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24:0312 Principles of Animation (Official Full Series)
16.1M views • 9 years ago
AlanBeckerTutorials
Alan Becker's short series on the 12 principles of animation, covering squash and stretch, anticipation, staging, timing, arcs, appeal and the rest. Each principle gets a brief animated illustration.
7:19How I Animated This Video
6.2M views • 5 years ago
Joel Haver
Animator Joel Haver explains how he makes his short films using rotoscoping and the EbSynth tool, along with the software he uses. The method is a labor-intensive, frame-by-frame process.
1:23:16Learn Low Poly Modeling in Blender 2.9 / 2.8
2.1M views • 6 years ago
Imphenzia
Imphenzia's 83-minute tutorial covers the low poly modeling techniques he learned over five years of Blender use, with timestamps from navigation and extrusion onward. It uses Blender 2.83 with default keys.
Topic match · Animation & visual effects
9:51Wild Tricks for Greenscreen in Blender
2.3M views • 6 years ago
IanHubert
Ian Hubert shows quick, unconventional tricks for greenscreen compositing in Blender, as a follow-up to his motion tracking video.
Topic match · Animation & visual effects
7:58Blender Motion Tracking - Room Transformation!
2.2M views • 6 years ago
IanHubert
Ian Hubert shows how to use Blender's motion tracking to turn ordinary footage of a room into a stylized digital environment for an indie film. It is a quick, practical walkthrough in his loose, lazy-tutorial style.
Topic match · Animation & visual effects
16:43Blender 3.0 Beginner Tutorial - Part 1
9.3M views • 4 years ago
Blender Guru
Blender Guru's beginner tutorial series, in which you model, light, texture and render a donut while learning Blender's core features. This is Part 1 of the Blender 3.0 version.
Topic match · Animation & visual effects
5:43:06LIVE Coding "Happy Jumping"
106K views • 7 years ago
Inigo Quilez
Inigo Quilez live-codes the "Happy Jumping" animated scene in a Shadertoy GLSL shader over about six hours. He builds the raymarched character step by step, explaining the math and procedural techniques, with checkpoints linked for each stage.
2:53Amiga Hardware Programming 1 - Use the Assembler and wait for left click
90K views • 13 years ago
ScoopexUs
The first video in Photon of Scoopex's Amiga hardware programming series. It shows how to set up an assembler and write a minimal 68000 program that waits for a left mouse click.
1:13:51Handmade Hero Day 001 - Setting Up the Windows Build
465K views • 11 years ago
Molly Rocket
Day 1 of Casey Muratori's Handmade Hero, a live-coded game built from scratch in C on Windows. It reviews C on Windows, sets up a minimal build system and WinMain entry point, and shows a first MessageBox.
3:07How To Draw Mushrooms On An Oscilloscope With Sound
2.4M views • 12 years ago
Jellybean Fenderson
Jerobeam Fenderson shows how to draw a mushroom on an oscilloscope in XY mode using stereo audio, then animates it by modulating with a larger wave. Pd and Max4Live patches are provided.
1:44:18Browser hacking: Let's make "Cookie Clicker" playable in Ladybird!
15K views • 4 years ago
Andreas Kling
In a long live-coding session, Andreas Kling works on making the Cookie Clicker game playable in the Ladybird browser from SerenityOS. He tracks down bugs in the browser engine and fixes them.
38:18Glass engineering - designing and making photochromic glass
517K views • 8 years ago
Applied Science
Ben Krasnow of Applied Science shows how to make small batches of specialty glass with minimal equipment, including designing and making photochromic glass. He covers ingredients, melting and the challenges involved.
11:00Wim Hof Method Guided Breathing for Beginners (3 Rounds Slow Pace)
26.9M views • 6 years ago
Wim Hof
A guided Wim Hof breathing session of three rounds at a slow pace, building from a 30 second to a 90 second breath hold. An on-screen bubble animation helps you keep the rhythm.
38:06A simple guide to electronic components.
8.5M views • 10 years ago
bigclivedotcom
Big Clive gives a 38-minute beginner's guide to identifying common electronic components and what they do. He keeps the maths minimal and aims to fill gaps for people just starting out.
24:23World's worst video card? The exciting conclusion
3.2M views • 7 years ago
Ben Eater
Ben Eater finishes building a minimal VGA video card from logic circuits. He explains analog RGB signals, stores an image in an EEPROM and builds a simple digital-to-analog converter to display it.