software craft
46:24Andreessen's Corollary: Ethical Dilemmas in Software Engineering - Bryan Cantrill | Craft 2019
27K views • 7 years ago
CraftHub Events
Bryan Cantrill's Craft 2019 talk on the ethical dilemmas software engineers face as software eats the world. He explores cases where engineering thinking conflicts with the law or personal morals, including Facebook's news feed experiments.
1:01:17RailsConf 2014 - Keynote: Writing Software by David Heinemeier Hansson
123K views • 12 years ago
Confreaks
David Heinemeier Hansson's RailsConf 2014 keynote argues that programming is closer to writing than to science, with clear code produced by iterating through drafts. It prioritizes clarity and craft over technical superiority.
1:07:58Software Art Thou: Glenn Vanderburg - Real Software Engineering
35K views • 8 years ago
Zendesk
Glenn Vanderburg asks whether software development can be real engineering, surveying other engineering disciplines and decades of programming experience. He envisions what a software engineering worthy of the name might look like.
41:47Glenn Vanderburg of LivingSocial on why software development is an engineering discipline
17K views • 11 years ago
O'Reilly
Glenn Vanderburg argues at the O'Reilly Software Architecture Conference that software development is an engineering discipline, even if immature. He contends the discredited body of knowledge called software engineering has led people to wrongly reject the label.
10:08Software is in Decline - Jonathan Blow
179K views • 4 years ago
gamedev cuts
A ten-minute clip from Jonathan Blow's talk on preventing the collapse of civilization, arguing that software quality and the knowledge to build it are in decline.
58:39Tim Ewald - Clojure: Programming with Hand Tools
48K views • 12 years ago
ClojureTV
Tim Ewald's Clojure/conj talk uses furniture making with hand tools versus machine tools as an allegory for software. It explores how automation changes what we make and how we think about our work, and why Clojure's small set of simple tools matters.
Topic match · Software practice, open source & careers
48:00Monktoberfest 2016: Bryan Cantrill - Oral Tradition in Software Engineering
41K views • 9 years ago
RedMonk Tech Events
Bryan Cantrill's Monktoberfest 2016 talk on how software engineers pass knowledge down through oral tradition, from folk rhymes to programmer lore and stories like why C lacks a logical XOR. He argues for writing software with future generations in mind.
51:57Lone Star Ruby Conference 2010 Real Software Engineering by Glenn Vanderburg
30K views • 15 years ago
Confreaks
Glenn Vanderburg argues at Lone Star Ruby Conference 2010 that university-style software engineering does not work, and asks what real software engineering would look like. He revisits the waterfall model and what engineering means in other fields.
39:32Andrej Karpathy: Software Is Changing (Again)
2.6M views • 1 year ago
Y Combinator
Andrej Karpathy's keynote at AI Startup School laying out software 1.0, 2.0 and 3.0, with LLMs seen as utilities, fabs and operating systems. It covers LLM quirks, partial-autonomy apps and keeping a human in the generate-and-verify loop.
27:29Software Engineering's Greatest Hits
25K views • 5 years ago
Greg Wilson
Greg Wilson surveys what empirical research actually shows about software development, why we believe it, and how to share that knowledge more widely. It covers evidence on practices such as TDD and design patterns.
18:32Notch Coding Minicraft!
269K views • 14 years ago
simme337
Footage of Notch (Markus Persson) live-coding his Minicraft game in Java during a Ludum Dare 48-hour game jam. It shows a working game developer building a complete small game from scratch.
8:05800+ days of Minecraft in 8 minutes
2.8M views • 13 years ago
Minecraft
A Gource visualization of 826 days of Minecraft development, from alpha 1.2 to release 1.5, condensed into eight minutes. Each dot is a file, folders are links, and developers fly around zapping files as they work on them.
13:40Free software, free society: Richard Stallman at TEDxGeneva 2014
487K views • 12 years ago
TEDx Talks
Richard Stallman's TEDxGeneva 2014 talk describing how nonfree programs give companies control over users and what users can do to regain control. It introduces the free software movement and the four freedoms.
35:33Visualising software architecture with the C4 model - Simon Brown, Agile on the Beach 2019
553K views • 7 years ago
Agile on the Beach
Simon Brown's Agile on the Beach 2019 talk presents the C4 model, a lightweight approach to diagramming software architecture with a shared vocabulary and simple notation.
11:17[Highlight] StarCraft Remastered Rant
453K views • 9 years ago
Day9TV
Day9 gives a passionate first look at what his StarCraft: Brood War Remastered series will teach. He argues Brood War is primarily a real-time game and only secondarily a strategy game, making the commander fantasy a matter of mechanics.
19:37Why is Japan So Weak in Software?
968K views • 2 years ago
Asianometry
Asianometry examines why Japan's software industry has lagged despite its hardware strengths. It looks at dependence on US software and the low prestige of programming.
8:24How the Minecraft Title Screen Seed was Found
10.8M views • 6 years ago
SalC1
SalC1 explains how the seed behind the Minecraft title screen panorama was found, using community effort and the Minecraft@Home project. It covers the search through Beta 1.7.3 world seeds.
1:11:56Talk - Eben Moglen - Free and Open Software: Paradigm for a New Intellectual Commons
10K views • 17 years ago
talkingsticktv
Eben Moglen of the Software Freedom Conservancy speaks at the 2009 Law of the Commons Conference about free and open software as a model for a new intellectual commons. The talk covers the legal and social case for sharing knowledge.
31:17[Minecraft Computer Engineering] - Quad-Core Redstone Computer v5.0 [12k sub special!]
3.6M views • 7 years ago
legomasta99
A showcase of the author's fifth-generation quad-core computer built entirely from Minecraft redstone, after two years of development. It features cache, a hardware stack, a GPU driving a 15x15 display, and serial I/O ports.
17:55Building the Software 2 0 Stack (Andrej Karpathy)
73K views • 8 years ago
Databricks
Andrej Karpathy's Databricks talk on Software 2.0, the shift from human-written code to code produced by neural network training. It covers how developer work moves toward curating datasets, the advantages and challenges, and opportunities for new tooling.
2:03Richard Stallman Free software Song
692K views • 19 years ago
BeatStock
A short clip of Richard Stallman singing the free software song, recorded during a visit to Ecuador.
0:57Steve Jobs - Apple Is Software
11K views • 15 years ago
Mike Cane
A one-minute clip from the All Things D conference in which Steve Jobs says Apple is fundamentally a software company, with iPod, Mac and iPhone all being software. He says the hardware is where the money is but the value is in the software.
50:23Old Is the New New • Kevlin Henney • GOTO 2018
125K views • 8 years ago
GOTO Conferences
Kevlin Henney's GOTO 2018 talk argues that much of what looks new in software is a recycling of concepts with long histories. It draws on history to show the slow, steady current beneath constant churn in frameworks and trends.
Topic match · Software practice, open source & careers
1:06:44Programming is terrible—Lessons learned from a life wasted. EMF2012
1.7M views • 13 years ago
tef ebooks
Tef's EMF 2012 talk on lessons from a career in programming, a candid and humorous look at why programming is so often terrible. Slides and a draft script are available online.
Topic match · Software practice, open source & careers
56:03The Early Days of id Software
165K views • 10 years ago
GDC Festival of Gaming
John Romero's 2016 GDC Europe talk recounts the early days of id Software and the programming principles behind Doom and Quake, including fast iteration and keeping the game bootable.
32:488LU - Are we *really* engineers? by Hillel Wayne
9K views • 6 years ago
8th Light Inc.
Hillel Wayne reports on interviews with 17 people who have worked as both software and traditional engineers. He argues the fields are fundamentally the same and have much to learn from each other.
Topic match · Software practice, open source & careers
25:16Debunking Devin: "First AI Software Engineer" Upwork lie exposed!
557K views • 2 years ago
Internet of Bugs
Internet of Bugs analyzes Cognition's Devin demo frame by frame, arguing the video did not show Devin completing paid Upwork jobs as claimed, and showing what the task required versus what Devin produced.
1:03:45How We Diagnosed and Fixed the 2023 Voyager 1 Anomaly from 15 Billion Miles Away
17K views • 1 year ago
Flight Software Workshop
JPL's David Cummings presents at the 2025 Flight Software Workshop how the team diagnosed and fixed the 2023 Voyager 1 anomaly from billions of miles away. It walks through the flight computer and the memory fix.
1:24:15Why It's Rude to Suck at Warcraft
3.9M views • 3 years ago
Folding Ideas
Folding Ideas' long essay on why playing poorly in World of Warcraft feels rude. It traces how raiding culture shifted from relaxed fun to optimization, theorycrafting and wikis.
23:55The Fall of Minecraft's 2b2t
7.3M views • 5 years ago
FitMC
FitMC tells how the Nocom exploit let griefers track players across Minecraft's oldest anarchy server, 2b2t, and the fallout that followed.
33:49Google's DeepMind AI vs StarCraft 2 World Champion - Game 1
485K views • 6 years ago
ArtosisTV
ArtosisTV's commentary on Game 1 of DeepMind's AlphaStar (Protoss) against top Zerg player Serral at Blizzcon 2019. Artosis analyzes the match with beginner-friendly commentary.
1:22:13HandmadeCon 2016 - History of Software Texture Mapping in Games
15K views • 9 years ago
Molly Rocket
A HandmadeCon 2016 panel where Chris Hecker, John Miles, Sean Barrett and Chris Green give an oral history of software texture mapping in 90s games.
21:35Music Software & Bad Interface Design: Avid’s Sibelius
1.7M views • 7 years ago
Tantacrul
Tantacrul dissects the UX and UI of Avid's Sibelius music notation software, going through a long list of bad design choices. The review is both a comic rant and a practical lesson in interface design.
9:24Illustrating Crafting Interpreters
12K views • 8 years ago
Bob Nystrom
Bob Nystrom shows his process for hand-drawing the diagrams in his book Crafting Interpreters, from pencil sketches to tracing and inking. It is a time-lapse of the whole illustration workflow.
8:30Aircraft Development Update
151K views • 4 years ago
Lilium
Lilium's CTO gives a short update on the electric jet's design, certification and development. It shows the canard and rear wing layout and the wheel design.
1:10:43The Remote Agent Experiment: Debugging Code from 60 Million Miles Away
23K views • 14 years ago
Google TechTalks
Ron Garret tells the story of the Remote Agent Experiment on NASA's Deep Space 1, where autonomous software controlled a spacecraft in 1999. He describes debugging Lisp code remotely from millions of miles away.
6:08Super Mario Bros 3 PC Prototype from id Software
155K views • 10 years ago
usgamernet
A short clip of the Super Mario Bros 3 proof-of-concept PC port built by id Software's founders to pitch Nintendo on a PC version. Nintendo passed, and the same technology led to Commander Keen.
1:18:21"Uncle" Bob Martin - "The Future of Programming"
1.8M views • 10 years ago
Paul Stringer's Mobile Tech
Robert C. Martin (Uncle Bob) traces the history of software from 1948 to today, looking at the problems programmers faced, how they were solved, and what mistakes the profession made. He then projects where the field is going, including professionalism and regulation.
Topic match · Software practice, open source & careers
40:39Agile is Dead • Pragmatic Dave Thomas • GOTO 2015
1.5M views • 11 years ago
GOTO Conferences
Dave Thomas, a co-author of the Agile Manifesto, argues at GOTO Amsterdam 2015 that Agile as a branded industry has lost its meaning. He says agile is an adjective, not a noun, and urges developers to reclaim agility.
Topic match · Software practice, open source & careers
45:50"The Mess We're In" by Joe Armstrong
398K views • 12 years ago
Strange Loop Conference
Joe Armstrong, co-inventor of Erlang, gives a funny and opinionated Strange Loop talk on the tangled state of software: build tools, package managers, entropy and the physical limits of computation. He argues for ideas like naming things by content hash and throwing away your first version.
Topic match · Software practice, open source & careers