deep field
2:35:53Tensorflow and deep learning - without a PhD by Martin Görner
610K views • 9 years ago
Devoxx
Martin Gorner's Devoxx talk introduces deep learning with TensorFlow, walking through neural networks for MNIST, how to choose an architecture and how to diagnose networks that fail to train.
10:50#NSDR (Non-Sleep Deep Rest) with Dr. Andrew Huberman
9.2M views • 4 years ago
Virtusan
A roughly 10-minute guided Non-Sleep Deep Rest session voiced by neuroscientist Andrew Huberman. It is meant to reduce daytime fatigue, improve focus and aid sleep.
20:16How To Contact The Voyager 2 Probe (PART 1)
93K views • 9 years ago
EEVdiscover
Dave Jones of EEVblog and Richard Stephenson tour the 70m DSS43 dish at the Canberra Deep Space Communication Complex and explain how NASA talks to Voyager 2. It covers the transmitters, receivers and tracking involved.
20:55How to replicate Teenage Engineering OP-1 and OP-1 Field for free. | GAS Therapy #35
331K views • 4 years ago
playpm
A tutorial in the GAS Therapy series showing how to recreate the Teenage Engineering OP-1 and OP-1 Field with free software. It argues you do not need to buy expensive gear to make music.
24:46Painting a Character with Maths
458K views • 5 years ago
Inigo Quilez
Inigo Quilez live-codes a cartoon character painting entirely from math, using signed distance fields in a Shadertoy shader. He explains each step of building the image from formulas.
5:43:06LIVE Coding "Happy Jumping"
106K views • 7 years ago
Inigo Quilez
Inigo Quilez live-codes the "Happy Jumping" animated scene in a Shadertoy GLSL shader over about six hours. He builds the raymarched character step by step, explaining the math and procedural techniques, with checkpoints linked for each stage.
42:00I painted a Landscape with Mathematics
812K views • 4 years ago
Inigo Quilez
Inigo Quilez live-paints a mountain landscape using only math in a shader, building up from a basic polynomial noise surface through fractal terrain, lighting and atmosphere. The code runs in real time on Shadertoy so viewers can edit it as they follow along.
1:13:51Handmade Hero Day 001 - Setting Up the Windows Build
465K views • 11 years ago
Molly Rocket
Day 1 of Casey Muratori's Handmade Hero, a live-coded game built from scratch in C on Windows. It reviews C on Windows, sets up a minimal build system and WinMain entry point, and shows a first MessageBox.
1:02:29EEVblog #555 - 555 Timer Kit
370K views • 12 years ago
EEVblog
Dave Jones builds the Evil Mad Scientist discrete-component 555 timer kit, then tests it and explains the internal circuitry of the 555 at transistor level. He finishes with scope waveforms.
2:34:01Crust of Rust: async/await
246K views • 5 years ago
Jon Gjengset
Jon Gjengset's long live-coding Crust of Rust episode on async/await, focused on the mental model for using it rather than on Futures, Pin and Wakers internals. Topics include awaiting multiple futures, cancellation, executors and select.