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11:32Depth-first search in APL
11K views • 12 years ago
Dyalog
John Scholes builds a depth-first tree-search operator step by step in a Dyalog APL session. It covers higher-order functions and runs the search on the N-Queens problem.
6:53Hello World - Machine Learning Recipes #1
2.7M views • 10 years ago
Google for Developers
The first episode of Google's Machine Learning Recipes series. It introduces machine learning and builds a first supervised-learning classifier in about six lines of Python using scikit-learn.
9:31How Differential Gear works (BEST Tutorial)
9.3M views • 17 years ago
ConceptVBS
A 1930s Chevrolet training film explaining the principles and development of the differential gear. It builds the idea step by step from first principles to the finished mechanism.
16:42i3wm: Jump Start (1/3)
1.1M views • 11 years ago
Alex Booker
First of a three-part tutorial series on the i3 tiling window manager for Linux. It explains what i3 is, how to install it on Ubuntu, and how to use it.
9:29Clockmaking - How To Make A Clock In The Home Machine Shop - Part 1 - Making The Clock Frames
696K views • 11 years ago
Clickspring
The first episode of Clickspring's series building a John Wilding skeleton clock from raw stock in a home machine shop. It covers making the frames along with the tools needed for the job.
16:43Blender 3.0 Beginner Tutorial - Part 1
9.3M views • 4 years ago
Blender Guru
Blender Guru's beginner tutorial series, in which you model, light, texture and render a donut while learning Blender's core features. This is Part 1 of the Blender 3.0 version.
12:27Obsidian for Beginners: Start HERE — How to Use the Obsidian App for Notes
2.4M views • 6 years ago
Linking Your Thinking with Nick Milo
A 12-minute beginner lesson from Nick Milo's Linking Your Thinking series introducing the Obsidian note-taking app and the first steps to start using it.
7:03Emacs Doom Episode 1 - Getting Started
159K views • 8 years ago
Zaiste Programming
A short first episode in Zaiste's Doom Emacs series, showing how to get started with Doom, an Emacs configuration aimed at Vim users. It presents Doom as a polished, fast, batteries-included distribution.
16:04Redoing Make - Haskell from Scratch #1
57K views • 13 years ago
jekor
The first episode of a screencast series building djb's redo build system from scratch in Haskell. It explains the purpose of redo, writes initial code and sets up a GitHub repository.
13:48The Joy of Programming in Jai - Part 1: Hello World
36K views • 6 years ago
Nuno Afonso
The first part of a series on programming in Jai, Jonathan Blow's in-development language. It covers compiling, writing hello world and using code from other files.
11:10An Intro to KiCad – Part 1: How PCBs Are Made | DigiKey
517K views • 8 years ago
DigiKey
Shawn Hymel of DigiKey introduces KiCad and explains how printed circuit boards are manufactured. It is the first part of a beginner series that builds a 555 badge project.
14:27A simple trick to design your own solutions for Rubik's cubes
1.6M views • 10 years ago
Mathologer
Mathologer shows a simple idea, the commutator, that lets anyone who can solve the first layer design their own full Rubik's cube solution. The same idea carries over to other symmetric twisty puzzles such as the Megaminx.
11:41Using Emacs - 1 - setting up the package manager
73K views • 10 years ago
Mike Zamansky
The first episode of Mike Zamansky's Using Emacs series, covering setting up the package manager for new Emacs users as a start toward customization and efficient editing.
7:26Teletype Model 19 - Part 1: A Teletype Arrives for Restoration
33K views • 8 years ago
CuriousMarc
CuriousMarc inspects a newly arrived Teletype Model 19, an early military unit built around a Model 15 keyboard and printer, after an initial rough cleaning. It is the first part of a restoration series and touches on 5-bit Baudot code.
15:39ShaderToy LiveCoding - The Drive Home - 1. Basic Setup
28K views • 9 years ago
The Art of Code
The first part of a ShaderToy live-coding series that lays the groundwork for The Drive Home, a rainy night-traffic shader. It covers basic setup and builds toward rain and bokeh effects.
13:59How a Character LCD works Part 1
1.3M views • 9 years ago
The 8-Bit Guy
The 8-Bit Guy explains how character LCD screens work and how to control them directly, first part of a series.