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Real-Time In-Camera VFX for Next-Gen Filmmaking  | Project Spotlight | Unreal Engine2:15

Real-Time In-Camera VFX for Next-Gen Filmmaking | Project Spotlight | Unreal Engine

1.1M views • 7 years ago
Unreal Engine
Epic Games shows how LED walls can provide both virtual backgrounds and real lighting, letting scenes be captured in camera in a single pass with Unreal Engine.
This 30-Year-Old Terminator VFX BLEW OUR MINDS!22:40

This 30-Year-Old Terminator VFX BLEW OUR MINDS!

10.6M views • 5 years ago
Corridor Crew
Corridor Crew dive into the visual effects of Terminator 2 and try recreating the T-1000 bars scene with modern tools. They explain how the original effects were achieved.
Elon Musk on Cameras vs LiDAR for Self Driving and Autonomous Cars10:24

Elon Musk on Cameras vs LiDAR for Self Driving and Autonomous Cars

227K views • 7 years ago
AutoPilot Review
A clip from Tesla Autonomy Day 2019 where Elon Musk argues cameras are enough for self-driving and calls lidar a fool's errand.
Black Hat 2013 - Exploiting Network Surveillance Cameras Like a Hollywood Hacker33:36

Black Hat 2013 - Exploiting Network Surveillance Cameras Like a Hollywood Hacker

1.1M views • 12 years ago
HackersOnBoard
Craig Heffner's Black Hat 2013 talk on exploiting network surveillance cameras, covering how insecure their firmware is. It shows how easily such devices can be compromised.
Chinese Invisibility Cloak Hoax DESTROYED!!!13:36

Chinese Invisibility Cloak Hoax DESTROYED!!!

6.8M views • 8 years ago
Captain Disillusion
Captain Disillusion debunks a viral Chinese invisibility cloak video while parodying popular educational channels. Along the way he explains chroma keying and green screen techniques.
World Building in Blender - Ian Hubert35:45

World Building in Blender - Ian Hubert

2.2M views • 7 years ago
Blender
Ian Hubert's Blender Conference talk on world building in Blender, covering photogrammetry, camera projection and assembling complex environments from simple shapes at great speed.
We Hacked Flock Safety Cameras in under 30 Seconds. 🫥43:45

We Hacked Flock Safety Cameras in under 30 Seconds. 🫥

3.3M views • 11 months ago
Benn Jordan
Benn Jordan details security vulnerabilities in Flock Safety license-plate-reading cameras and how easily they can be compromised. It includes citations from security researchers and discussion of police surveillance.
First-stage landing | Onboard camera0:31

First-stage landing | Onboard camera

2.7M views • 10 years ago
SpaceX
Sped-up onboard camera footage of the Falcon 9 first stage landing on a drone ship during the THAICOM 8 mission on May 27, 2016. It shows the descent from grid fin deployment to touchdown.
Can You Fool A Self Driving Car?18:54

Can You Fool A Self Driving Car?

35.9M views • 1 year ago
Mark Rober
Mark Rober tests whether self-driving cars can be fooled, comparing a lidar-equipped car with a camera-only Tesla in scenarios including a painted Wile E. Coyote wall and smoke.
Facebook's Prototype VR Face Tracking Got Even Better3:57

Facebook's Prototype VR Face Tracking Got Even Better

70K views • 7 years ago
UploadVR
UploadVR covers a Facebook Reality Labs prototype that tracks facial expressions using cameras mounted in a VR headset. The updated version captures subtle micro-expressions for realistic avatars.
Locksmith ripoffs: Hidden camera investigation (Marketplace)20:47

Locksmith ripoffs: Hidden camera investigation (Marketplace)

21.5M views • 6 years ago
CBC News
CBC Marketplace investigates locksmith scams in the Greater Toronto Area. It exposes networks of fake Google Maps listings and fake reviews, and uses hidden cameras to show how low quotes turn into overcharges.
A laser pointer at 2 billion fps makes the speed of light look... kinda weird29:22

A laser pointer at 2 billion fps makes the speed of light look... kinda weird

6M views • 1 year ago
AlphaPhoenix
AlphaPhoenix shows off a new camera that films at two billion frames per second and uses it to film a laser pointer pulse. He investigates a strange quirk in how the speed of light appears on camera.
Visualizing video at the speed of light — one trillion frames per second2:47

Visualizing video at the speed of light — one trillion frames per second

12M views • 14 years ago
Massachusetts Institute of Technology (MIT)
MIT Media Lab shows an imaging system capturing a trillion frames per second, fast enough to film light pulses travelling through objects in slow motion.
"NO CGI" is really just INVISIBLE CGI - 116:30

"NO CGI" is really just INVISIBLE CGI - 1

1.5M views • 3 years ago
The Movie Rabbit Hole
VFX supervisor Jonas Ussing examines what studios mean by "no CGI", showing how much invisible CGI hides behind practical-effects marketing. It is the first part of a multi-part series that includes analysis of doctored behind-the-scenes footage.
Captain Disillusion: World's Greatest Blenderer - Live at the Blender Conference 201841:44

Captain Disillusion: World's Greatest Blenderer - Live at the Blender Conference 2018

2.8M views • 8 years ago
Captain Disillusion
Captain Disillusion's comedic talk at the 2018 Blender Conference recounts how he uses Blender as a production tool for his VFX-debunking web series. It is part case study and part love letter to the Blender community.
Build a DIY full-frame CCD camera12:09

Build a DIY full-frame CCD camera

207K views • 3 years ago
Wenting Channel
A hobbyist builds a prototype full-frame CCD camera from scratch, with open-source design files and a custom PCB. The video shows the first, still rough prototype.
Spacer Installation on 765,000 volt line5:19

Spacer Installation on 765,000 volt line

13.7M views • 13 years ago
Matt Brink
Helmet-camera footage of linemen installing a spacer on an energized 765,000 volt transmission line, working from a helicopter. The crew bonds on and off the live wire as part of the job.
Mystery of Prince Rupert's Drop at 130,000 fps - Smarter Every Day 866:39

Mystery of Prince Rupert's Drop at 130,000 fps - Smarter Every Day 86

15.1M views • 13 years ago
SmarterEveryDay
Smarter Every Day films Prince Rupert's drops, tempered glass drops, in high-speed slow motion at 130,000 fps. It shows how the drop's heavy internal stress lets the head survive hits while the tail shatters the whole thing.
Blender Motion Tracking - Room Transformation!7:58

Blender Motion Tracking - Room Transformation!

2.2M views • 6 years ago
IanHubert
Ian Hubert shows how to use Blender's motion tracking to turn ordinary footage of a room into a stylized digital environment for an indie film. It is a quick, practical walkthrough in his loose, lazy-tutorial style.
This Invention Made Disney MILLIONS, but Then They LOST It!12:25

This Invention Made Disney MILLIONS, but Then They LOST It!

7.3M views • 2 years ago
Corridor Crew
Corridor Crew tracks down Disney's lost sodium vapor prism process, used for Mary Poppins-era transparency mattes. They explain how a narrow sodium wavelength and a beam splitter enabled better compositing than green screen.
Walt Disney's MultiPlane Camera (Filmed: Feb. 13, 1957)7:21

Walt Disney's MultiPlane Camera (Filmed: Feb. 13, 1957)

1.8M views • 18 years ago
fireurgunz
A 1957 Walt Disney film in which he explains and demonstrates the multiplane camera, the animation tool that gave 2D films depth. It is a short behind-the-scenes piece from Disney's archives.
This Flock Camera Leak is like Netflix For Stalkers11:06

This Flock Camera Leak is like Netflix For Stalkers

1.5M views • 10 months ago
Benn Jordan
Benn Jordan concludes his Flock trilogy, filmed on a publicly deployed Flock Safety camera, covering a leak of camera feeds reported by 404 Media. He shows the cameras' capabilities, including panning to track people.
Antique 4x5 camera creates 20 micron photolithography masks: Super tiny tax form30:15

Antique 4x5 camera creates 20 micron photolithography masks: Super tiny tax form

429K views • 6 years ago
Applied Science
Ben Krasnow of Applied Science uses an antique 4x5 view camera to make high-resolution photolithography masks in a home shop. He photographs a poster-sized printout onto litho film to get features around 20 microns.
Filming the Speed of Light at 10 Trillion FPS13:06

Filming the Speed of Light at 10 Trillion FPS

42.1M views • 7 years ago
The Slow Mo Guys
The Slow Mo Guys visit a lab with a camera capable of filming at 10 trillion frames per second, fast enough to see light travel. They show the setup and the resulting footage.
One of a kind Wax Cylinder breaks on camera0:34

One of a kind Wax Cylinder breaks on camera

702K views • 18 years ago
jessieawebb
A roughly one-minute TV clip in which a guest accidentally breaks a rare, one-of-a-kind wax cylinder recording on camera.
Reverse emulating the NES to give it SUPER POWERS!22:21

Reverse emulating the NES to give it SUPER POWERS!

1.1M views • 8 years ago
suckerpinch
Tom Murphy (suckerpinch) shows 'reverse emulation', using a Raspberry Pi in an NES cartridge to give an unmodified NES new abilities such as playing SNES games. The video starts in a strange way and gets stranger.
Designing the Ideal Bootstrapped Business with Jason Cohen1:05:37

Designing the Ideal Bootstrapped Business with Jason Cohen

551K views • 6 years ago
Rob Walling
Jason Cohen's MicroConf talk on designing a bootstrapped business by starting from your own strengths, goals and constraints. He works backward to the business model, pricing, market and product that fit, with practical points like annual prepay and pricing tiers.
Why Isn't Functional Programming the Norm? – Richard Feldman46:09

Why Isn't Functional Programming the Norm? – Richard Feldman

1.6M views • 7 years ago
Metosin
Richard Feldman argues that functional programming is not the norm largely because of historical accidents, such as C++ popularity, platform exclusivity, marketing spend and network effects, rather than merit. He traces the history of how languages become mainstream.
"Uncle" Bob Martin - "The Future of Programming"1:18:21

"Uncle" Bob Martin - "The Future of Programming"

1.8M views • 10 years ago
Paul Stringer's Mobile Tech
Robert C. Martin (Uncle Bob) traces the history of software from 1948 to today, looking at the problems programmers faced, how they were solved, and what mistakes the profession made. He then projects where the field is going, including professionalism and regulation.
A Deep Dive into Nanite Virtualized Geometry1:10:00

A Deep Dive into Nanite Virtualized Geometry

278K views • 5 years ago
SIGGRAPH Advances in Real-Time Rendering
Brian Karis's SIGGRAPH 2021 talk explains how Unreal Engine 5's Nanite virtualized geometry works. It covers mesh import, the data structures, streaming, decompression, culling, software and hardware rasterization, and shading.
RL Course by David Silver - Lecture 1: Introduction to Reinforcement Learning1:28:13

RL Course by David Silver - Lecture 1: Introduction to Reinforcement Learning

1.9M views • 11 years ago
Google DeepMind
The first lecture of David Silver's reinforcement learning course, introducing the field and its basic concepts. The course follows the Sutton and Barto textbook.
Origins of Precision30:33

Origins of Precision

3M views • 8 years ago
Machine Thinking
Machine Thinking traces where mechanical precision comes from, from flat surface plates and the three-plate method up through lathes and early measuring tools. It is the first in a series on recreating the first micrometer.
Contrepreneurs: The Mikkelsen Twins1:15:38

Contrepreneurs: The Mikkelsen Twins

4.2M views • 4 years ago
Folding Ideas
Dan Olson of Folding Ideas investigates the Mikkelsen Twins and the ghostwritten-audiobook passive-income course industry, even playing along with the scheme. It is a long video essay on get-rich-quick publishing grifts.
Failing to Fail: The Spiderweb Software Way59:47

Failing to Fail: The Spiderweb Software Way

570K views • 8 years ago
GDC Festival of Gaming
Jeff Vogel of Spiderweb Software gives a GDC 2018 retrospective on surviving as an indie game maker since 1994, from shareware days through Steam. It covers business realities, costs and sustaining a comfortable living without chasing riches.
Compiling C to printable x86, to make an executable research paper25:41

Compiling C to printable x86, to make an executable research paper

479K views • 9 years ago
suckerpinch
Tom7 explains how he built a SIGBOVIK 2017 paper made only of printable ASCII bytes that is also a valid DOS executable. He writes a C compiler targeting printable x86 without self-modifying code and solves the puzzles the constraint creates.
Blockchains Are a Bad Idea (James Mickens)14:34

Blockchains Are a Bad Idea (James Mickens)

68K views • 8 years ago
HBS Digital Initiative
James Mickens of Harvard gives a funny lecture at HBS's Future Assembly arguing that blockchains are a very bad idea. He covers their trust, legal and practical shortcomings for real-world problems.
Incels | ContraPoints35:05

Incels | ContraPoints

6.4M views • 8 years ago
ContraPoints
ContraPoints' 35-minute video essay on incels, examining the community, its worldview and how people get radicalized. It is delivered with theatrical style and an empathetic tone.
Hey Underscore, You're Doing It Wrong!36:31

Hey Underscore, You're Doing It Wrong!

141K views • 13 years ago
InfoQ
Brian Lonsdorf explains why Underscore.js falls short as a functional programming library, then introduces currying, composition and point-free style in JavaScript. He argues for data-last argument ordering.
Exploring the Tech and Design of Noita31:00

Exploring the Tech and Design of Noita

288K views • 6 years ago
GDC Festival of Gaming
In this 2019 GDC session, Petri Purho of Nolla Games explains the technical side of Noita's physics engine, including scaling a falling-sand simulation to large continuous worlds and adding destructible rigid bodies. It also shows how the emergent physics drives the gameplay.
Miguel de Icaza: Swift Godot: Fixing the Multi-million dollar mistake  #GodotCon202354:53

Miguel de Icaza: Swift Godot: Fixing the Multi-million dollar mistake #GodotCon2023

27K views • 3 years ago
Godot Engine
Miguel de Icaza's GodotCon 2023 talk on Swift bindings for Godot. He argues that garbage-collector pauses in C# are a persistent problem and that Swift's reference counting avoids them.