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How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica13:03

How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica

1.2M views • 7 years ago
Ars Technica
Westwood Studios co-founder Louis Castle talks about how pathfinding was solved in Command & Conquer: Tiberian Sun, in an Ars Technica War Stories episode. It also touches on other challenges in Westwood's RTS games.
My Squirrel Recording is in a MOVIE! 📽 DUNE: Mark Mangini, Oscar Winning Sound Designer12:13

My Squirrel Recording is in a MOVIE! 📽 DUNE: Mark Mangini, Oscar Winning Sound Designer

60K views • 5 years ago
Dani Connor Wild
Wildlife videographer Dani Connor Wild talks with Oscar-winning sound designer Mark Mangini about how her red squirrel recording became the desert mouse sound in Dune.
Topic match · Filmmaking & video production
The Best (and Worst) Ways to Shuffle Cards - Numberphile9:22

The Best (and Worst) Ways to Shuffle Cards - Numberphile

2.3M views • 11 years ago
Numberphile
Persi Diaconis explains on Numberphile the mathematics of card shuffling, including why seven riffle shuffles are needed to randomize a deck and how different shuffles compare.
Topic match · Probability & game theory
Jaron Lanier interview on how social media ruins your life21:01

Jaron Lanier interview on how social media ruins your life

4M views • 8 years ago
Channel 4 News
A Channel 4 News interview with technologist Jaron Lanier, who argues that social media damages people's lives. He discusses how Facebook, YouTube and Google use algorithms and data collection to shape what users see.
Where GREP Came From - Computerphile10:07

Where GREP Came From - Computerphile

1.3M views • 8 years ago
Computerphile
Brian Kernighan explains how grep came to be, written overnight by Ken Thompson, and how it got its name from the ed command g/re/p. He also covers the lineage from QED to ed that led to it.