programming
9:59Intentional Programming demo (Part 1) - Editor
14K views • 20 years ago
dftube
A roughly ten-minute demo of Microsoft's Intentional Programming research system, showing its editor and an unusual way of working with code. It is the first of two clips cut from a longer video.
10:01Intentional Programming demo (Part 2) - Compiler
4K views • 20 years ago
dftube
Part 2 of an old Microsoft Research demo of Intentional Programming, showing the compiler side of a system that stores programs as abstract structure rather than text. The uploader says the companion editor clip is clearer.
7:48Conway's Game Of Life in APL
236K views • 17 years ago
Dyalog
A short Dyalog demonstration building Conway's Game of Life in a single line of APL, step by step. It shows how array operations replace loops.
Topic match · Programming language design
2:05Alan Kay Demos GRaIL
30K views • 17 years ago
Vincent Gable
Alan Kay demonstrates GRaIL, a graphical input language system from around 1968 in which hand-drawn strokes become boxes, connections and dataflow-style programs.
9:58Erlang: The Movie
159K views • 19 years ago
dawsdesign
A short film about the Erlang language, showing telecom systems built from lightweight processes and demonstrating hot code swapping. It is an edited version of the original Ericsson video.
Topic match · Functional programming
3:02Cave game tech test
10.5M views • 17 years ago
Nizzotch
An early 2009 tech test by Notch of an Infiniminer-style cave game running about 700 fps on a 256x256x64 tile map. It is the prototype that grew into Minecraft.
Topic match · Game programming & engines
2:48TI DOOM
199K views • 18 years ago
TPMFofMFF
A short video of someone playing Doom on a TI-83+ graphing calculator, with a link to the version used.
Topic match · Demoscene & retrocomputing
3:36Elevated by RGBA and TBC
974K views • 17 years ago
BUTTONTANG
Elevated is a 4 kilobyte PC demo by RGBA and TBC from Breakpoint 2009. It fly-throughs a realistic procedurally generated landscape with synthesized music and post-processing, all from a tiny executable.
Topic match · Demoscene & retrocomputing
7:16.kkrieger - The FPS Game in 96KB (Full Gameplay)
528K views • 16 years ago
Daniel Hands
Full gameplay of .kkrieger, a first-person shooter by Farbrausch that fits into a 96KB executable by generating its textures, models and sounds procedurally.
Topic match · Demoscene & retrocomputing
7:15Farbrausch - fr-041: debris. [HD]
229K views • 17 years ago
kb
Debris by Farbrausch, the winner of the Breakpoint 2007 demo competition. All of its 3D visuals, textures and music come from a single 177 KB executable.
Topic match · Demoscene & retrocomputing
4:14Chaos Theory - Awesome 64k Intro! [720p HD]
583K views • 17 years ago
Lounger
Chaos Theory is a 64k demoscene intro by Conspiracy and CNS that took second place at Assembly 2006, generating its graphics and music from a tiny executable.
Topic match · Demoscene & retrocomputing
1:11Infinite Mario AI - Long Level
1.3M views • 17 years ago
Robin Baumgarten
A bot built by Robin Baumgarten plays Infinite Mario using A* path-finding, shown as a red planned path that updates as new obstacles appear. It won the Mario AI competitions and uses only on-screen information.
Topic match · Algorithms & data structures
3:24Robotic Liberation by PWP (VIC-20)
139K views • 20 years ago
Ville-Matias Heikkilä (viznut)
Robotic Liberation by PWP is a music video demo performed entirely by an unexpanded Commodore VIC-20 and a 1541 disk drive, using only a few kilobytes of RAM and a 16 KB disk. It uses demoscene effects to tell a story.
Topic match · Demoscene & retrocomputing
0:54Amiga Boing Ball
171K views • 18 years ago
amigang
The original Amiga Boing Ball demo, written at the Winter CES in January 1984 to show off the Amiga's hardware, with a bouncing, spinning checkered ball running while the system multitasked. It became the Amiga's unofficial emblem.
Topic match · Demoscene & retrocomputing
4:06Dark Castle (1986) - Original Macintosh Version!
194K views • 19 years ago
Classic Mac Gaming
Gameplay footage of the original 1986 Macintosh version of Dark Castle by Silicon Beach Software. The uploader argues the original is a great game that was tarnished by inferior ports.
Topic match · Demoscene & retrocomputing
0:43puls (256 bytes)
36K views • 17 years ago
JanRrrolaKadlec
A 256-byte MS-DOS intro that renders a raymarched, procedural 3D animation. It won the 256-byte competition at Riverwash 2009 and the scene.org award for best technical achievement that year, and the author published commented x86 assembly source.
Topic match · Demoscene & retrocomputing
4:06DEC LAB-8/e (PDP-8/e) playing music
50K views • 18 years ago
Philipp Hachtmann
A 1971 DEC LAB-8/e (PDP-8/e) minicomputer plays music by inducing noise into a nearby AM radio. The software is Richard Wilson's 1975 Music Compiler running under OS/8.
Topic match · Demoscene & retrocomputing
1:16The IBM 1401 makes "music"
18K views • 17 years ago
Judith Mopalia
A one-minute demo at the Computer History Museum's IBM 1401 restoration lab, where a program makes the machine's radio-frequency interference play tunes on an AM radio.
Topic match · Demoscene & retrocomputing
5:14Atari XL/XE - Rescue on Fractalus [Lucasfilm Games] 1985
136K views • 19 years ago
StaxX28
Intro and gameplay footage of Rescue on Fractalus, the 1985 Lucasfilm Games title for Atari XL/XE, programmed by Loren Carpenter and David Fox. It shows the game's fractal-generated mountain terrain.
Topic match · Demoscene & retrocomputing
2:14Pizza Party: A Command Line Program for Ordering Pizza
22K views • 19 years ago
TheKitchenSinkII
A short 2007 demo of Pizza Party, a command line program that orders Domino's pizza from a UNIX-like terminal. The video shows the designers placing an order using the software.
Topic match · Software (other)
4:45Sparse Voxel Octree (SVO) Demo by Jon Olick
191K views • 17 years ago
Zelexi
A short demo of real-time sparse voxel octree rendering, shown by Jon Olick at Siggraph 2008. It shows a detailed model rendered by ray casting through the octree.
Topic match · Algorithms & data structures
1:23SGI Fusion - FSN 3d File System Navigator
88K views • 17 years ago
spyratex
A short screen capture of SGI's File System Navigator (FSN, also called Fusion) running on IRIX 6.5 on an Octane. It shows the 3D file browser seen in Jurassic Park.
Topic match · Demoscene & retrocomputing
2:50Live Debugging in Smalltalk
1K views • 18 years ago
jarober
A brief demo of the Smalltalk debugger, including defining a method that doesn't exist yet while the program is stopped mid-crash.
4:10Karl Sims - Evolved Virtual Creatures, Evolution Simulation, 1994
797K views • 17 years ago
MediaArtTube
Karl Sims's 1994 demonstration of evolved virtual creatures: block-bodied creatures whose bodies and controllers are evolved through selection, mutation and recombination to swim, walk and compete.