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Intentional Programming demo (Part 1) - Editor9:59

Intentional Programming demo (Part 1) - Editor

14K views • 20 years ago
dftube
A roughly ten-minute demo of Microsoft's Intentional Programming research system, showing its editor and an unusual way of working with code. It is the first of two clips cut from a longer video.
Intentional Programming demo (Part 2) - Compiler10:01

Intentional Programming demo (Part 2) - Compiler

4K views • 20 years ago
dftube
Part 2 of an old Microsoft Research demo of Intentional Programming, showing the compiler side of a system that stores programs as abstract structure rather than text. The uploader says the companion editor clip is clearer.
Interactive programming Flappy Bird in ClojureScript6:22

Interactive programming Flappy Bird in ClojureScript

55K views • 12 years ago
Bruce Hauman
Bruce Hauman live-codes Flappy Bird in ClojureScript in about six minutes, using figwheel to hot-reload changes into the running game. The demo shows game behavior being changed interactively without restarting.
Living Computation: Robust-first programming in ULAM15:03

Living Computation: Robust-first programming in ULAM

4K views • 11 years ago
Dave Ackley
Dave Ackley presents robust-first computing and the ULAM programming language for the Movable Feast Machine, a cellular-automata-like architecture. It was a short video for the Future Programming Workshop 2015.
A Sudoku Solver in APL9:43

A Sudoku Solver in APL

47K views • 14 years ago
Dyalog
A Dyalog demonstration of developing a Sudoku solver in APL, using an algorithm by Arthur Whitney with performance work by John Scholes. The narration steps through the array-oriented solution.
Topic match · Functional programming
Stephen Wolfram's Introduction to the Wolfram Language12:56

Stephen Wolfram's Introduction to the Wolfram Language

924K views • 12 years ago
Wolfram
Stephen Wolfram gives a 13-minute tour of the Wolfram Language, a symbolic, functional programming language with a built-in knowledgebase. He demos querying large datasets, interactivity and deployment.
Topic match · Functional programming
Conway's Game Of Life in APL7:48

Conway's Game Of Life in APL

236K views • 17 years ago
Dyalog
A short Dyalog demonstration building Conway's Game of Life in a single line of APL, step by step. It shows how array operations replace loops.
Topic match · Programming language design
Erlang: The Movie (Fixed Audio)11:32

Erlang: The Movie (Fixed Audio)

43K views • 9 years ago
CH1LLW4VE
A 12-minute film in which Erlang's creators demonstrate the language's fault tolerance and live-system features, including phoning each other to show it working. This version has fixed audio.
Topic match · Functional programming
TypeScript types can run DOOM6:59

TypeScript types can run DOOM

485K views • 1 year ago
Michigan TypeScript
The Michigan TypeScript group shows the Doom engine running entirely inside the TypeScript type system. It is open source, and two follow-up videos cover why and how they did it.
Topic match · Programming language design
NeXT vs Sun17:48

NeXT vs Sun

116K views • 14 years ago
hoffman60613
A 1991 NeXT promotional video that stages a head-to-head programming contest between a NeXT computer and a Sun workstation. It shows NeXT's interface builder and object-oriented tooling producing an application far faster than traditional UNIX development.
Topic match · Software architecture & design
Tomorrow Corporation Tech Demo14:06

Tomorrow Corporation Tech Demo

107K views • 3 years ago
retrogameinternals
Allan Blomquist demonstrates the internal programming and debugging tools Tomorrow Corporation uses to make games, including live modification of a running game and time-travel debugging.
Topic match · Game programming & engines
Imba is Underrated: Building a counter in 49 seconds5:11

Imba is Underrated: Building a counter in 49 seconds

9K views • 5 years ago
We Deserve Less
A five-minute video showing how to build a counter in the Imba web programming language in under a minute, then style it.
Topic match · Programming language design
Making Metagun6:39

Making Metagun

763K views • 16 years ago
Nizzotch
A timelapse of Notch (Markus Persson) making Metagun, a game built from scratch in 48 hours for Ludum Dare 18. It shows the whole coding session sped up.
Topic match · Game programming & engines
Bytebeat: Experimental music from very short C programs4:12

Bytebeat: Experimental music from very short C programs

222K views • 15 years ago
Ville-Matias Heikkilä (viznut)
Viznut demonstrates bytebeat, experimental music generated by extremely short C programs. It is the first of a series of videos on the technique.
Topic match · Demoscene & retrocomputing
How A Blind Developer Uses Visual Studio7:09

How A Blind Developer Uses Visual Studio

156K views • 8 years ago
Coding Tech
Saqib Shaikh, a blind developer, shows how he writes and debugs code in Visual Studio 2017 using a screen reader. The short demo shows an expert doing ordinary developer tasks.
Topic match · Software practice, open source & careers
7 minutes of Pharo Smalltalk for Rubyists7:15

7 minutes of Pharo Smalltalk for Rubyists

37K views • 11 years ago
Avdi Grimm
Ruby developer Avdi Grimm gives a seven-minute tour of Pharo Smalltalk's development environment, focusing on tools like search-by-example and the integrated, live coding experience.
Topic match · Programming language design
Symbolics Lisp Machine demo Jan 201313:43

Symbolics Lisp Machine demo Jan 2013

52K views • 13 years ago
Kalman Reti
Symbolics developer Kalman Reti gives a short introductory demo of a Symbolics Lisp Machine running Genera in an emulator. It shows the context-aware command line, typed on-screen objects, and the live-editable system, including swapping in a C-compiled JPEG decoder.
Topic match · Functional programming
Simulating an Entire Car Engine (yes, it makes noise)12:04

Simulating an Entire Car Engine (yes, it makes noise)

2.1M views • 4 years ago
AngeTheGreat
AngeTheGreat describes building a physically realistic internal combustion engine simulator in C++, drawing on fluid dynamics, physics and chemistry. It generates procedural audio for engines such as a V8.
Topic match · Game programming & engines
Erlang: The Movie11:32

Erlang: The Movie

175K views • 14 years ago
uncertainyesterday
A short Ericsson film demoing Erlang, showing concurrent processes, debugging tools, and hot code reloading, including crashing parts of a running system while calls continue.
Topic match · Functional programming
Playing a Neural Network's version of GTA V: GAN Theft Auto17:08

Playing a Neural Network's version of GTA V: GAN Theft Auto

766K views • 5 years ago
sentdex
Sentdex demonstrates GAN Theft Auto, a GameGAN-based neural network that recreates GTA V so the network itself is the playable environment. He shows the results and releases the code.
Topic match · Game programming & engines
Deepmind artificial intelligence @ FDOT144:41

Deepmind artificial intelligence @ FDOT14

288K views • 12 years ago
Elizr
A short smartphone-recorded clip from a 2014 event in Paris where DeepMind CEO Demis Hassabis presents an AI learning to play old Atari games. The system learns from only the video signal and the score. Audio quality is poor.
Topic match · Game programming & engines
New Voxel Engine Reveal - Crystal Islands Experiment5:05

New Voxel Engine Reveal - Crystal Islands Experiment

394K views • 5 years ago
John Lin
John Lin reveals a rewritten voxel engine demonstrated in a Crystal Islands scene, with much finer voxel detail, fast collision, fracture and path-traced global illumination.
Topic match · Game programming & engines
Erlang: The Movie9:58

Erlang: The Movie

159K views • 19 years ago
dawsdesign
A short film about the Erlang language, showing telecom systems built from lightweight processes and demonstrating hot code swapping. It is an edited version of the original Ericsson video.
Topic match · Functional programming
Lisp Editing in the 80s - Interlisp SEdit4:54

Lisp Editing in the 80s - Interlisp SEdit

9K views • 9 years ago
thoughtupquick
A short demo of SEdit, the structure editor for Interlisp-D on Xerox Lisp machines in the 1980s, which edits code as trees rather than text.
Topic match · Functional programming
Creating Prelude of the Chambered5:51

Creating Prelude of the Chambered

475K views • 15 years ago
Nizzotch
A timelapse of Notch (Markus Persson) creating his Ludum Dare 21 entry, Prelude of the Chambered, from scratch in 48 hours.
Topic match · Game programming & engines
The Matrix Awakens: An Unreal Engine 5 Experience10:57

The Matrix Awakens: An Unreal Engine 5 Experience

9.2M views • 4 years ago
Unreal Engine
Epic's Unreal Engine 5 tech demo set in the Matrix universe, with Keanu Reeves and Carrie-Anne Moss. It moves from a cinematic to a playable car chase through a large detailed city, with a behind-the-scenes look at the rendering at the end.
Topic match · Game programming & engines
Is a round Minecraft world possible?7:42

Is a round Minecraft world possible?

669K views • 10 years ago
Jeija
Jeija demonstrates a modified Minetest game with a spherical planet, using a grid transform to make a voxel world round. It includes the orbit math and download links for the spheretest build.
Topic match · Game programming & engines
Unreal Engine 4 - GT.TV Exclusive Development Walkthrough10:30

Unreal Engine 4 - GT.TV Exclusive Development Walkthrough

972K views • 14 years ago
GameTrailers
A GameTrailers walkthrough from E3 2012 of an Unreal Engine 4 real-time tech demo with Epic's Alan Willard. It shows live code changes and hot reloading while the game runs.
Topic match · Game programming & engines
Live ClojureScript Game Editor5:27

Live ClojureScript Game Editor

34K views • 14 years ago
ibdknox
A five-minute demo of a live ClojureScript game editor by Chris Granger. It is based on Bret Victor's demo from the Inventing on Principle talk, with code changes reflected instantly in the running game.
Topic match · Functional programming
Feature Discovery Series Episode 3: Aerodynamics12:34

Feature Discovery Series Episode 3: Aerodynamics

196K views • 6 years ago
Microsoft Flight Simulator
A Microsoft Flight Simulator Feature Discovery episode in which CEO Sebastian Wloch explains the new aerodynamics simulation for the 2020 release.
Topic match · Game programming & engines
Yesterday's Computer of Tomorrow: The Xerox Alto │Smalltalk-76 Demo16:48

Yesterday's Computer of Tomorrow: The Xerox Alto │Smalltalk-76 Demo

38K views • 8 years ago
Computer History Museum
A Computer History Museum demonstration with Dan Ingalls of Smalltalk-76 running on a Xerox Alto, recorded in 2017. He shows the live environment and discusses the system.
Topic match · Programming language design
Debugging Lisp: fix and resume a program from any point in the stack - how Common Lisp stands out.4:46

Debugging Lisp: fix and resume a program from any point in the stack - how Common Lisp stands out.

5K views • 3 years ago
vindarel
A five-minute demo of the Common Lisp debugger fixing a bug, recompiling a single function, and resuming execution from the failed stack frame. It shows how to avoid re-running long computations.
Topic match · Functional programming
800+ days of Minecraft in 8 minutes8:05

800+ days of Minecraft in 8 minutes

2.8M views • 13 years ago
Minecraft
A Gource visualization of 826 days of Minecraft development, from alpha 1.2 to release 1.5, condensed into eight minutes. Each dot is a file, folders are links, and developers fly around zapping files as they work on them.
Topic match · Game programming & engines
Unlimited Detail Real-Time Rendering Technology Preview 2011 [HD]7:43

Unlimited Detail Real-Time Rendering Technology Preview 2011 [HD]

4.4M views • 15 years ago
Axiom Holographics
Euclideon's 2011 technology preview of Unlimited Detail, a rendering approach claiming unlimited geometric detail in real time via point-cloud style data. The company promised more to come while keeping most work secret.
Topic match · Game programming & engines
Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 59:03

Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5

19.2M views • 6 years ago
Unreal Engine
Epic Games' reveal of Unreal Engine 5, a real-time demo running on PlayStation 5. It showcases Nanite virtualized micropolygon geometry and Lumen global illumination.
Topic match · Game programming & engines
8088 MPH by Hornet + CRTC + DESiRE8:26

8088 MPH by Hornet + CRTC + DESiRE

327K views • 11 years ago
Jim Leonard
8088 MPH is a demoscene production for the original 1981 IBM PC with CGA graphics and a 4.77MHz 8088, shown with real composite output. It competed at Revision 2015 and pushes the hardware well past what it was thought capable of, breaking emulators.
Topic match · Demoscene & retrocomputing
XAYAX - Bang! (ATARI VCS 2600 demo)8:05

XAYAX - Bang! (ATARI VCS 2600 demo)

124K views • 12 years ago
MEGA - Museum of Electronic Games & Art
Bang! is an Atari 2600 demo by XAYAX that won first place at the Revision 2014 oldschool demo competition. It fits into a 32k ROM using F8SC bankswitching.
Topic match · Demoscene & retrocomputing
Alternate Reality Kit by Randall Smith at Xerox PARC 1986 (VPRI-0131)11:54

Alternate Reality Kit by Randall Smith at Xerox PARC 1986 (VPRI-0131)

4K views • 10 years ago
Yoshiki Ohshima (大島芳樹)
A 12-minute demo of the Alternate Reality Kit, built by Randall Smith at Xerox PARC in 1986. It is a simulated physical world in which users manipulate objects and program by direct interaction.
VimSpeak Demo14:15

VimSpeak Demo

16K views • 13 years ago
Ashley Feniello
Ashley Feniello demonstrates VimSpeak, a voice-controlled interface for Vim inspired by Tavis Rudd's voice programming talk. The demo includes working through a VimGolf challenge by speech.
Using a 1930 Teletype as a Linux Terminal16:33

Using a 1930 Teletype as a Linux Terminal

1.6M views • 6 years ago
CuriousMarc
CuriousMarc connects a restored 1930 Model 15 Teletype to a Linux machine and uses it as a terminal, after commenters requested it. The video shows the challenges of linking a 5-bit mechanical device to a modern OS.
Topic match · Demoscene & retrocomputing