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The Inner Life of the Cell Animation3:13

The Inner Life of the Cell Animation

4.8M views • 15 years ago
XVIVO Scientific Animation
An award-winning 3D animation by XVIVO for Harvard's BioVisions showing the molecular machinery inside a cell as a white blood cell responds to a stimulus.
Animation Bootcamp: An Indie Approach to Procedural Animation26:13

Animation Bootcamp: An Indie Approach to Procedural Animation

786K views • 9 years ago
GDC Festival of Gaming
David Rosen of Wolfire Games explains how simple procedural techniques can produce fluid, interactive character animation from very few keyframes. Examples come from Overgrowth, Receiver and Black Shades, from his 2014 GDC session.
Smoother animation ≠ Better animation [read pinned comment]13:05

Smoother animation ≠ Better animation [read pinned comment]

16.1M views • 5 years ago
Noodle
Animator Noodle explains why frame interpolation does not make animation better, covering timing, easing, smear frames and using the wrong tool for the job. A pinned correction says the video is partly outdated given later AI developments.
12 Principles of Animation (Official Full Series)24:03

12 Principles of Animation (Official Full Series)

16.1M views • 9 years ago
AlanBeckerTutorials
Alan Becker's short series on the 12 principles of animation, covering squash and stretch, anticipation, staging, timing, arcs, appeal and the rest. Each principle gets a brief animated illustration.
So I Bought Those Weird New AliExpress Retro PCs…17:10

So I Bought Those Weird New AliExpress Retro PCs…

1.3M views • 3 years ago
LGR
LGR reviews the Book 8088 and Hand 386, newly built DOS retro PCs sold on AliExpress that use real legacy chips on custom boards. He covers what is neat about them and their compromises and odd design decisions.
SYMBOLICS S-PACKAGES 3D GRAPHICS AND ANIMATION DEMO29:16

SYMBOLICS S-PACKAGES 3D GRAPHICS AND ANIMATION DEMO

14K views • 13 years ago
Red Martian
A demo of the Symbolics Graphics Division's S-Packages, a Lisp-based 3D color graphics and animation system from the 1980s. It was later used in developing for the Nintendo 64.
Updated BP Texas City Animation on the 15th Anniversary of the Explosion11:05

Updated BP Texas City Animation on the 15th Anniversary of the Explosion

2.3M views • 6 years ago
USCSB
The US Chemical Safety Board's updated animation of the 2005 BP Texas City refinery explosion, which killed 15 workers. It was released ahead of a process safety training application.
DNA animation (2002-2014) by Drew Berry and Etsuko Uno wehi.tv #ScienceArt7:20

DNA animation (2002-2014) by Drew Berry and Etsuko Uno wehi.tv #ScienceArt

7.3M views • 8 years ago
WEHImovies
A compilation of molecular animations of DNA replication and gene transcription by Drew Berry and Etsuko Uno at WEHI, made with no narration. It shows molecular machinery at work inside cells.
Animations of unseeable biology | Drew Berry | TED9:09

Animations of unseeable biology | Drew Berry | TED

2.7M views • 14 years ago
TED
Drew Berry shows scientifically accurate animations of molecular processes inside cells, such as DNA replication, at TEDxSydney.
Jake Archibald on the web browser event loop, setTimeout, micro tasks, requestAnimationFrame, ...35:12

Jake Archibald on the web browser event loop, setTimeout, micro tasks, requestAnimationFrame, ...

808K views • 8 years ago
JSConf
Jake Archibald's JSConf.Asia 2018 talk "In the Loop" explains the browser event loop, covering tasks, microtasks, requestAnimationFrame, and how rendering interleaves with JavaScript. It uses visual walkthroughs to show why code runs in surprising orders and why setTimeout fixes are unreliable.
The Making of: ROM City Rampage (Retro City Rampage)10:45

The Making of: ROM City Rampage (Retro City Rampage)

399K views • 13 years ago
VblankEntertainment
Making-of video about ROM City Rampage, the NES version of Retro City Rampage, covering how the game's core was crunched to run on real 8-bit hardware and how NES games are made.
RetroAhoy: The Secret of Monkey Island1:13:54

RetroAhoy: The Secret of Monkey Island

3.2M views • 8 years ago
Ahoy
A roughly 75-minute video essay from Ahoy's RetroAhoy series on the making and history of The Secret of Monkey Island. It covers the small LucasArts team, the game's development and its sequel.
HERO – Blender Grease Pencil Showcase3:57

HERO – Blender Grease Pencil Showcase

911K views • 8 years ago
Blender
HERO is a short animated film made entirely in Blender to showcase the Grease Pencil 2D animation tools in Blender 2.8. It mixes hand-drawn 2D with a full 3D pipeline.
Walt Disney's MultiPlane Camera (Filmed: Feb. 13, 1957)7:21

Walt Disney's MultiPlane Camera (Filmed: Feb. 13, 1957)

1.8M views • 18 years ago
fireurgunz
A 1957 Walt Disney film in which he explains and demonstrates the multiplane camera, the animation tool that gave 2D films depth. It is a short behind-the-scenes piece from Disney's archives.
Shop Vac (kinetic typography animation)3:26

Shop Vac (kinetic typography animation)

1.7M views • 15 years ago
jmheather
A kinetic typography animation for Jonathan Coulton's song 'Shop Vac', made by Jarrett Heather with Illustrator, After Effects and other tools over 500-1000 hours.
Deepest Mandelbrot Set Zoom Animation ever - a New Record! 10^275 (2.1E275 or 2^915)5:12

Deepest Mandelbrot Set Zoom Animation ever - a New Record! 10^275 (2.1E275 or 2^915)

12.1M views • 16 years ago
Orson Wang
A Mandelbrot set zoom animation reaching a magnification of about 2.1x10^275, claimed as the deepest at the time (January 2010). Each frame was rendered separately over six months on 12 CPU cores.
Sesame Street: 12 And Pinball Animation1:05

Sesame Street: 12 And Pinball Animation

4.2M views • 18 years ago
Sesame Street
A one-minute Sesame Street animation of a counting pinball game focused on the number 12, set to Pointer Sisters music.
Exposing FRAUD And DECEPTION In The Retro Video Game Market52:22

Exposing FRAUD And DECEPTION In The Retro Video Game Market

2.8M views • 5 years ago
Karl Jobst
Karl Jobst investigates the retro video game bubble, examining who caused it, who profits, and how graders and auction houses like Wata Games and Heritage inflate prices. It runs almost an hour.
Sonic behind waterfall - RetroArch shader comparison1:15

Sonic behind waterfall - RetroArch shader comparison

30K views • 9 years ago
PenguinWeirdness
A one-minute demo comparing RetroArch shaders on the Sonic the Hedgehog waterfall, where Sega Genesis dithering creates a transparency effect. It shows how different shaders emulate the CRT look.
Nanofactory Animation4:56

Nanofactory Animation

146K views • 20 years ago
Sidewinder77
A short animation illustrating the proposed nanofactory concept, where nanomachines assemble atomically precise parts into larger products. It depicts how such a system might build macroscopic goods from raw materials and energy.
The Collapse of The American Dream Explained in Animation29:55

The Collapse of The American Dream Explained in Animation

11M views • 15 years ago
doctordude
A 30-minute animated film explaining how money, banking and the Federal Reserve work and arguing that the American economy is heading for collapse. It is opinionated and has a strong point of view.
Color Maximite 2 - ARM CPU that runs BASIC!12:24

Color Maximite 2 - ARM CPU that runs BASIC!

453K views • 6 years ago
The 8-Bit Guy
The 8-Bit Guy reviews the Color Maximite 2, a modern ARM-based computer that boots straight into BASIC. He shows what it can do as a retro-style machine.
The weeCee: A Tiny New MS-DOS & Windows Gaming PC!15:19

The weeCee: A Tiny New MS-DOS & Windows Gaming PC!

713K views • 4 years ago
LGR
LGR reviews the weeCee, a tiny mini PC that boots MS-DOS and Windows from a microSD card. It offers Sound Blaster Pro and General MIDI compatibility with VGA output, and the video tries it with DOS and Windows 98 games.
Did We Just Change Animation Forever?23:02

Did We Just Change Animation Forever?

3.5M views • 3 years ago
Corridor Crew
Corridor Crew explain how they made an anime short by filming themselves and running the footage through custom-trained Stable Diffusion models. The video walks through the technique and its open-source foundations.
Why PlayStation 1 Graphics Warped and Wobbled so much | MVG12:36

Why PlayStation 1 Graphics Warped and Wobbled so much | MVG

2.3M views • 6 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains why PlayStation 1 graphics warped and jittered, comparing it with the Nintendo 64. The causes are affine texture mapping and the lack of sub-pixel vertex precision.
Bumping The Lamp1:13

Bumping The Lamp

421K views • 17 years ago
PapaG
A one-minute clip from Who Framed Roger Rabbit in which a swinging pendant lamp is bumped and keeps flailing, showing animators' attention to detail.
Atari's Quadrascan Explained20:57

Atari's Quadrascan Explained

239K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained dissects how Atari's Quadrascan vector displays and vector generator hardware drew games like Asteroids and Tempest.
Disney's Practical Guide to Path Tracing9:32

Disney's Practical Guide to Path Tracing

914K views • 10 years ago
Walt Disney Animation Studios
Walt Disney Animation Studios' short introduction to path tracing, showing how rays are traced and bounced through a virtual scene to simulate light. It explains how this approach is used in animated films.
Onslaught - Bad Apple 64 - C64 Demo4:01

Onslaught - Bad Apple 64 - C64 Demo

71K views • 12 years ago
RetroDemoScene
Onslaught's Bad Apple 64 is a Commodore 64 demo that streams over 2000 frames of the Bad Apple animation from a single disk side at 12fps, with each frame packed to around 70 bytes.
Racing the Beam Explained - Atari 2600 CPU vs. CRT Television38:26

Racing the Beam Explained - Atari 2600 CPU vs. CRT Television

400K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained shows how the Atari 2600 draws images with almost no video memory, by having the CPU race the CRT beam line by line. It walks through the techniques in detail.
Spaceballs - State of the Art - Amiga Demo (HD 50fps)4:13

Spaceballs - State of the Art - Amiga Demo (HD 50fps)

264K views • 12 years ago
RetroDemoScene
A recapture in 50fps HD of Spaceballs' 'State of the Art', an Amiga demo released at The Party 1992. It showcases the Amiga's real-time animation, graphics and music in a few minutes.
My old BBC Micro system27:49

My old BBC Micro system

70K views • 9 years ago
mikeselectricstuff
Mike of mikeselectricstuff shows his heavily modified old BBC Micro system in a 28-minute tour of 8-bit hardware archaeology.
ANIME ROCK, PAPER, SCISSORS7:22

ANIME ROCK, PAPER, SCISSORS

5.2M views • 3 years ago
Corridor Digital
Corridor Digital makes a roughly seven-minute anime short using Stable Diffusion and related AI tools, based on a technique they teach in a longer tutorial. It was an early showcase of AI-assisted animation.
what did you do22:13

what did you do

1.5M views • 11 months ago
Noodle
Noodle explores how retro pixel art was designed for CRT displays and why games look different on LCDs, with input from pixel artists and CRT researchers.
How I animate 3Blue1Brown | A Manim demo with Ben Sparks53:41

How I animate 3Blue1Brown | A Manim demo with Ben Sparks

3.3M views • 2 years ago
3Blue1Brown
Grant Sanderson of 3Blue1Brown shows his workflow for animating math videos with Manim, with Ben Sparks. He codes scenes live, including a Lorenz attractor, and walks through example scenes.
Razor191110:17

Razor1911

90K views • 7 months ago
Dubmood
Razor 1911's eponymous demo celebrating 40 years of the group, which won first place at the Revision 2026 demo competition and the public's choice award. It is a retrospective of keygen and warez scene culture with chiptune music.
SymbOS MP3MSX Demostration12:56

SymbOS MP3MSX Demostration

6K views • 15 years ago
karloch
A demonstration of SymbOS, a multitasking operating system for 8-bit Z80 machines, running on a real MSX turboR with an MP3MSX card and a CF IDE interface. It shows the OS playing audio and running a graphical desktop on very old hardware, captured from the real machine and not an emulator.
How a Laser-Shot Disk Defeats Hackers & Pirates (Coding Secrets)5:01

How a Laser-Shot Disk Defeats Hackers & Pirates (Coding Secrets)

132K views • 8 years ago
GameHut
An episode of Coding Secrets by Jon Burton on retro copy protection, in particular physically damaging a disk with a laser so copies fail. It explains how this defeated hackers and pirates.
Babel Fish - The Oddest Thing In The Universe - The Hitchhiker's Guide To The Galaxy - BBC4:16

Babel Fish - The Oddest Thing In The Universe - The Hitchhiker's Guide To The Galaxy - BBC

721K views • 9 years ago
BBC Studios
The BBC TV version of the Babel Fish passage from The Hitchhiker's Guide to the Galaxy, with Ford and Arthur aboard a Vogon ship, narrated over the show's hand-drawn animated Guide entry.
Mitochondria: the cell's powerhouse5:17

Mitochondria: the cell's powerhouse

1.1M views • 9 years ago
Harvard Online
A short Harvard animation narrated by Professor Rob Lue introducing mitochondria as the cell's powerhouses and how cells turn food and oxygen into energy.