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7 minutes of Pharo Smalltalk for Rubyists7:15

7 minutes of Pharo Smalltalk for Rubyists

37K views • 11 years ago
Avdi Grimm
Ruby developer Avdi Grimm gives a seven-minute tour of Pharo Smalltalk's development environment, focusing on tools like search-by-example and the integrated, live coding experience.
Yesterday's Computer of Tomorrow: The Xerox Alto │Smalltalk-76 Demo16:48

Yesterday's Computer of Tomorrow: The Xerox Alto │Smalltalk-76 Demo

38K views • 8 years ago
Computer History Museum
A Computer History Museum demonstration with Dan Ingalls of Smalltalk-76 running on a Xerox Alto, recorded in 2017. He shows the live environment and discusses the system.
Unreal Engine 4 - GT.TV Exclusive Development Walkthrough10:30

Unreal Engine 4 - GT.TV Exclusive Development Walkthrough

972K views • 14 years ago
GameTrailers
A GameTrailers walkthrough from E3 2012 of an Unreal Engine 4 real-time tech demo with Epic's Alan Willard. It shows live code changes and hot reloading while the game runs.
NeXT vs Sun17:48

NeXT vs Sun

116K views • 14 years ago
hoffman60613
A 1991 NeXT promotional video that stages a head-to-head programming contest between a NeXT computer and a Sun workstation. It shows NeXT's interface builder and object-oriented tooling producing an application far faster than traditional UNIX development.
Code Bubbles: Rethinking the User Interface Paradigm of Integrated Development Environments8:19

Code Bubbles: Rethinking the User Interface Paradigm of Integrated Development Environments

284K views • 16 years ago
AndrewBragdon
A short demo of Code Bubbles, an IDE interface built around editable code fragments in bubbles instead of files. It was a research prototype for Java development.
Creating Prelude of the Chambered5:51

Creating Prelude of the Chambered

475K views • 15 years ago
Nizzotch
A timelapse of Notch (Markus Persson) creating his Ludum Dare 21 entry, Prelude of the Chambered, from scratch in 48 hours.
Making Metagun6:39

Making Metagun

763K views • 16 years ago
Nizzotch
A timelapse of Notch (Markus Persson) making Metagun, a game built from scratch in 48 hours for Ludum Dare 18. It shows the whole coding session sped up.
NeXTSTEP Release 3: A Demonstration with Steve Jobs35:07

NeXTSTEP Release 3: A Demonstration with Steve Jobs

184K views • 6 years ago
Joseph Spiros
A 35-minute demonstration of NeXTSTEP Release 3 by Steve Jobs. It shows the object-oriented development environment and features such as dragging a live chart between apps.
Perfectly Replicating Coca Cola (It Took Me A Year)25:05

Perfectly Replicating Coca Cola (It Took Me A Year)

10.4M views • 10 months ago
LabCoatz
LabCoatz uses mass spectrometry, with help from other science YouTubers, to reverse engineer the Coca-Cola flavor and builds a chemically-identical replica. The video walks through a year of work on the formula.
Interactive programming Flappy Bird in ClojureScript6:22

Interactive programming Flappy Bird in ClojureScript

55K views • 12 years ago
Bruce Hauman
Bruce Hauman live-codes Flappy Bird in ClojureScript in about six minutes, using figwheel to hot-reload changes into the running game. The demo shows game behavior being changed interactively without restarting.
SYMBOLICS S-PACKAGES 3D GRAPHICS AND ANIMATION DEMO29:16

SYMBOLICS S-PACKAGES 3D GRAPHICS AND ANIMATION DEMO

14K views • 13 years ago
Red Martian
A demo of the Symbolics Graphics Division's S-Packages, a Lisp-based 3D color graphics and animation system from the 1980s. It was later used in developing for the Nintendo 64.
APL demonstration 197528:00

APL demonstration 1975

111K views • 13 years ago
Imperial College London
A 1975 live demonstration of the APL language by Imperial College professor Bob Spence, showing a REPL on a modified typewriter terminal and APL's appeal to non-programmers.
NeXTSTEP Release 3 Demo35:09

NeXTSTEP Release 3 Demo

625K views • 20 years ago
blatherskyte
Steve Jobs demos NeXTSTEP Release 3, showing the object-oriented development environment and UI that later became the basis of Mac OS X. Midway through he builds a database-backed GUI app with Interface Builder and Enterprise Objects Framework with almost no code.
800+ days of Minecraft in 8 minutes8:05

800+ days of Minecraft in 8 minutes

2.8M views • 13 years ago
Minecraft
A Gource visualization of 826 days of Minecraft development, from alpha 1.2 to release 1.5, condensed into eight minutes. Each dot is a file, folders are links, and developers fly around zapping files as they work on them.
Godot Engine - Apps & Tools - 2022 Showreel2:46

Godot Engine - Apps & Tools - 2022 Showreel

172K views • 4 years ago
Godot Engine
The Godot Engine 2022 showreel of apps and tools built with Godot, with a timestamped list of each project. It shows the engine being used well beyond games.
Mock Interview with Shawn McGrath1:41:38

Mock Interview with Shawn McGrath

45K views • 9 years ago
Molly Rocket
A live mock programmer interview in which Casey Muratori interviews game developer Shawn McGrath using a less confrontational format devised by Chris Hecker. It gets deep into technical details while showing how the candidate actually thinks and works.
Symbolics Lisp Machine demo Jan 201313:43

Symbolics Lisp Machine demo Jan 2013

52K views • 13 years ago
Kalman Reti
Symbolics developer Kalman Reti gives a short introductory demo of a Symbolics Lisp Machine running Genera in an emulator. It shows the context-aware command line, typed on-screen objects, and the live-editable system, including swapping in a C-compiled JPEG decoder.
Tomorrow Corporation Tech Demo14:06

Tomorrow Corporation Tech Demo

107K views • 3 years ago
retrogameinternals
Allan Blomquist demonstrates the internal programming and debugging tools Tomorrow Corporation uses to make games, including live modification of a running game and time-travel debugging.
Simulating an Entire Car Engine (yes, it makes noise)12:04

Simulating an Entire Car Engine (yes, it makes noise)

2.1M views • 4 years ago
AngeTheGreat
AngeTheGreat describes building a physically realistic internal combustion engine simulator in C++, drawing on fluid dynamics, physics and chemistry. It generates procedural audio for engines such as a V8.
Stargate Studios Virtual Backlot Reel 20093:58

Stargate Studios Virtual Backlot Reel 2009

3.8M views • 16 years ago
Stargate Studios
Stargate Studios' 2009 virtual backlot reel shows before-and-after shots in which green screen and compositing replace locations in ordinary TV dramas and comedies. It shows how much of a seemingly real show is computer generated.
"Devs Play" S1E06 - Psychonauts "The SMK Speedrun" [1/1]1:03:28

"Devs Play" S1E06 - Psychonauts "The SMK Speedrun" [1/1]

569K views • 11 years ago
Double Fine
In the finale of Double Fine's Devs Play, speedrunner SMK demonstrates glitches and exploits that skip entire sections of Psychonauts while Tim Schafer and the dev team watch. The developers react to and discuss the bugs as they appear.
Let's port Diablo to SerenityOS!1:19:39

Let's port Diablo to SerenityOS!

82K views • 5 years ago
Andreas Kling
Andreas Kling ports the game Diablo to SerenityOS, his from-scratch Unix-like operating system, using the devilutionX project. The roughly 80-minute session shows what porting third-party software to the OS involves.
REBL - Stuart Halloway33:06

REBL - Stuart Halloway

25K views • 7 years ago
ClojureTV
Stuart Halloway introduces REBL, a graphical, interactive tool for browsing Clojure data, extracted from Datomic tools. The talk is from Clojure/conj 2018.
Imba is Underrated: Building a counter in 49 seconds5:11

Imba is Underrated: Building a counter in 49 seconds

9K views • 5 years ago
We Deserve Less
A five-minute video showing how to build a counter in the Imba web programming language in under a minute, then style it.
Live ClojureScript Game Editor5:27

Live ClojureScript Game Editor

34K views • 14 years ago
ibdknox
A five-minute demo of a live ClojureScript game editor by Chris Granger. It is based on Bret Victor's demo from the Inventing on Principle talk, with code changes reflected instantly in the running game.
Feature Discovery Series Episode 3: Aerodynamics12:34

Feature Discovery Series Episode 3: Aerodynamics

196K views • 6 years ago
Microsoft Flight Simulator
A Microsoft Flight Simulator Feature Discovery episode in which CEO Sebastian Wloch explains the new aerodynamics simulation for the 2020 release.
Debugging Lisp: fix and resume a program from any point in the stack - how Common Lisp stands out.4:46

Debugging Lisp: fix and resume a program from any point in the stack - how Common Lisp stands out.

5K views • 3 years ago
vindarel
A five-minute demo of the Common Lisp debugger fixing a bug, recompiling a single function, and resuming execution from the failed stack frame. It shows how to avoid re-running long computations.
How life emerges from a simple particle motion law: Introducing the Primordial Particle System16:01

How life emerges from a simple particle motion law: Introducing the Primordial Particle System

497K views • 9 years ago
Artificial Life Lab Graz
Researchers from the Artificial Life Lab Graz introduce the Primordial Particle System, where a simple motion law for self-propelled particles produces cell-like structures that self-reproduce and show life cycles.
Conway's Game Of Life in APL7:48

Conway's Game Of Life in APL

236K views • 17 years ago
Dyalog
A short Dyalog demonstration building Conway's Game of Life in a single line of APL, step by step. It shows how array operations replace loops.
39.08! McMurtry fan car breaks Goodwood Hill RECORD! | Festival of Speed 20220:54

39.08! McMurtry fan car breaks Goodwood Hill RECORD! | Festival of Speed 2022

5M views • 4 years ago
Goodwood Road & Racing
A short clip of the McMurtry Speirling fan car setting a new Goodwood Hill record of 39.08 seconds at the 2022 Festival of Speed, driven by Max Chilton. It beat the previous timed shootout record set in 1999 and the outright record held by the VW ID.R.
Oculus Connect 2: Live Coding Session with John Carmack1:05:22

Oculus Connect 2: Live Coding Session with John Carmack

141K views • 11 years ago
Meta VR
John Carmack live-codes a simple VR application at Oculus Connect 2 using a Racket-based environment for rapid development and deployment on Gear VR.
I sent robot forgeries to a handwriting expert23:39

I sent robot forgeries to a handwriting expert

11.5M views • 3 years ago
Stuff Made Here
Stuff Made Here builds a handwriting robot and sends its output to a handwriting expert to see whether it can pass as forgery. It walks through the engineering trials and errors along the way.
The 8pen4:11

The 8pen

1.1M views • 16 years ago
8pen
A demo of the 8pen, a gesture-based keyboard replacement for touchscreens that lets users enter text by moving around a circle. It is meant for phones, remotes and game controllers and mimics handwriting.
Ruby on Rails demo16:12

Ruby on Rails demo

428K views • 21 years ago
tenthconcept
David Heinemeier Hansson builds a blog engine with Ruby on Rails in 15 minutes, the demo that launched Rails' momentum.
Dan Tepfer: NPR Music Tiny Desk Concert18:27

Dan Tepfer: NPR Music Tiny Desk Concert

133K views • 7 years ago
NPR Music
A Tiny Desk concert in which pianist Dan Tepfer plays with a Disklavier player piano driven by a program he wrote that responds to his playing. He performs four pieces from his Natural Machines project.
Primitive Technology: Forge Blower4:32

Primitive Technology: Forge Blower

58.6M views • 10 years ago
Primitive Technology
A Primitive Technology episode in which the creator builds a bow-drill-driven bark fan to blow air into a fire, using only natural materials. It shows the progression from fanning a fire by hand to a rotary forge blower.
The 3D-Printed Curta Calculator8:36

The 3D-Printed Curta Calculator

2M views • 9 years ago
Adam Savage’s Tested
Adam Savage shows off his collection of analog calculators, ending with a 3D-printed, scaled reproduction of the Curta mechanical calculator built by Marcus Wu. The video examines the replica and the engineering behind it.
Leap Technology17:34

Leap Technology

25K views • 15 years ago
aamoviebb
A promotional video for Leap, the navigation technology invented by Jef Raskin, demonstrated on the Canon Cat computer around 1987. It shows keyboard-driven search and cursor positioning in place of a mouse.
See in complete darkness with touch14:13

See in complete darkness with touch

6.1M views • 6 years ago
Stuff Made Here
Stuff Made Here builds a device that lets a blind person perceive their surroundings by touch, using an iPad's lidar and a mechanical tactile display driven by motors. The video walks through the build and the limits he hit.
Take a look inside Steam Deck™!5:25

Take a look inside Steam Deck™!

1.6M views • 5 years ago
Valve
Valve opens up a Steam Deck to show its internal components and explain which are replaceable or upgradable. It advises against self-repair but shares the details openly.