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No strong matches for “input handling”. Here are the closest videos.
The Problem with Time & Timezones - Computerphile10:13

The Problem with Time & Timezones - Computerphile

4.4M views • 12 years ago
Computerphile
Tom Scott explains for Computerphile why handling time and timezones in code is so hard, walking through a simple web app that computes how long ago something happened. It covers the quirks of timezones and calendars and ends in an exasperated rant.
But what is the Riemann zeta function? Visualizing analytic continuation22:11

But what is the Riemann zeta function? Visualizing analytic continuation

5.4M views • 9 years ago
3Blue1Brown
3Blue1Brown visualizes the Riemann zeta function and the analytic continuation that extends it beyond where its series converges, building toward the Riemann hypothesis.
How To Count Past Infinity23:46

How To Count Past Infinity

29.7M views • 10 years ago
Vsauce
Vsauce's Michael Stevens takes viewers past infinity using transfinite numbers, ordinals and cardinals, with input from mathematician Hugh Woodin. It is a fast-paced, mind-bending tour of different sizes of infinity.
What Everyone Gets Wrong About Gravity17:34

What Everyone Gets Wrong About Gravity

15.6M views • 6 years ago
Veritasium
Veritasium explains, with expert input, that in general relativity gravity is not a force and objects follow straight paths through curved spacetime, including why standing on the ground means you are accelerating.
what did you do22:13

what did you do

1.5M views • 11 months ago
Noodle
Noodle explores how retro pixel art was designed for CRT displays and why games look different on LCDs, with input from pixel artists and CRT researchers.
How Many Holes Does a Human Have?21:27

How Many Holes Does a Human Have?

16.2M views • 6 years ago
Vsauce
Vsauce asks how many holes a human has and uses topology to show the answer depends on what counts as a hole, with animations and expert input.
Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG12:40

Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG

906K views • 4 years ago
Modern Vintage Gamer
Modern Vintage Gamer looks at OpenLara, an open source Tomb Raider engine, running on the Game Boy Advance. The video explains how the port achieves playable speeds on the GBA's slow ARM CPU, with input from the developer XProger.
The Problem with Biofuels15:01

The Problem with Biofuels

2.1M views • 5 years ago
Real Engineering
Real Engineering explains why biofuels, especially corn ethanol, are a poor energy source, looking at energy inputs, efficiency and carbon cost.
Why Your Webcam Still SUCKS!4:42

Why Your Webcam Still SUCKS!

552K views • 6 years ago
Techquickie
A short Techquickie explainer on why laptop webcams are much worse than phone cameras. It covers sensor size, image processing, and the interface differences between laptops and phones, with input from a Logitech engineer.