plugins Do (With Just Vim)
990K views • 10 years ago
thoughtbot
A thoughtbot meetup talk by Max Cantor on getting most of what popular plugins provide using only built-in Vim features. It covers autocomplete, file jumping, filesystem navigation, build integration and snippets, with slides and a vimrc available.
31:00Exploring the Tech and Design of Noita
288K views • 6 years ago
GDC Festival of Gaming
In this 2019 GDC session, Petri Purho of Nolla Games explains the technical side of Noita's physics engine, including scaling a falling-sand simulation to large continuous worlds and adding destructible rigid bodies. It also shows how the emergent physics drives the gameplay.
1:05:18What can Seattle learn from Dutch street design?
328K views • 13 years ago
UniversityGreenways
Seattle landscape architect Fred Young gives an hour-long visual tour of Dutch cycling infrastructure, covering design details, continuous networks and how cycling fits daily life in the Netherlands.
32:02Autonomous Testing and the Future of Software Development - Will Wilson
7K views • 7 years ago
The Linux Foundation
Will Wilson explains autonomous testing: using deterministic simulation and fuzzing, building on FoundationDB's approach, to test software continuously. It sets out the ideas behind his later company Antithesis.
53:46Dasher: information-efficient text entry
7K views • 19 years ago
Google TechTalks
David MacKay's 2007 Google Tech Talk presents Dasher, a text-entry system driven by continuous gestures and a language model, reaching about 35 words per minute with one finger and 25 hands-free. It explains the information-theory reasoning behind the design.
27:29Herbert Wolverson - Procedural Map Generation Techniques
153K views • 6 years ago
Roguelike Celebration
Herbert Wolverson's Roguelike Celebration 2020 talk surveying procedural map generation techniques, including integration of hand-crafted prefabs and vaults.
43:00Tree-sitter: a new parsing system for programming tools - GitHub Universe 2017
24K views • 8 years ago
GitHub
Max Brunsfeld of GitHub presents Tree-sitter, a parsing system for programming tools that supports incremental, error-tolerant parsing. He demos its integration into GitHub.com and Atom for syntax highlighting and code navigation.
59:20Rendering Tiny Glades With Entirely Too Much Ray Marching
108K views • 1 year ago
Graphics Programming Conference
A Graphics Programming Conference talk on how the game Tiny Glade renders meadows, trees and player-built castles. It covers real-time global illumination, tilt-shift depth of field, stable shadows with continuous time of day, ray marching and GPU-driven rendering on old hardware.
34:41Microsoft is Getting Rusty: A Review of Successes and Challenges - Mark Russinovich
46K views • 1 year ago
Rust Nation UK
Mark Russinovich's closing keynote at Rust Nation UK on Microsoft's adoption of Rust, covering security gains, integration challenges, performance results and lessons learned.