large-scale software
1:10:02Building Software at Google Scale Tech Talk
58K views • 14 years ago
Google TechTalks
Google engineers describe Google's internal build system, a unified, language-agnostic system used across the company. It was presented as a 2012 NYC tech talk.
1:00:16CppCon 2018:H. Wright “Large-Scale Changes at Google: Lessons Learned From 5 Yrs of Mass Migrations”
16K views • 7 years ago
CppCon
Hyrum Wright shares lessons from five years of mass code migrations in Google's huge C++ codebase. He covers why to migrate, how hard it really is, and how Google updates core libraries and their users continually.
7:07To Scale: THE SOLAR SYSTEM
16.5M views • 11 years ago
To Scale:
A short film in which friends build the first true-to-scale model of the solar system, with full planetary orbits, on a Nevada dry lakebed. It conveys the real distances and sizes involved.
1:22:45Building Software Systems At Google and Lessons Learned
257K views • 15 years ago
Stanford
Jeff Dean of Google describes his experiences building Google's systems and how its infrastructure evolved over time. The Stanford talk covers search, scaling tipping points and lessons from building large-scale software.
32:35Scale By The Bay 2019: Bryan Cantrill, Was He Wright All Along? Software After Moore's Law
11K views • 6 years ago
FunctionalTV
Bryan Cantrill's Scale By The Bay 2019 talk on software after Moore's Law. He covers the end of easy scaling and the move toward specialized, emerging architectures.
46:24Andreessen's Corollary: Ethical Dilemmas in Software Engineering - Bryan Cantrill | Craft 2019
27K views • 7 years ago
CraftHub Events
Bryan Cantrill's Craft 2019 talk on the ethical dilemmas software engineers face as software eats the world. He explores cases where engineering thinking conflicts with the law or personal morals, including Facebook's news feed experiments.
13:40Free software, free society: Richard Stallman at TEDxGeneva 2014
487K views • 12 years ago
TEDx Talks
Richard Stallman's TEDxGeneva 2014 talk describing how nonfree programs give companies control over users and what users can do to regain control. It introduces the free software movement and the four freedoms.
1:07:58Software Art Thou: Glenn Vanderburg - Real Software Engineering
35K views • 8 years ago
Zendesk
Glenn Vanderburg asks whether software development can be real engineering, surveying other engineering disciplines and decades of programming experience. He envisions what a software engineering worthy of the name might look like.
35:33Visualising software architecture with the C4 model - Simon Brown, Agile on the Beach 2019
553K views • 7 years ago
Agile on the Beach
Simon Brown's Agile on the Beach 2019 talk presents the C4 model, a lightweight approach to diagramming software architecture with a shared vocabulary and simple notation.
3:04Bobby McFerrin Demonstrates the Power of the Pentatonic Scale | World Science Festival
12.9M views • 17 years ago
World Science Festival
Bobby McFerrin uses audience participation at a World Science Festival event to demonstrate how instinctively people follow the pentatonic scale.
41:47Glenn Vanderburg of LivingSocial on why software development is an engineering discipline
17K views • 11 years ago
O'Reilly
Glenn Vanderburg argues at the O'Reilly Software Architecture Conference that software development is an engineering discipline, even if immature. He contends the discredited body of knowledge called software engineering has led people to wrongly reject the label.
19:37Why is Japan So Weak in Software?
968K views • 2 years ago
Asianometry
Asianometry examines why Japan's software industry has lagged despite its hardware strengths. It looks at dependence on US software and the low prestige of programming.
1:11:56Talk - Eben Moglen - Free and Open Software: Paradigm for a New Intellectual Commons
10K views • 17 years ago
talkingsticktv
Eben Moglen of the Software Freedom Conservancy speaks at the 2009 Law of the Commons Conference about free and open software as a model for a new intellectual commons. The talk covers the legal and social case for sharing knowledge.
10:08Software is in Decline - Jonathan Blow
179K views • 4 years ago
gamedev cuts
A ten-minute clip from Jonathan Blow's talk on preventing the collapse of civilization, arguing that software quality and the knowledge to build it are in decline.
44:45Python at Massive Scale - Stephen Simmons, Neil Slinger
10K views • 8 years ago
PyData
A PyData London 2018 talk on how JPMorgan scaled its Athena Python platform over ten years to about 35 million lines of code and thousands of developers. It covers infrastructure, tooling and culture for analytics and visualization at that scale.
17:55Building the Software 2 0 Stack (Andrej Karpathy)
73K views • 8 years ago
Databricks
Andrej Karpathy's Databricks talk on Software 2.0, the shift from human-written code to code produced by neural network training. It covers how developer work moves toward curating datasets, the advantages and challenges, and opportunities for new tooling.
2:03Richard Stallman Free software Song
692K views • 19 years ago
BeatStock
A short clip of Richard Stallman singing the free software song, recorded during a visit to Ecuador.
0:57Steve Jobs - Apple Is Software
11K views • 15 years ago
Mike Cane
A one-minute clip from the All Things D conference in which Steve Jobs says Apple is fundamentally a software company, with iPod, Mac and iPhone all being software. He says the hardware is where the money is but the value is in the software.
48:00Monktoberfest 2016: Bryan Cantrill - Oral Tradition in Software Engineering
41K views • 9 years ago
RedMonk Tech Events
Bryan Cantrill's Monktoberfest 2016 talk on how software engineers pass knowledge down through oral tradition, from folk rhymes to programmer lore and stories like why C lacks a logical XOR. He argues for writing software with future generations in mind.
51:57Lone Star Ruby Conference 2010 Real Software Engineering by Glenn Vanderburg
30K views • 15 years ago
Confreaks
Glenn Vanderburg argues at Lone Star Ruby Conference 2010 that university-style software engineering does not work, and asks what real software engineering would look like. He revisits the waterfall model and what engineering means in other fields.
1:22:13HandmadeCon 2016 - History of Software Texture Mapping in Games
15K views • 9 years ago
Molly Rocket
A HandmadeCon 2016 panel where Chris Hecker, John Miles, Sean Barrett and Chris Green give an oral history of software texture mapping in 90s games.
25:18dotScale 2015 - John Graham-Cumming - I got 10 trillion problems, but logging ain't one
7K views • 11 years ago
dotconferences
John Graham-Cumming of Cloudflare talks at dotScale 2015 about handling roughly 10 trillion log lines a month. The talk touches on Cloudflare's hardware, its logging stack and its use of Lua in Nginx.
39:32Andrej Karpathy: Software Is Changing (Again)
2.6M views • 1 year ago
Y Combinator
Andrej Karpathy's keynote at AI Startup School laying out software 1.0, 2.0 and 3.0, with LLMs seen as utilities, fabs and operating systems. It covers LLM quirks, partial-autonomy apps and keeping a human in the generate-and-verify loop.
39:41Anthony Marcar - Clojure At Scale @WalmartLabs
24K views • 11 years ago
ClojureTV
Anthony Marcar describes lessons from three years of using Clojure at WalmartLabs, including scaling a team and a large multi-project codebase in an enterprise setting.
21:35Music Software & Bad Interface Design: Avid’s Sibelius
1.7M views • 7 years ago
Tantacrul
Tantacrul dissects the UX and UI of Avid's Sibelius music notation software, going through a long list of bad design choices. The review is both a comic rant and a practical lesson in interface design.
6:51Star Size Comparison 2
48.7M views • 10 years ago
morn1415
A visual scale comparison of stars and cosmic objects, from planets up to some of the largest known stars, set to music. It is meant to convey the vastness of the universe.
27:29Software Engineering's Greatest Hits
25K views • 5 years ago
Greg Wilson
Greg Wilson surveys what empirical research actually shows about software development, why we believe it, and how to share that knowledge more widely. It covers evidence on practices such as TDD and design patterns.
7:42Extremely Large Numbers 1 - Introduction
20K views • 11 years ago
Giroux Studios
The first video in a series on extremely large numbers, introducing the topic with examples. Later parts go deep into the fast-growing hierarchy.
6:08Super Mario Bros 3 PC Prototype from id Software
155K views • 10 years ago
usgamernet
A short clip of the Super Mario Bros 3 proof-of-concept PC port built by id Software's founders to pitch Nintendo on a PC version. Nintendo passed, and the same technology led to Commander Keen.
1:03:45How We Diagnosed and Fixed the 2023 Voyager 1 Anomaly from 15 Billion Miles Away
17K views • 1 year ago
Flight Software Workshop
JPL's David Cummings presents at the 2025 Flight Software Workshop how the team diagnosed and fixed the 2023 Voyager 1 anomaly from billions of miles away. It walks through the flight computer and the memory fix.
1:01:39"Simple Made Easy" - Rich Hickey (2011)
219K views • 5 years ago
Strange Loop Conference
Rich Hickey's Strange Loop 2011 keynote distinguishing 'simple' (not intertwined) from 'easy' (familiar or near at hand). It argues that software complexity comes from complecting things and that we should pick simple constructs.
1:02:42Preventing the Collapse of Civilization / Jonathan Blow (Thekla, Inc)
315K views • 7 years ago
DevGAMM
A DevGAMM talk by Jonathan Blow arguing that civilizations can lose technological capability and that software quality is already deteriorating. He discusses how knowledge fails to transfer between generations.
1:48:55The Thirty Million Line Problem
326K views • 8 years ago
Molly Rocket
Casey Muratori's long talk arguing that modern software has ballooned to tens of millions of lines because of hardware and OS diversity. He proposes a stable ISA for entire system-on-a-chip packages and recalls when games shipped with their own boot disk.
1:01:40A Philosophy of Software Design | John Ousterhout | Talks at Google
547K views • 8 years ago
Talks at Google
John Ousterhout, Stanford professor and creator of Tcl, presents the ideas of his book A Philosophy of Software Design in a Talks at Google session. He covers managing complexity, deep modules and interfaces, and what he teaches in his Stanford software design course.
59:47Failing to Fail: The Spiderweb Software Way
570K views • 8 years ago
GDC Festival of Gaming
Jeff Vogel of Spiderweb Software gives a GDC 2018 retrospective on surviving as an indie game maker since 1994, from shareware days through Steam. It covers business realities, costs and sustaining a comfortable living without chasing riches.
1:04:41Jonathan Blow - Preventing the Collapse of Civilization (English only)
268K views • 7 years ago
bus
Jonathan Blow's DevGAMM 2019 talk argues that software knowledge is being lost between generations and that growing layers of abstraction could lead to a decline in technological civilization.
59:48[1hr Talk] Intro to Large Language Models
4.3M views • 2 years ago
Andrej Karpathy
Andrej Karpathy gives a one-hour general-audience introduction to large language models, covering what they are, how they are trained, comparisons to operating systems, and security challenges such as jailbreaks.
37:07Scale By The Bay 2018: Bryan Cantrill, Rust and Other Interesting Things
45K views • 7 years ago
FunctionalTV
Bryan Cantrill argues that programming languages and platforms reflect core values, and compares languages through that lens, with Rust as a main example. He draws on his experience with Solaris, DTrace and ZFS.
50:23Old Is the New New • Kevlin Henney • GOTO 2018
125K views • 8 years ago
GOTO Conferences
Kevlin Henney's GOTO 2018 talk argues that much of what looks new in software is a recycling of concepts with long histories. It draws on history to show the slow, steady current beneath constant churn in frameworks and trends.
1:01:17RailsConf 2014 - Keynote: Writing Software by David Heinemeier Hansson
123K views • 12 years ago
Confreaks
David Heinemeier Hansson's RailsConf 2014 keynote argues that programming is closer to writing than to science, with clear code produced by iterating through drafts. It prioritizes clarity and craft over technical superiority.