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Designer's Digest - Steve Jobs on the role of product and marketing people.2:31

Designer's Digest - Steve Jobs on the role of product and marketing people.

212K views • 7 years ago
Designer's Digest
A three-minute excerpt of a Steve Jobs interview in which he describes how monopolies let sales and marketing people displace product people, rotting a company's product sensibility, with Xerox as the example.
Expert to Expert: Rich Hickey and Brian Beckman - Inside Clojure53:56

Expert to Expert: Rich Hickey and Brian Beckman - Inside Clojure

119K views • 13 years ago
jasonofthel33t
A Channel 9 Going Deep interview in which Brian Beckman talks with Rich Hickey, creator of Clojure, about the language's design. It covers Clojure's persistent data structures, reference types and its approach to concurrency on the JVM.
Anders Hejlsberg and Lars Bak: TypeScript, JavaScript, and Dart43:14

Anders Hejlsberg and Lars Bak: TypeScript, JavaScript, and Dart

14K views • 13 years ago
DartlangTV
A Channel 9 conversation recorded at GOTO 2012 between Anders Hejlsberg (TypeScript) and Lars Bak (Dart). They discuss the two languages and different approaches to making JavaScript development safer, including runtime type checking.
How Gamers Killed Ultima Online's Virtual Ecology | War Stories | Ars Technica7:24

How Gamers Killed Ultima Online's Virtual Ecology | War Stories | Ars Technica

3.2M views • 8 years ago
Ars Technica
An Ars Technica War Stories episode in which Richard Garriott and Starr Long describe Ultima Online's planned virtual ecology and how players wrecked it. Players slaughtered the animals and also broke the in-game economy.
Aalto Talk with Linus Torvalds [Full-length]1:03:56

Aalto Talk with Linus Torvalds [Full-length]

2M views • 14 years ago
aaltouniversityace
Linus Torvalds is interviewed at Aalto University in 2012, followed by an audience Q&A. He talks about Linux, kernel development and the desktop, and about Nvidia support. The Q&A has a well-known moment where he is blunt about Nvidia.
We Play Doom With John Romero1:30:33

We Play Doom With John Romero

854K views • 12 years ago
IGN
IGN plays through the first episode of the original Doom with its creator John Romero providing commentary. Romero shares stories, design secrets and behind-the-scenes details about the levels, including E1M1.
A conversation with Elon Musk about Starship17:06

A conversation with Elon Musk about Starship

3.2M views • 7 years ago
Everyday Astronaut
Tim Dodd of Everyday Astronaut talks with Elon Musk right after Musk's 2019 Starship presentation. Musk discusses Starship's design, why SpaceX favors conventional engines over aerospikes, and how deleting parts and processes speeds up development.
Jim Coplien and Bob Martin Debate TDD20:59

Jim Coplien and Bob Martin Debate TDD

163K views • 14 years ago
alexsmail
Jim Coplien and Bob Martin debate test-driven development and unit testing in an InfoQ video that grew out of a JAOO 2007 dispute. They also touch on design and architecture.
Simon Peyton Jones - Haskell is useless6:23

Simon Peyton Jones - Haskell is useless

385K views • 14 years ago
bunidanoable
A short clip of Simon Peyton Jones talking about the future of programming languages, saying Haskell is useless in the sense that pure programs cannot have effects, while mainstream languages are useful but unsafe. He describes languages converging, with ideas such as STM and LINQ moving between them.
Linus Torvalds on his insults: respect should be earned.4:01

Linus Torvalds on his insults: respect should be earned.

720K views • 12 years ago
TFiR
A short TFiR clip in which Linus Torvalds explains his view that respect should be earned rather than given, in defense of his blunt and insulting style.
AAA THE F-35 IS A LEMON PIERRE SPREY (RUNAWAY FIGHTER) FIFTH ESTATE EXTENDED INTERVW10:40

AAA THE F-35 IS A LEMON PIERRE SPREY (RUNAWAY FIGHTER) FIFTH ESTATE EXTENDED INTERVW

975K views • 13 years ago
BELAIR2000
An extended Fifth Estate interview with Pierre Sprey, designer of the A-10 and a key figure behind the F-16, arguing the F-35 is an over-engineered, expensive failure.
HandmadeCon 2015 - Mike Acton1:11:48

HandmadeCon 2015 - Mike Acton

102K views • 10 years ago
Molly Rocket
Mike Acton, in a HandmadeCon 2015 interview with Casey Muratori, discusses game engine development, hiring and learning on your own.
Google I/O 2014 - Android fireside chat48:32

Google I/O 2014 - Android fireside chat

19K views • 12 years ago
Google for Developers
A Google I/O 2014 fireside chat in which members of the Android platform team answer questions about why the platform works the way it does. It is moderated by developer advocate Reto Meier.
VCF East: Ken Thompson interviewed by Brian Kernighan1:03:51

VCF East: Ken Thompson interviewed by Brian Kernighan

417K views • 7 years ago
Vintage Computer Federation
Brian Kernighan interviews Unix co-creator Ken Thompson at VCF East 2019. Thompson recounts how he was hired at Bell Labs, writing the Unix kernel in about three weeks, the origins of B and TMG, pipes, and other anecdotes.
DebConf 14: QA with Linus Torvalds1:11:44

DebConf 14: QA with Linus Torvalds

737K views • 12 years ago
Adnan Hodzic
A 72-minute Q&A with Linus Torvalds at DebConf 14. Topics include the pain of distributing Linux binaries, distro fragmentation, kernel backwards compatibility, GPLv2 versus GPLv3 and conduct.
Avie Tevanian: CMU math whiz goes from Mach to NeXT to Apple Software Chief | Oral History Part 12:31:38

Avie Tevanian: CMU math whiz goes from Mach to NeXT to Apple Software Chief | Oral History Part 1

49K views • 9 years ago
Computer History Museum
A Computer History Museum oral history with Avie Tevanian covering his math talent, work on the Mach microkernel at CMU, joining NeXT, leading NEXTSTEP development and the 1996 Apple acquisition.
Ira Glass on the Creative Process (www.getoutthebox.org)1:55

Ira Glass on the Creative Process (www.getoutthebox.org)

1.9M views • 15 years ago
Getoutthebox1
A two-minute video of Ira Glass on the creative process, describing the gap between taste and skill when starting out and urging you to keep producing until your work matches your taste.
3dfx Oral History Panel with Ross Smith, Scott Sellers, Gary Tarolli, and Gordon Campbell2:35:32

3dfx Oral History Panel with Ross Smith, Scott Sellers, Gary Tarolli, and Gordon Campbell

51K views • 12 years ago
Computer History Museum
A Computer History Museum oral history panel with four 3dfx founders on the company's rise with Voodoo Graphics and Glide, and its fall into bankruptcy. It runs about two and a half hours.
Hacker Interviews: Larry Wall32:32

Hacker Interviews: Larry Wall

92K views • 13 years ago
The BXI
Jonathan Schiefer interviews Larry Wall, creator of Perl, in a 33-minute conversation. Wall discusses his self-designed linguistics degree and how language and programming overlap.
Oral History of Dave Cutler Part 11:44:36

Oral History of Dave Cutler Part 1

33K views • 8 years ago
Computer History Museum
A Computer History Museum oral history interview with Dave Cutler, covering his youth, early work on operating systems at DuPont and Digital Equipment, and his path toward VMS and Windows NT. This is part one of a long-form interview.
How Localizing Return of the Obra Dinn Nearly Sunk the Game | War Stories | Ars Technica10:18

How Localizing Return of the Obra Dinn Nearly Sunk the Game | War Stories | Ars Technica

317K views • 7 years ago
Ars Technica
Lucas Pope, creator of Return of the Obra Dinn, explains in Ars Technica's War Stories how localizing the game's logbook nearly sank the project.
Linus Torvalds says GPL v3 violates everything that GPLv2 stood for9:33

Linus Torvalds says GPL v3 violates everything that GPLv2 stood for

515K views • 12 years ago
TFiR
A short TFiR clip of Linus Torvalds explaining why he thinks GPLv3 violates what GPLv2 stood for. He describes why he chose GPLv2 for kernel development and his view of the FSF's approach.
Oral History of William David "Bill" Mensch Jr.2:39:39

Oral History of William David "Bill" Mensch Jr.

12K views • 11 years ago
Computer History Museum
A Computer History Museum oral history with Bill Mensch, designer of the 6502 and 65816, covering his path from a Pennsylvania farm through Motorola and later work.
1/6 F-35 JOINT STRIKE FIGHTER IS A LEMON10:18

1/6 F-35 JOINT STRIKE FIGHTER IS A LEMON

375K views • 16 years ago
BELAIR2000
Pierre Sprey, a designer of the F-16 and A-10, explains why he thinks the F-35 will not hold up on the modern battlefield. It is part one of a series of F-35 critique videos.
Sandy Munro's Tesla Deep Dive - Autoline After Hours 4471:41:36

Sandy Munro's Tesla Deep Dive - Autoline After Hours 447

182K views • 7 years ago
Autoline Network
Engineer Sandy Munro joins an Autoline panel for a 100-minute deep dive on Tesla's design and manufacturing, including the Model 3 and its motors.
The Program - William Binney Interview8:19

The Program - William Binney Interview

38K views • 14 years ago
TheDigitalperipheral
A short NYT Op-Doc by Laura Poitras profiling NSA veteran William Binney, who says a program he helped design collects Americans' personal data.
Oral History of Bjarne Stroustrup2:00:10

Oral History of Bjarne Stroustrup

75K views • 11 years ago
Computer History Museum
A two-hour Computer History Museum oral history interview with Bjarne Stroustrup, conducted by Paul McJones in 2015. It covers his youth, education at Aarhus and Cambridge, his career at Bell Labs and elsewhere, and the design and evolution of C++.
reddit.com Interviews Peter Norvig27:26

reddit.com Interviews Peter Norvig

47K views • 16 years ago
Reddit
Peter Norvig answers the top questions submitted by reddit users in a 27-minute interview. Topics include programming language choice, AI, and workplace design.