player behavior
11:09RSA ANIMATE: The Truth About Dishonesty
1.4M views • 14 years ago
Royal Society of Arts
An RSA Animate adaptation of a Dan Ariely lecture on dishonesty. It explores when ordinary people lie or cheat and how they rationalize small acts of dishonesty.
4:30Traffic Has a Perfect Solution. Humans Are the Problem.
44.6M views • 10 years ago
CGP Grey
CGP Grey explains how traffic jams come from human driving behavior such as tailgating and reaction delays, and how leaving gaps and smoothing speed would reduce congestion. It also touches on self-driving cars.
15:28The Braitenberg Vehicles
65K views • 10 years ago
Brian Douglas
Brian Douglas introduces Braitenberg vehicles, simple robots whose sensors are wired directly to motors yet show surprisingly lifelike behavior. He draws on Valentino Braitenberg's book Vehicles.
14:49The Bizarre Behavior of Rotating Bodies
14M views • 7 years ago
Veritasium
Veritasium explains the Dzhanibekov effect, also called the tennis racket theorem, where a spinning object flips unexpectedly about its intermediate axis. The video gives an intuitive account of the underlying rotational dynamics, drawing on Terry Tao's explanation and the original papers.
6:23How We Should Vote (Range Voting)
43K views • 10 years ago
Undefined Behavior
A six-minute explainer from Undefined Behavior on range (score) voting. It follows an earlier video on Arrow's Theorem and shows how range voting seems to satisfy the criteria Arrow's Theorem says no ranked system can.
2:44Two Monkeys Were Paid Unequally: Excerpt from Frans de Waal's TED Talk
25.4M views • 13 years ago
TED Blog Video
A short excerpt from Frans de Waal's TED talk showing a capuchin monkey fairness experiment in which two monkeys are paid unequally, one with cucumber and one with grapes. The shortchanged monkey reacts angrily.
6:02OpenAI Plays Hide and Seek…and Breaks The Game! 🤖
11M views • 7 years ago
Two Minute Papers
Two Minute Papers covers OpenAI's multi-agent hide-and-seek experiment, in which agents learned emergent tool use and found ways to break the game's rules. It summarizes the 'Emergent Tool Use from Multi-Agent Interaction' paper.
13:04VACNET Anti-cheat
574K views • 8 years ago
3kliksphilip
3kliksphilip summarizes Valve's GDC talk on VACNet, a deep-learning system that flags CS:GO cheaters and feeds the Overwatch review queue. It covers Trust Factor, VAC, and how the data is collected and analyzed.
4:10'Zombie' Parasite Cordyceps Fungus Takes Over Insects Through Mind Control | National Geographic
6M views • 7 years ago
National Geographic
National Geographic footage showing the cordyceps fungus infecting ants and other insects and steering their behavior so it can reproduce.
11:09The Wrong Way to Set Speed Limits [ST06]
2.1M views • 5 years ago
Not Just Bikes
Not Just Bikes explains how North American speed limits are set and why posted limits matter far less than street design. It argues that drivers follow the road's cues, so safe speeds have to be built into the street.
7:39Propaganda Games: Sesame Credit - The True Danger of Gamification - Extra Credits
2M views • 10 years ago
Extra Credits
An Extra Credits episode on China's Sesame Credit, which gamifies obedient citizenship through a social score. It covers how the system rewards conformity and pressures people through their friends' behavior.
7:02Traffic Waves
1M views • 18 years ago
wbeaty
A short video from the trafficwaves.org site showing how traffic jams and standing waves form, including the fight between cheaters and blockers at an exit-lane backup. It also touches on how individual driving behavior affects the flow.
7:41Is This What Quantum Mechanics Looks Like?
6.2M views • 10 years ago
Veritasium
Veritasium shows silicone oil droplets bouncing on a vibrating bath, a physical analogue of pilot wave theory that reproduces quantum-like behavior such as double-slit patterns.
4:34How Wolves Change Rivers
46.2M views • 12 years ago
Sustainable Human
George Monbiot narrates how reintroducing wolves to Yellowstone after about 70 years set off a trophic cascade. The wolves changed deer behavior, vegetation recovered, and rivers changed course.
6:47Starlink revisions, Nov 2018
173K views • 7 years ago
Mark Handley
Mark Handley of UCL looks at how SpaceX's November 2018 revisions to the Starlink constellation affect network behavior. The video visualizes the orbits and routing and estimates latencies, building on his earlier video and research paper.
40:45Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing
915K views • 5 years ago
Digital Foundry
Digital Foundry's Alex Battaglia analyzes Metro Exodus Enhanced Edition, the first AAA game built around ray tracing. It covers the new global illumination, emissive lighting, DLSS and performance on AMD and Nvidia hardware.
16:58Reynolds Number - Numberphile
560K views • 7 years ago
Numberphile
Numberphile with Tom Crawford of Oxford explains the Reynolds number, the second of three videos on Navier-Stokes and fluid flow, with demonstrations of laminar versus turbulent behavior.
23:04The Computer-free Automation of a Jukebox (Electromechanics)
1.3M views • 6 years ago
Technology Connections
Technology Connections takes apart a 1970 Wurlitzer 3400 jukebox to show how electromechanical relays and switches automated its behavior without a computer.
13:56Understanding the Russian mindset
994K views • 12 years ago
CaspianReport
CaspianReport explainer arguing that Russia's geography, especially its vast size and indefensible Moscow core, shapes its political behavior. It frames Russian security thinking through the lens of geographic determinism.
10:37The Bayesian Trap
4.5M views • 9 years ago
Veritasium
Veritasium explains Bayes' theorem with examples and introduces the 'Bayesian trap', where repeated events get mistaken for inevitable ones. It discusses how priors shape our expectations and behavior.
20:22Boeing 737 Stall Escape manoeuvre, why MAX needs MCAS!!
1.2M views • 7 years ago
Mentour Pilot
Mentour Pilot, a 737 instructor, explains the approach-to-stall and escape manoeuvre and why the 737 MAX needs MCAS while the 737NG did not. He covers the jackscrew and pitch behavior in terms a general viewer can follow.
19:29Glitch Tokens - Computerphile
353K views • 3 years ago
Computerphile
Rob Miles explains "glitch" tokens, odd strings in large language model vocabularies that make the model produce gibberish. He covers how they likely arise from tokenizer training data, such as Reddit usernames, that never appeared in the model's own training.
28:43Why build an entire computer on breadboards?
3.4M views • 6 years ago
Ben Eater
Ben Eater explains why he builds computers on breadboards, including testing their signal behavior on an oscilloscope. It is a companion to his 6502 breadboard computer series.
6:58The Skinner Box - How Games Condition People to Play More - Extra Credits
1.2M views • 14 years ago
Extra Credits
An Extra Credits episode on how games use Skinner box operant conditioning and reward schedules to keep players playing and spending. It argues for more immersive design mechanics than simple reward loops.
11:55Super Mario World Credits Warp Explained
638K views • 11 years ago
Frieze
A speedrunner-made explanation of the Super Mario World credits warp, an arbitrary code execution glitch that jumps the game straight to the ending. It simplifies the underlying assembly and memory behavior with animations so non-experts can follow.
22:22Some light quantum mechanics (with minutephysics)
2.2M views • 9 years ago
3Blue1Brown
3Blue1Brown, in collaboration with minutephysics, introduces the math of superposition and quantum states using polarized light. It builds up the quantum behavior of photons as a simple counting and probability problem.
55:02GradIEEEnt half decent: The hidden power of imprecise lines
391K views • 3 years ago
suckerpinch
Tom 7 (suckerpinch) delivers a long, comedic digression on gradient descent and floating-point imprecision. He shows how rounding behavior can supply the nonlinearity needed to build a neural network.
7:40The Original Double Slit Experiment
10.2M views • 13 years ago
Veritasium
Veritasium revisits Thomas Young's original double slit experiment with light, showing how interference supports the wave nature of light. It uses a pond-wave demonstration to explain the pattern.
5:43Design Club - Super Mario Bros: Level 1-1 - How Super Mario Mastered Level Design
1.2M views • 12 years ago
Extra History
A Design Club episode that analyzes how Super Mario Bros. level 1-1 teaches players to play through level design alone, without text tutorials.
9:34New NES Tetris Technique: Faster Than Hypertapping!
5.1M views • 5 years ago
aGameScout
aGameScout explains rolling, the third major NES Tetris playstyle, in which players tap the back of the controller to move pieces faster than hypertapping. It covers how the technique works and where it comes from.
8:44MMO Economies - Hyperinflation, Reserve Currencies & You! - Extra Credits
1.5M views • 9 years ago
Extra Credits
An Extra Credits episode on how MMO economies get overrun by inflation when players can mint unlimited gold by killing monsters. It covers approaches borrowed from real-world economics, such as anchoring or pegging currency, as alternatives to simple gold sinks.
5:13DR. QUANTUM - DOUBLE SLIT EXPERIMENT
1.6M views • 15 years ago
Angel Art
A short animated lesson, featuring Dr. Quantum, on the double slit experiment and how observing electrons seems to change their behavior.
8:58Double Pendulums are Chaoticn't
4.3M views • 1 year ago
2swap
A short explainer from 2swap on the chaotic behavior of double pendulums. It examines how predictable the system is for some starting conditions and whether closed-form solutions exist.