mesh networking
1:21:16A New Way to look at Networking
52K views • 19 years ago
Google
Van Jacobson's 2006 Google Tech Talk argues that networking should be rethought around named data rather than host-to-host conversations. He contrasts the circuit and datagram views of the internet and sketches content-centric networking as a replacement for the location-centric TCP/IP model.
1:21:20A New Way to look at Networking
30K views • 19 years ago
Google TechTalks
Van Jacobson's 2006 Google Tech Talk argues for rethinking networking around named data rather than host-to-host connections. He gives the history and the unsolved problems of the current internet architecture.
25:32Timeshares: Last Week Tonight with John Oliver (HBO)
8.4M views • 3 years ago
LastWeekTonight
John Oliver's Last Week Tonight segment on timeshares covers how people get sold into them, why they are so hard to leave, and the exit-company scams that target owners trying to get out.
1:59:29Tutorial: New and Updated - Everything You Always Wanted to Know About Optical Networking
58K views • 9 years ago
NANOG
A two-hour NANOG tutorial by Richard Steenbergen aimed at network engineers, covering optical networking technologies. This is the updated 2017 edition of a recurring talk.
1:49:07I Shot You First: Networking the Gameplay of Halo: Reach
58K views • 8 years ago
GDC Festival of Gaming
Bungie's David Aldridge explains the networking programming behind Halo: Reach in a 2011 GDC session. It covers how gameplay stays in sync online, including forecasting and state reconciliation.
36:10CppCon 2019: Emery Berger “Mesh: Automatically Compacting Your C++ Application's Memory”
15K views • 7 years ago
CppCon
Emery Berger's CppCon 2019 talk introducing Mesh, a drop-in malloc replacement that compacts memory in unmodified C and C++ programs. It tackles fragmentation by merging pages without changing pointers.
43:13Erik Jansson - GPU driven Rendering with Mesh Shaders in Alan Wake 2
29K views • 2 years ago
Digital Dragons
A Remedy engineer explains how Alan Wake 2 moved to a GPU-driven rendering pipeline built on mesh shaders, culling and rendering meshlets for dense vegetation on PS5 and Xbox Series consoles.
40:04ONS 2015: Wednesday Keynote - Amin Vahdat
32K views • 11 years ago
Open Networking Summit
Google's Amin Vahdat gives the ONS 2015 keynote on Google's datacenter networking, including its custom hardware, software-defined networking and very high bisection bandwidth.
1:21:16A New Way to look at Networking
26K views • 14 years ago
GoogleTalksArchive
Van Jacobson's 2006 Google Tech Talk on rethinking networking around named content instead of host-to-host conversations. He recounts packet-networking history and lays out the content-centric networking idea that later became NDN.
42:26AWS re:Invent 2015 | (NET403) Another Day, Another Billion Packets
55K views • 11 years ago
Amazon Web Services
Eric Brandwine's AWS re:Invent 2015 session on how Amazon VPC networking works. It covers the problems the design solved, why traditional approaches do not scale, and the mechanisms used for customer isolation and VPC endpoints.
3:56The Epic Of Gilgamesh In Sumerian
15.2M views • 12 years ago
Peter Pringle
Peter Pringle sings the opening of the Epic of Gilgamesh in Sumerian, accompanied by a reconstructed ancient instrument. The description gives background on Sumer, cuneiform and how little is known about the language's pronunciation.
47:18OpenFlow @ Google - Urs Hoelzle, Google
47K views • 14 years ago
Open Networking Summit
Urs Hoelzle, Google's SVP of infrastructure, gives the 2012 Open Networking Summit keynote on how Google adopted OpenFlow and software-defined networking in its own networks. The slides are linked in the description.
59:388 Frames in 16ms: Rollback Networking in Mortal Kombat and Injustice 2
94K views • 7 years ago
GDC Festival of Gaming
A 2018 GDC talk by NetherRealm's Michael Stallone on the engine changes, optimizations and tooling needed to roll back and re-simulate up to 8 frames in 16 ms in Mortal Kombat and Injustice 2. It is a deep dive into deterministic rollback netcode.
44:38Joe Armstrong & Jeremy Ruston - Intertwingling the Tiddlywiki with Erlang | Code Mesh LDN 18
11K views • 7 years ago
Code Sync
Joe Armstrong, creator of Erlang, and Jeremy Ruston, creator of TiddlyWiki, discuss hypertext, Ted Nelson's idea of intertwingled knowledge, and a way to combine TiddlyWiki with Erlang. It is a Code Mesh LDN 2018 talk.
11:02Imaging at a trillion frames per second | Ramesh Raskar
3.2M views • 14 years ago
TED
Ramesh Raskar presents femto-photography, a technique that captures a trillion frames per second, fast enough to show light itself moving through a scene. He discusses possible uses such as cameras that see around corners or inside the body.
20:41Cuba's Underground Gaming Network
1.5M views • 8 years ago
Cloth Map
Cloth Map documents Havana's SNET, a community-built private network that Cubans created because internet prices were high. It is used for gaming and sharing.
1:33:27AWS re:Invent 2016: Tuesday Night Live with James Hamilton
133K views • 9 years ago
Amazon Web Services
James Hamilton's Tuesday Night Live keynote at AWS re:Invent 2016, touring AWS infrastructure at scale including networking, power and custom silicon. It also features NASA JPL's Tom Soderstrom.
43:23Edwin Brady - Idris 2: Type-driven development of Idris | Code Mesh LDN 18
20K views • 7 years ago
Code Sync
Edwin Brady presents Idris 2, a rewrite of the Idris dependently typed language, and shows type-driven development in practice. The demos show the compiler filling in whole functions from their types.
40:18"Compacting the Uncompactable" by Bobby Powers
29K views • 7 years ago
Strange Loop Conference
Bobby Powers presents Mesh, a drop-in malloc replacement that eliminates memory fragmentation in unmodified C/C++ programs by compacting memory. The talk covers how it works despite C's fixed object addresses, and its benefits for programs like Redis.
47:51AWS re:Invent 2014: AWS Innovation at Scale with James Hamilton (SPOT301)
70K views • 11 years ago
Amazon Web Services
James Hamilton, AWS VP and distinguished engineer, gives an insider view of the innovations behind the AWS cloud at re:Invent 2014. He covers custom hardware, networking, regions and availability zones, and infrastructure at scale.
34:42Jared Mauch - Getting Fiber To My Town (NLNOG Live! September 2020)
26K views • 6 years ago
NLNOG
Jared Mauch tells how he got fed up with poor internet options in rural Michigan and built his own fiber network to his town. The talk was given at NLNOG Live in September 2020.
10:15Using ground relays with Starlink
506K views • 6 years ago
Mark Handley
Mark Handley of UCL explains, with simulation visualizations, how early Starlink satellites without inter-satellite links could still give low-latency wide-area communication by hopping via ground relays. He shows it can beat fibre on many long paths.
1:19:06Netdev 0x16 - Keynote: It's Time to Replace TCP in the Datacenter
5K views • 3 years ago
netdevconf
John Ousterhout's Netdev 0x16 keynote arguing that nearly every aspect of TCP is wrong for the datacenter, from connections and streams to reliable delivery and congestion control. He presents the case for a replacement protocol.
1:07:22HandmadeCon 2015 - Pat Wyatt
33K views • 10 years ago
Molly Rocket
Pat Wyatt, a veteran game programmer who worked at Blizzard and ArenaNet, speaks at HandmadeCon 2015 in a conversation with Casey Muratori. He discusses network code and architecture in games he worked on, including mistakes on Diablo and the success of Guild Wars.
44:05FreeBSD optimizations used by Netflix serving at 800Gb/s - Drew Gallatin - EuroBSDcon 2022
28K views • 4 years ago
EuroBSDCon
Netflix engineer Drew Gallatin's EuroBSDcon 2022 talk quantifies the older FreeBSD optimizations that let Netflix serve web traffic at 800Gb/s, including TSO, LRO, VM page cache zones, asynchronous sendfile and unmapped mbufs.
1:12:47The benefits of deploying IPv6 only
9K views • 11 years ago
NANOG
A NANOG 64 panel with speakers from Comcast, APNIC, T-Mobile and Facebook on deploying IPv6-only networks, including performance data showing IPv6 outperforming NAT-ed IPv4.
20:25#112 LoRa / LoRaWAN De-Mystified / Tutorial
1.1M views • 9 years ago
Andreas Spiess
Andreas Spiess explains the basic principles of LoRa and LoRaWAN, their pros and cons, link budget and bandwidth. He shows his own gateway and client sending a message to The Things Network.
4:09:16Implementing (part of) a BitTorrent client in Rust
115K views • 3 years ago
Jon Gjengset
Jon Gjengset's roughly four-hour live stream implementing part of a BitTorrent client in Rust, following CodeCrafters' test-guided challenge. He builds from scratch and shows idiomatic error handling along the way.
28:09How does Starlink Satellite Internet Work?📡☄🖥
9.9M views • 4 years ago
Branch Education
Branch Education explains how Starlink works, from the ground dish and satellites to phased-array beam steering and data routing. Animations cover how a beam stays connected to a satellite moving at 27,000 km/h.
56:57IPv6 Summit 2014: Wells Fargo adopting IPv6
237 views • 11 years ago
Rocky Mountain IPv6 Taskforce
Wells Fargo engineers walk through the bank's four-year IPv6 journey at the North American IPv6 Summit 2014. They cover motivation, approach, achievements and observations.
47:42Serving Netflix Video at 400Gbps on FreeBSD by Drew Gallatin
9K views • 5 years ago
EuroBSDCon
Netflix engineer Drew Gallatin explains how Netflix serves TLS-encrypted video at 400Gb/s from a single FreeBSD server. He covers NUMA, kernel TLS, hardware TLS offload and the memory bandwidth and PCIe bottlenecks they hit.
1:46Silicon Valley - "It's Apple Maps bad"
214K views • 11 years ago
Damesh Kwanti
A short clip from HBO's Silicon Valley in which a focus group savages a product by calling it as bad as Apple Maps. It satirizes tech product launches.
1:10:00A Deep Dive into Nanite Virtualized Geometry
278K views • 5 years ago
SIGGRAPH Advances in Real-Time Rendering
Brian Karis's SIGGRAPH 2021 talk explains how Unreal Engine 5's Nanite virtualized geometry works. It covers mesh import, the data structures, streaming, decompression, culling, software and hardware rasterization, and shading.
1:16:55Joe Armstrong & Alan Kay - Joe Armstrong interviews Alan Kay
76K views • 9 years ago
Erlang Solutions
Joe Armstrong, creator of Erlang, interviews Alan Kay at Code Mesh. They discuss the meaning of object orientation, message passing, the META II paper, and the state of computer science.
48:36The Charming Genius of the Apollo Guidance Computer - Brian Troutwine
170K views • 11 years ago
Erlang Solutions
Brian Troutwine's Code Mesh 2015 talk on the Apollo Guidance Computer. It covers the AGC's design, core rope memory, its interrupt and software behavior, and the pioneering engineering effort behind it.
8:42Xerox Star User Interface (1982) 1 of 2
337K views • 17 years ago
VintageCG
A demonstration of the 1982 Xerox Star user interface, including its desktop, icons, documents, networking and printing. The uploader argues that Apple's later Lisa and Mac interfaces evolved from these ideas rather than copying them.
47:51Kirk McKusick - A Narrative History of BSD
17K views • 11 years ago
iX
Kirk McKusick gives a narrative history of the Berkeley Software Distributions at MeetBSD California. He covers how BSD originated and evolved, including the origin of the networking releases.
1:43:10Brian Kernighan: UNIX, C, AWK, AMPL, and Go Programming | Lex Fridman Podcast #109
766K views • 6 years ago
Lex Fridman
Lex Fridman interviews Brian Kernighan, co-author of The C Programming Language and co-creator of AWK and AMPL. They discuss Unix, C, Go and his memoir on the history of Unix.
8:01Xerox Star User Interface (1982) 2 of 2
57K views • 17 years ago
VintageCG
Second half of a demonstration of the 1982 Xerox Star user interface. It shows how the Star differed from the later Lisa and Mac interfaces, with strengths in networking and printing and little direct manipulation.
0:57Steve Jobs talks about what he saw and he missed at Xerox PARC
21K views • 8 years ago
Yoshiki Ohshima (大島芳樹)
A one-minute clip from the 1995 Steve Jobs interview in which he describes what he saw at Xerox PARC and what he missed. He says he grasped the graphical interface but not the networking and object-oriented parts.