postmortem
1:05:45Classic Game Postmortem - Another World
25K views • 7 years ago
GDC Festival of Gaming
Eric Chahi's GDC 2011 postmortem of Another World (Out of This World), describing how he built the game. He shows his polygon art approach, rotoscoping and animation tools.
57:43Classic Game Postmortem: Alone in the Dark
27K views • 8 years ago
GDC Festival of Gaming
Frederick Raynal gives a GDC postmortem of Alone in the Dark, the game that helped create the survival horror genre. He covers how the team built it and shows some of the old tools used.
1:00:34Pitfall: A Classic Game Postmortem
63K views • 10 years ago
GDC Festival of Gaming
David Crane's 2011 GDC postmortem of Pitfall, the classic Atari 2600 game. He explains how he created the game under the severe hardware limits of the console.
1:00:12Pitfall Classic Postmortem With David Crane Panel at GDC 2011 (Atari 2600)
76K views • 15 years ago
GameSpot
David Crane, designer of Pitfall for the Atari 2600, gives a GDC 2011 postmortem on the game's design challenges. He covers how he fit a large world into the console's tiny memory. The session ends with Q&A.
1:17:43Diablo: Original Game Development
12K views • 9 years ago
jon d
David Brevik's GDC 2016 post-mortem of the original Diablo, covering how it evolved from a turn-based claymation DOS game into the genre-defining action RPG. It includes development anecdotes and lessons learned.
Topic match · Game design
27:21dotScale 2014 - Robert Kennedy - Life in the Trenches of healthcare.gov
13K views • 12 years ago
dotconferences
A dotScale 2014 talk by Robert Kennedy, a former healthcare.gov SRE who later worked at Google, about the engineering effort to rescue the troubled site. It explains the technical and organizational problems behind the failed launch.
Topic match · Cloud, DevOps & reliability
19:10Velocity NY 2013: Richard Cook, "Resilience In Complex Adaptive Systems"
47K views • 13 years ago
O'Reilly
Richard Cook's short Velocity 2013 talk on resilience in complex adaptive systems, arguing systems operate near the edge of failure and that the surprise is how rarely they fail. He presents a model of how pressures push systems toward failure boundaries.
Topic match · Cloud, DevOps & reliability
46:37Zebras All the Way Down - Bryan Cantrill, Uptime 2017
49K views • 9 years ago
Code & Supply
Bryan Cantrill's Uptime 2017 talk on the engineering challenges of the stateful data path, including storage, firmware and hardware bugs. It uses the 'zebras vs. horses' diagnostic heuristic to explain why rare failures keep appearing.
Topic match · Cloud, DevOps & reliability
1:26:02Stanford Seminar - The Soul of a New Machine: Rethinking the Computer
76K views • 6 years ago
Stanford Online
Bryan Cantrill of Oxide Computer Company gives a Stanford EE380 talk on rethinking the server. He argues that hyperscaler-style rack-scale machines with open firmware, RISC-V and Rust should be available to everyone, not just the giants.
Topic match · Cloud, DevOps & reliability
1:31:05Bryan Cantrill from Joyent on Manta: internet-facing object storage facility that features compute
25K views • 12 years ago
AI Council
Bryan Cantrill of Joyent presents Manta, an internet-facing object store that lets you run compute directly on the data. The talk is peppered with ZFS history and Cantrill's trademark commentary on the industry.
Topic match · Cloud, DevOps & reliability
38:53ElixirConf 2018 - Docker and OTP Friends or Foes - Daniel Azuma
16K views • 8 years ago
ElixirConf
Daniel Azuma's ElixirConf 2018 talk on whether Docker and OTP conflict. He shows they can coexist and uses Horde and DeltaCrdt, with a live tank-game demo, to keep state alive across container kills.
Topic match · Cloud, DevOps & reliability
52:472 1 1 Jason Scott Rescuing The Prince of Persia from the sands of time
25K views • 14 years ago
Adrian Crenshaw
Jason Scott's DerbyCon 2012 talk on rescuing the Prince of Persia source code from old floppy disks, working with the game's author Jordan Mechner. It is a story of digital archaeology and recovering data from ancient media.
Topic match · Game history & retro gaming
1:18:03Dtrace Review
19K views • 14 years ago
GoogleTalksArchive
Bryan Cantrill's 2007 Google Tech Talk on DTrace, showing how dynamic tracing improves debugging of both development and live production systems. It includes a vivid war story about tracking down a problem on a Sun Ray server.
Topic match · Cloud, DevOps & reliability
23:00Golang UK Conf. 2016 - Liz Rice - What is a container, really? Let's write one in Go from scratch
33K views • 10 years ago
GopherCon UK
Liz Rice builds a container from scratch in about 100 lines of Go, showing that a container is not a lightweight VM but a set of Linux kernel features and flags.
Topic match · Cloud, DevOps & reliability
28:21Velocity 2012: Richard Cook, "How Complex Systems Fail"
60K views • 14 years ago
O'Reilly
Dr. Richard Cook, a physician and patient safety researcher, presents his ideas on how complex systems fail, at Velocity 2012. He argues for designing for resiliency rather than trying to exhaustively handle every failure mode.
Topic match · Cloud, DevOps & reliability
42:20"Stop Rate Limiting! Capacity Management Done Right" by Jon Moore
41K views • 9 years ago
Strange Loop Conference
Jon Moore's Strange Loop 2017 talk argues that rate limiting is the wrong tool for protecting services from noisy clients. He proposes concurrency-based capacity management and quotas instead.
Topic match · Cloud, DevOps & reliability
9:50Alpha Centauri Quotes: Intro and Tech's 0-24
56K views • 18 years ago
uvwar
Audio clips of the intro and technology quotes from the 1999 strategy game Sid Meier's Alpha Centauri, in male and female voices, covering techs 0 through 24.
Topic match · Game history & retro gaming
42:26AWS re:Invent 2015 | (NET403) Another Day, Another Billion Packets
55K views • 11 years ago
Amazon Web Services
Eric Brandwine's AWS re:Invent 2015 session on how Amazon VPC networking works. It covers the problems the design solved, why traditional approaches do not scale, and the mechanisms used for customer isolation and VPC endpoints.
Topic match · Cloud, DevOps & reliability
1:07:26Procedurally Crafting Manhattan for Marvel's Spider-Man
89K views • 7 years ago
GDC Festival of Gaming
GDC 2019 session where Insomniac's David Santiago describes the procedural systems used to build Manhattan for Marvel's Spider-Man. It covers the open-world pipeline and how each system was designed to support iteration and dependencies.
Topic match · Game design
59:34PRACTICE 2018: Joseph White
21K views • 8 years ago
NYU Game Center
Joseph White, creator of PICO-8, retraces the design of the fantasy console and how tools can shape and guide creative work. He discusses cozy, constrained design spaces and the influence of user-made cartridges.
Topic match · Game design
1:00:29Playing to Lose: AI and "Civilization" (Soren Johnson)
67K views • 16 years ago
Google TechTalks
Soren Johnson, a lead designer and AI programmer on Civilization games, discusses game AI design, including whether AI should cheat, behave like a human or be fun rather than strong. He uses the Civilization series as a case study.
Topic match · Game design
52:54Old Geeks Yell At Cloud (with Andrew Clay Shafer & Bryan Cantrill)
16K views • 9 years ago
Arrested DevOps
A podcast episode of Arrested DevOps with Andrew Clay Shafer and Bryan Cantrill, featuring Cantrill's rant on integrity in companies and technology.
Topic match · Cloud, DevOps & reliability
41:12Run containers on bare metal already!
40K views • 10 years ago
Bryan Cantrill
Bryan Cantrill's Velocity NYC 2015 talk argues for running containers directly on bare metal rather than layering them on virtual machines. He covers the history of containers and how SmartOS runs Linux workloads via syscall emulation.
Topic match · Cloud, DevOps & reliability
46:23High Volume, Bandwidth Heavy Infrastructure On The Cheap - Kyle Drake
1K views • 9 years ago
PDX Node
Kyle Drake of Neocities explains the bandwidth pricing pitfalls of the big cloud providers. He describes how to run high-volume, bandwidth-heavy infrastructure far more cheaply, including through co-location.
Topic match · Cloud, DevOps & reliability
34:42Jared Mauch - Getting Fiber To My Town (NLNOG Live! September 2020)
26K views • 6 years ago
NLNOG
Jared Mauch tells how he got fed up with poor internet options in rural Michigan and built his own fiber network to his town. The talk was given at NLNOG Live in September 2020.
Topic match · Cloud, DevOps & reliability
14:32Orbital Data Centers Yes or No
18K views • 1 year ago
Eager Space
Eager Space examines the practicality of putting data centers in orbit, walking through three scenarios with cost calculations and the launch cost reductions that would be required.
Topic match · Cloud, DevOps & reliability
24:09A walk through of installing Synapse+Riot+Jitsi from scratch on Debian
61K views • 6 years ago
Matrixdotorg
A walkthrough of installing Synapse, Riot and Jitsi from scratch on Debian to run your own Matrix communication service. The description warns it is now quite outdated and links to updated material.
Topic match · Cloud, DevOps & reliability
28:14Mikey Dickerson Velocity NY 2014 Keynote: "One Year After healthcare.gov..."
19K views • 12 years ago
O'Reilly
Mikey Dickerson's keynote at Velocity NY 2014, one year after the healthcare.gov launch failure. He recounts how a small team rescued the site and what the episode showed about government IT contracting.
Topic match · Cloud, DevOps & reliability
54:14Rick Reed - WhatsApp: Half a billion unsuspecting FreeBSD users
31K views • 11 years ago
iX
Rick Reed of WhatsApp speaks at MeetBSD about running a messaging service on FreeBSD and Erlang at huge scale. He covers the stack, tuning and the challenges of millions of connections per host.
Topic match · Cloud, DevOps & reliability
1:44:56illumos day 2014: The Dream is Alive! Running Linux containers on an illumos kernel
15K views • 12 years ago
illumos
Bryan Cantrill's illumos Day 2014 talk on running Linux containers on an illumos kernel via LX-branded zones. He covers emulating Linux syscalls on SmartOS and compares Linux and Solaris-derived systems.
Topic match · Cloud, DevOps & reliability
2:28iMUSE Demonstration 2 - Seamless Transitions
37K views • 16 years ago
Peter Silk (KestrelPi)
A two-minute demonstration of LucasArts' iMUSE adaptive music system in Monkey Island 2. It shows music layers and transitions changing seamlessly as the player moves.
Topic match · Game history & retro gaming
47:51AWS re:Invent 2014: AWS Innovation at Scale with James Hamilton (SPOT301)
70K views • 11 years ago
Amazon Web Services
James Hamilton, AWS VP and distinguished engineer, gives an insider view of the innovations behind the AWS cloud at re:Invent 2014. He covers custom hardware, networking, regions and availability zones, and infrastructure at scale.
Topic match · Cloud, DevOps & reliability
8:59Zarch (1987) Gameplay for BBC Acorn Archimedes High Quality
40K views • 13 years ago
Phoenix Risen
Gameplay footage of Zarch, the 1987 3D Defender-like game by David Braben for the Acorn Archimedes. It shows the 256-colour 3D landscape where you stop landers spreading a virus.
Topic match · Game history & retro gaming
36:27ChatOps at GitHub - Jesse Newland
32K views • 13 years ago
Rubyfuza
Jesse Newland describes how GitHub uses Hubot, its chat bot, to run operations such as deployment, monitoring, graphing and provisioning from chat rooms. He explains how this improves shared awareness and remote work culture.
Topic match · Cloud, DevOps & reliability
59:13AWS re:Invent 2018: [REPEAT 1] A Serverless Journey: AWS Lambda Under the Hood (SRV409-R1)
72K views • 7 years ago
Amazon Web Services
An AWS re:Invent 2018 session in which Holly Mesrobian and Marc Brooker explain how AWS Lambda is built, including its sandboxing, isolation and scaling architecture. It covers what happens under the hood when serverless code runs.
Topic match · Cloud, DevOps & reliability
9:35Hetzner shows Special AM5 Board with 90° Rotated Socket
44K views • 3 years ago
der8auer EN
Der8auer tours Hetzner's test lab and shows a custom AM5 server motherboard with the CPU socket rotated 90 degrees, built for rack airflow in their AX52 servers.
Topic match · Cloud, DevOps & reliability
38:50Container Hacks and Fun Images
40K views • 8 years ago
Jessie Frazelle
Jessie Frazelle's DockerCon SF 2015 talk on running Docker containers for desktop applications, with fun container hacks and images. It shows how far containers can be pushed beyond servers.
Topic match · Cloud, DevOps & reliability
1:00:21CppCon 2019: Matt Godbolt “Compiler Explorer: Behind The Scenes”
29K views • 7 years ago
CppCon
Matt Godbolt tells the story of Compiler Explorer, from a hacky basement server to a cloud-scaled service handling tens of thousands of daily requests. He also shows its features and how it is built.
Topic match · Cloud, DevOps & reliability
55:44AWS re:Invent 2018: How AWS Minimizes the Blast Radius of Failures (ARC338)
37K views • 7 years ago
Amazon Web Services
An AWS re:Invent 2018 talk on how AWS limits the blast radius of failures. It covers design techniques such as cell-based architecture and shuffle sharding.
Topic match · Cloud, DevOps & reliability
1:22:13HandmadeCon 2016 - History of Software Texture Mapping in Games
15K views • 9 years ago
Molly Rocket
A HandmadeCon 2016 panel where Chris Hecker, John Miles, Sean Barrett and Chris Green give an oral history of software texture mapping in 90s games.
Topic match · Game history & retro gaming