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No strong matches for “execution”. Here are the closest videos.
SM64 - Watch for Rolling Rocks - 0.5x A Presses (Commentated) [OUTDATED]24:39

SM64 - Watch for Rolling Rocks - 0.5x A Presses (Commentated) [OUTDATED]

5.5M views • 10 years ago
pannenkoek2012
Pannenkoek2012's commentated tool-assisted Super Mario 64 run collecting the Watch for Rolling Rocks star with half an A press, using parallel universes and QPU movement. The video is marked outdated in favor of a newer version.
Topic match · Speedrunning, glitches & game hacking
How lucky is too lucky?: The Minecraft Speedrunning Dream Controversy Explained39:47

How lucky is too lucky?: The Minecraft Speedrunning Dream Controversy Explained

8.4M views • 5 years ago
Stand-up Maths
Matt Parker analyzes the Minecraft speedrunning controversy in which Dream was accused of cheating via improbably lucky drops. He walks through the probability and the statistical arguments in the original accusation and the reply.
Topic match · Speedrunning, glitches & game hacking
Walls, Floors, & Ceilings37:23

Walls, Floors, & Ceilings

385K views • 9 years ago
UncommentatedPannen
Pannenkoek explains how Super Mario 64 handles wall, floor and ceiling collisions, including triangles, normal vectors, quarter steps and out of bounds. It is a detailed 37-minute technical walkthrough of the game's physics.
Topic match · Speedrunning, glitches & game hacking
How We Solved the Worst Minigame in Zelda's History24:32

How We Solved the Worst Minigame in Zelda's History

1.1M views • 6 years ago
Linkus7
Linkus7 explains how a community reverse-engineered The Wind Waker to predict its random number generator and beat the Sploosh Kaboom battleship minigame consistently. It includes d3 animations by Peter Schmidt-Nielsen.
Topic match · Speedrunning, glitches & game hacking
Exploring Sid Meier's Pirates! - BASIC Code, Quirks, Bugs on Commodore 6446:01

Exploring Sid Meier's Pirates! - BASIC Code, Quirks, Bugs on Commodore 64

115K views • 5 years ago
8-Bit Show And Tell
8-Bit Show And Tell walks through the BASIC source code of the original Commodore 64 Sid Meier's Pirates!. It covers bugs, quirks and traces of abandoned features and scenarios left in the code.
Topic match · Speedrunning, glitches & game hacking