file systems
No strong matches for “file systems”. Here are the closest videos.
3:00:06Christophe Pettus - PostgreSQL Proficiency for Python People - PyCon 2016
8K views • 10 years ago
PyCon 2016
A three-hour PyCon 2016 tutorial by Christophe Pettus that orients Python developers to PostgreSQL. It covers installation, administration, and use, including vacuuming, MVCC, replication and backups.
Topic match · Databases & storage
56:03A Tour of Prolog
33K views • 4 years ago
The Power of Prolog
Markus Triska tours Prolog's most distinctive features, including its use as a database and query language, rule processing, constraint solving and compile-time rewriting. It also covers concise meta-interpreters.
Topic match · Databases & storage
58:30Emacs From Scratch #1 - Getting Started with a Basic Usable Configuration
299K views • 6 years ago
System Crafters
The first stream in the Emacs From Scratch series, building a custom Emacs configuration from zero while teaching basics. It covers a usable baseline setup and the packages for completion, themes and productivity.
1:13:51Handmade Hero Day 001 - Setting Up the Windows Build
465K views • 11 years ago
Molly Rocket
Day 1 of Casey Muratori's Handmade Hero, a live-coded game built from scratch in C on Windows. It reviews C on Windows, sets up a minimal build system and WinMain entry point, and shows a first MessageBox.
16:04Redoing Make - Haskell from Scratch #1
57K views • 13 years ago
jekor
The first episode of a screencast series building djb's redo build system from scratch in Haskell. It explains the purpose of redo, writes initial code and sets up a GitHub repository.
23:16A Tour of the Acme Editor
151K views • 14 years ago
Russ Cox
Russ Cox gives a 23-minute tour of the Acme text editor from Plan 9, showing its mouse-driven interface, executing commands from text, and its filesystem-based interface to other programs.
18:50Creating a Doom-style 3D engine in C
991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
10:32Javascript in 2015
58K views • 11 years ago
Glen Maddern
A short screencast tour of JSPM, SystemJS and ES6 features, building a small app with the then-new JavaScript module and package tooling. It shows how JSPM works as a package manager, bundler and loader.
41:04Design Your Own Keyboard!
140K views • 4 years ago
Ben Vallack
Ben Vallack walks through designing a custom keyboard PCB from scratch using Ergogen and KiCad, ending with a gerber file ready to order from a PCB fabricator. The example is a split keyboard.
13:48The Joy of Programming in Jai - Part 1: Hello World
36K views • 6 years ago
Nuno Afonso
The first part of a series on programming in Jai, Jonathan Blow's in-development language. It covers compiling, writing hello world and using code from other files.
27:58Build an electroluminescent glass panel display -- an Apollo DSKY
522K views • 7 years ago
Applied Science
Applied Science builds a replica Apollo DSKY using an electroluminescent driver circuit and screen-printed conductive ink, with source and PCB files published.
13:41Vim universe. fzf - command line fuzzy finder
267K views • 7 years ago
Alexey Samoshkin
A screencast showing how to use the fzf command-line fuzzy finder in the shell and in Vim. It covers searching files and also using the Vim plugin for help tags, buffers, lines and grep matches.
10:03Abusing YouTube Copyright Claims (Tutorial)
865K views • 6 years ago
The Original Ace
The Original Ace shows how creators can use a third-party music distributor to file Content ID claims on their own videos, turning false-claim abuse into a share of ad revenue. It also names distribution companies and their revenue splits.