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The History of 3D Graphics on the Gameboy Advance | minimme34:29

The History of 3D Graphics on the Gameboy Advance | minimme

667K views • 6 years ago
minimme
minimme traces the timeline of 3D graphics engines on the Game Boy Advance, from early experiments to commercial 3D games, covering techniques such as voxel rendering. It is a history and showcase of what developers coaxed out of the limited hardware.
Topic match · Computer graphics & rendering
Elite: "The game that couldn't be written"1:02:03

Elite: "The game that couldn't be written"

2M views • 2 years ago
Alexander the ok
An hour-long video essay on Elite, the 1984 BBC Micro game by David Braben and Ian Bell. It covers how they fit a 3D engine, economy and universe into 22KB on a 2MHz 6502.
Topic match · Computer graphics & rendering
FarewellEtaoinShrdlu28:46

FarewellEtaoinShrdlu

259K views • 10 years ago
Drinks and Dice
A documentary on the last day the New York Times was printed with linotype machines in 1978, following the process from the newsroom to the press. It marks the move to computerized typesetting.
Topic match · Graphic design & typography
Thoth's Pill - an Animated History of Writing47:25

Thoth's Pill - an Animated History of Writing

1.3M views • 11 years ago
NativLang
NativLang's 47-minute animated documentary traces the birth and evolution of writing, from early cave marks to modern scripts. It presents the history of the world's writing systems as a story.
Topic match · Graphic design & typography
Half-Life 2: 20th Anniversary Documentary2:01:18

Half-Life 2: 20th Anniversary Documentary

9.3M views • 1 year ago
Valve
Valve's two-hour documentary for Half-Life 2's 20th anniversary, with team members discussing development, nearly running out of money, being hacked, the publisher lawsuit and the birth of Steam.
Topic match · Game programming & engines
The Story of Another World on the Amiga | MVG13:44

The Story of Another World on the Amiga | MVG

350K views • 4 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains how Eric Chahi built Another World on the Amiga 500, using 2D polygons, rotoscoping and clever techniques to run well on a stock 7MHz machine.
Topic match · Game programming & engines