physics
No strong matches for “physics”. Here are the closest videos.
1:28:31Telescope Building with John Dobson
1.7M views • 11 years ago
Dobson Astro-Initiatives
A roughly 90-minute film of John Dobson building a Dobsonian telescope step by step, including hand-grinding the mirror.
Topic match · Cosmology & astrophysics
19:37Making YBCO superconductor
642K views • 8 years ago
Applied Science
Ben Krasnow of Applied Science shows how to make and test YBCO high-temperature superconductor with a kiln and eBay chemicals. He demonstrates flux pinning and shows a close-up of the crystal structure.
Topic match · Everyday physics & science demos
13:14How to Make/Build a Lifter or Ionocraft
851K views • 14 years ago
RimstarOrg
A step-by-step guide to building a lifter, a small triangular ionocraft made from balsa wood, aluminum foil and thin wire, powered by a high-voltage supply. It also shows high-voltage safety practices.
Topic match · Everyday physics & science demos
52:56World's Second Best Speakers!
2.5M views • 7 years ago
Tech Ingredients
Tech Ingredients builds a pair of large Voigt speakers and explains ported, transmission line and horn designs. It tests them in an anechoic chamber and uses constrained layer damping for the enclosure.
Topic match · Everyday physics & science demos
18:50Creating a Doom-style 3D engine in C
991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
Topic match · Computer graphics & rendering
1:11:59Intro to C on Windows - Day 1
370K views • 11 years ago
Molly Rocket
Day 1 of Handmade Hero's introduction to C on Windows, covering setting up Visual Studio, creating a Win32 project, the WinMain entry point and writing a first function. It is the starting point for Casey Muratori's from-scratch game series.
Topic match · Game programming & engines
1:13:51Handmade Hero Day 001 - Setting Up the Windows Build
465K views • 11 years ago
Molly Rocket
Day 1 of Casey Muratori's Handmade Hero, a live-coded game built from scratch in C on Windows. It reviews C on Windows, sets up a minimal build system and WinMain entry point, and shows a first MessageBox.
Topic match · Game programming & engines
24:02Learn to Paint with Mathematics
191K views • 12 years ago
Inigo Quilez
Inigo Quilez live-codes a painting using only mathematics in a shader, building it up step by step. The linked Shadertoy source shows the result.
Topic match · Computer graphics & rendering
15:00I wrote a Raytracer for DOS, 16 VGA colors
905K views • 15 years ago
Bisqwit
Bisqwit writes a raytracer from scratch in C++ for DOS, rendering in the 16-color VGA palette at 640x480. The video also covers color quantization and ordered dithering.
Topic match · Computer graphics & rendering
5:43:06LIVE Coding "Happy Jumping"
106K views • 7 years ago
Inigo Quilez
Inigo Quilez live-codes the "Happy Jumping" animated scene in a Shadertoy GLSL shader over about six hours. He builds the raymarched character step by step, explaining the math and procedural techniques, with checkpoints linked for each stage.
Topic match · Computer graphics & rendering
1:43:46Handmade Hero Day 021 - Loading Game Code Dynamically
83K views • 11 years ago
Molly Rocket
Day 21 of Casey Muratori's Handmade Hero, which covers loading game code dynamically from a DLL on Windows. He builds hot reloading of C game code from scratch in about an hour and a half.
Topic match · Game programming & engines
10:14Making a heart with Maths
112K views • 9 years ago
Inigo Quilez
Inigo Quilez shows step by step how to build a simple heart shape from mathematics and shaders, with code on Shadertoy. It is an introduction to procedural graphics and signed distance functions.
Topic match · Computer graphics & rendering
15:39ShaderToy LiveCoding - The Drive Home - 1. Basic Setup
28K views • 9 years ago
The Art of Code
The first part of a ShaderToy live-coding series that lays the groundwork for The Drive Home, a rainy night-traffic shader. It covers basic setup and builds toward rain and bokeh effects.
Topic match · Computer graphics & rendering