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Why is Japan So Weak in Software?19:37

Why is Japan So Weak in Software?

968K views • 2 years ago
Asianometry
Asianometry examines why Japan's software industry has lagged despite its hardware strengths. It looks at dependence on US software and the low prestige of programming.
Software is in Decline - Jonathan Blow10:08

Software is in Decline - Jonathan Blow

179K views • 4 years ago
gamedev cuts
A ten-minute clip from Jonathan Blow's talk on preventing the collapse of civilization, arguing that software quality and the knowledge to build it are in decline.
Andrej Karpathy: Software Is Changing (Again)39:32

Andrej Karpathy: Software Is Changing (Again)

2.6M views • 1 year ago
Y Combinator
Andrej Karpathy's keynote at AI Startup School laying out software 1.0, 2.0 and 3.0, with LLMs seen as utilities, fabs and operating systems. It covers LLM quirks, partial-autonomy apps and keeping a human in the generate-and-verify loop.
Software Engineering's Greatest Hits27:29

Software Engineering's Greatest Hits

25K views • 5 years ago
Greg Wilson
Greg Wilson surveys what empirical research actually shows about software development, why we believe it, and how to share that knowledge more widely. It covers evidence on practices such as TDD and design patterns.
How We Diagnosed and Fixed the 2023 Voyager 1 Anomaly from 15 Billion Miles Away1:03:45

How We Diagnosed and Fixed the 2023 Voyager 1 Anomaly from 15 Billion Miles Away

17K views • 1 year ago
Flight Software Workshop
JPL's David Cummings presents at the 2025 Flight Software Workshop how the team diagnosed and fixed the 2023 Voyager 1 anomaly from billions of miles away. It walks through the flight computer and the memory fix.
"Simple Made Easy" - Rich Hickey (2011)1:01:39

"Simple Made Easy" - Rich Hickey (2011)

219K views • 5 years ago
Strange Loop Conference
Rich Hickey's Strange Loop 2011 keynote distinguishing 'simple' (not intertwined) from 'easy' (familiar or near at hand). It argues that software complexity comes from complecting things and that we should pick simple constructs.
Music Software & Interface Design: Steinberg's Dorico1:06:59

Music Software & Interface Design: Steinberg's Dorico

949K views • 6 years ago
Tantacrul
Tantacrul critiques the UX and UI of Steinberg's Dorico music notation software, comparing it with Sibelius and user testing it with real musicians alongside his own attempt to compose in it.
8LU - Are we *really* engineers? by Hillel Wayne32:48

8LU - Are we *really* engineers? by Hillel Wayne

9K views • 6 years ago
8th Light Inc.
Hillel Wayne reports on interviews with 17 people who have worked as both software and traditional engineers. He argues the fields are fundamentally the same and have much to learn from each other.
Debunking Devin: "First AI Software Engineer" Upwork lie exposed!25:16

Debunking Devin: "First AI Software Engineer" Upwork lie exposed!

557K views • 2 years ago
Internet of Bugs
Internet of Bugs analyzes Cognition's Devin demo frame by frame, arguing the video did not show Devin completing paid Upwork jobs as claimed, and showing what the task required versus what Devin produced.
"Simple Made Easy" - Rich Hickey (2011)1:01:39

"Simple Made Easy" - Rich Hickey (2011)

434K views • 5 years ago
ClojureTV
Rich Hickey's Strange Loop 2011 keynote separates 'simple' (not intertwined) from 'easy' (familiar or near at hand) and argues that software complexity comes from complecting things. It offers a vocabulary for judging designs and abstractions.
Twitter and Visual Studio Rant38:20

Twitter and Visual Studio Rant

158K views • 6 years ago
Molly Rocket
Casey Muratori responds on-stream to a dismissive Twitter post by demonstrating how slow Visual Studio's startup and debugger watch window are, comparing it to much older software and machines. It is a long rant about software performance and bloat.
Light Years Ahead | The 1969 Apollo Guidance Computer1:21:22

Light Years Ahead | The 1969 Apollo Guidance Computer

2.8M views • 6 years ago
TNMoC
Robert Wills of TNMoC explains the Apollo Guidance Computer hardware and software, then walks through the Apollo 11 landing procedure step by step, including the 1202 alarms.
The Only Unbreakable Law53:25

The Only Unbreakable Law

487K views • 4 years ago
Molly Rocket
Casey Muratori's lecture, originally given at the Technical University of Madrid, arguing that Conway's Law is the only viable candidate for a true law of software architecture. He explains how software mimics the organization over time, using examples like Windows' multiple volume controls.
How We Made MuseScore 4 - Music App Design is Challenging!46:33

How We Made MuseScore 4 - Music App Design is Challenging!

814K views • 3 years ago
Tantacrul
Tantacrul walks through how the MuseScore 4 team was built and how design decisions were made for the overhaul of a huge legacy notation app. It covers playback and engraving quality improvements.
Capt. Grace Hopper on Future Possibilities: Data, Hardware, Software, and People (Part One, 1982)48:40

Capt. Grace Hopper on Future Possibilities: Data, Hardware, Software, and People (Part One, 1982)

179K views • 2 years ago
National Security Agency
Part one of Capt. Grace Hopper's 1982 NSA lecture on the future of data, hardware, software and people. It includes her humor, her nanosecond demonstration and views on scaling and resisting old ways of doing things.
Where Does Bad Code Come From?42:21

Where Does Bad Code Come From?

282K views • 5 years ago
Molly Rocket
Casey Muratori's invited lecture on where bad code comes from, rebroadcast from a Twitch stream. He critiques conventional wisdom such as SOLID and Clean Code and argues about how those habits lead to slow, poorly structured software.
Debugging Lisp: fix and resume a program from any point in the stack - how Common Lisp stands out.4:46

Debugging Lisp: fix and resume a program from any point in the stack - how Common Lisp stands out.

5K views • 3 years ago
vindarel
A five-minute demo of the Common Lisp debugger fixing a bug, recompiling a single function, and resuming execution from the failed stack frame. It shows how to avoid re-running long computations.
Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 20252:27:34

Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 2025

926K views • 1 year ago
Better Software Conference
Casey Muratori's two-hour talk tracing the history of object-oriented programming back to the 1960s and examining how its ideas, and later entity component systems, came about. It is followed by a Q&A.
A Deep Dive into Nanite Virtualized Geometry1:10:00

A Deep Dive into Nanite Virtualized Geometry

278K views • 5 years ago
SIGGRAPH Advances in Real-Time Rendering
Brian Karis's SIGGRAPH 2021 talk explains how Unreal Engine 5's Nanite virtualized geometry works. It covers mesh import, the data structures, streaming, decompression, culling, software and hardware rasterization, and shading.
Refterm Lecture Part 1 - Philosophies of Optimization18:41

Refterm Lecture Part 1 - Philosophies of Optimization

93K views • 5 years ago
Molly Rocket
Casey Muratori's first refterm lecture lays out philosophies of optimization, distinguishing optimization from non-pessimization, which means avoiding needless work. It uses his fast terminal renderer project to show how fast computers really are.
"Programming a 144-computer chip to minimize power" - Chuck Moore (2013)40:13

"Programming a 144-computer chip to minimize power" - Chuck Moore (2013)

19K views • 5 years ago
Strange Loop Conference
Chuck Moore, inventor of Forth, presents GreenArrays' 144-core asynchronous chip at Strange Loop 2013. He explains how idle cores draw almost no power and how tight code minimizes energy use.
[EPILEPSY WARNING] How fast should an unoptimized terminal run?51:04

[EPILEPSY WARNING] How fast should an unoptimized terminal run?

193K views • 5 years ago
Molly Rocket
Casey Muratori shows how fast a terminal renderer can run, building a simple reference renderer that handles Unicode and colored text far quicker than Windows Terminal. He argues that common excuses for slow terminals do not hold up.
Simple Code, High Performance2:50:14

Simple Code, High Performance

463K views • 5 years ago
Molly Rocket
Casey Muratori's University of Twente guest lecture is a case study in how straightforward code can cut thousands of lines and tens of seconds of runtime down to a few dozen lines running in under a second. It uses concrete examples to show why software is often an order of magnitude slower than it should be.
TigerStyle! (Or How To Design Safer Systems in Less Time) by Joran Dirk Greef1:01:59

TigerStyle! (Or How To Design Safer Systems in Less Time) by Joran Dirk Greef

87K views • 3 years ago
TigerBeetle
Joran Dirk Greef's Systems Distributed '23 talk on TigerStyle, the engineering methodology behind TigerBeetle. It covers designing safer systems in less time through up-front design, assertions, and deterministic simulation.
"A Political History of X" - Keith Packard (LCA 2020)45:33

"A Political History of X" - Keith Packard (LCA 2020)

52K views • 6 years ago
linux.conf.au
Keith Packard traces the 35-year history of the X Window System at linux.conf.au 2020. He uses X to examine licensing, corporate interests and community dynamics in free software, including Unix workstation vendors and Stallman's influence.
Refterm v2 - Resource usage, binary splat, glyph sizing, and more29:51

Refterm v2 - Resource usage, binary splat, glyph sizing, and more

68K views • 5 years ago
Molly Rocket
Casey Muratori follows up his refterm proof-of-concept, a GPU-based terminal renderer, with a second part covering memory usage, glyph sizing and correct Unicode and VT handling. It is built to show that a terminal can be fast and correct without heroic effort.
Saving Voyager 1! - Bruce Waggoner at !!Con 202435:25

Saving Voyager 1! - Bruce Waggoner at !!Con 2024

8K views • 2 years ago
!!Con
Bruce Waggoner of the Voyager team describes how engineers diagnosed Voyager 1's 2023 loss of telemetry and patched its flight software from 15 billion miles away. The talk covers the spacecraft's architecture and the scarcity of old documentation.
Foundry 2022 Operating System Demo48:59

Foundry 2022 Operating System Demo

196K views • 4 years ago
Palantir
A 49-minute demo of Palantir Foundry by its chief architect. It walks through data integration, ML and AI workflows, analytics, and application building across the platform.
NVIDIA — Securing the Future of Safety and Security of Embedded Software (Captioned)58:37

NVIDIA — Securing the Future of Safety and Security of Embedded Software (Captioned)

5K views • 5 years ago
AdaCore
An AdaCore webinar in which NVIDIA engineers explain why and how they adopted Ada and SPARK for security-critical firmware. It covers the business case and the engineering experience of the transition.
The Story Behind Audacity15:21

The Story Behind Audacity

517K views • 5 years ago
Tantacrul
Tantacrul tells the story of Audacity, the widely used free audio editor, and announces his involvement in the project. It includes an interview with the original developers and a look at the software's usability.
How to replicate Teenage Engineering OP-1 and OP-1 Field for free. | GAS Therapy #3520:55

How to replicate Teenage Engineering OP-1 and OP-1 Field for free. | GAS Therapy #35

331K views • 4 years ago
playpm
A tutorial in the GAS Therapy series showing how to recreate the Teenage Engineering OP-1 and OP-1 Field with free software. It argues you do not need to buy expensive gear to make music.
Classic Teams vs  new Teams side by side video0:56

Classic Teams vs new Teams side by side video

64K views • 3 years ago
Microsoft Teams
A short Microsoft promo comparing classic Teams with the rewritten new Teams side by side, claiming faster startup and better performance. The new version is shown taking around nine seconds to launch.
Apple’s Software Chief Explains ‘Misunderstood’ iPhone Child-Protection Features (Exclusive) | WSJ11:46

Apple’s Software Chief Explains ‘Misunderstood’ iPhone Child-Protection Features (Exclusive) | WSJ

365K views • 5 years ago
The Wall Street Journal
A WSJ interview in which Apple's Craig Federighi explains Apple's CSAM scanning and child-safety features, including neural hashes and safety vouchers, and defends them against backlash.
37C3 -  Breaking "DRM" in Polish trains1:01:46

37C3 - Breaking "DRM" in Polish trains

524K views • 2 years ago
media.ccc.de
A 37C3 talk on how a series of Polish electric trains stopped working after servicing by an independent company. The speakers explain how train control systems work and how they reverse-engineered the software lockouts.
Dennis Gustafsson – Parallelizing the physics solver – BSC 20251:07:09

Dennis Gustafsson – Parallelizing the physics solver – BSC 2025

77K views • 1 year ago
Better Software Conference
Dennis Gustafsson, creator of Teardown, presents how he parallelized the physics solver for an upcoming game, followed by a Q&A. The talk was given at the Better Software Conference 2025.
I Like Notebooks52:09

I Like Notebooks

55K views • 6 years ago
Jeremy Howard
Jeremy Howard defends Jupyter notebooks as a serious development environment, especially when paired with nbdev. He responds directly to Joel Grus's talk about why he dislikes notebooks, and contrasts REPL-style and notebook-style work.
How I Designed a Free Music Font for 5 Million Musicians (MuseScore 3.6)19:40

How I Designed a Free Music Font for 5 Million Musicians (MuseScore 3.6)

608K views • 5 years ago
Tantacrul
Tantacrul explains how he and engraver Simon Smith designed the free music notation font for MuseScore 3.6. It draws on the history of the SCORE notation application by Leland Smith.
Dan Abramov   The wet codebase25:01

Dan Abramov The wet codebase

27K views • 5 years ago
eswarnichtsmehrfrei
Dan Abramov's talk on the wet codebase, using visualizations to show how removing all duplication too early produces wrong abstractions that are hard to unwind.
The REAL Story On Why Space Cadet Pinball Was Removed (ft. Windows on Itanium)29:06

The REAL Story On Why Space Cadet Pinball Was Removed (ft. Windows on Itanium)

1.2M views • 5 years ago
NCommander
NCommander investigates why Space Cadet Pinball disappeared from Windows Vista, building on Raymond Chen's explanation about 64-bit incompatibility. He tests it on 64-bit Windows including Itanium and walks through the debugging.
John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #3095:14:51

John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309

1.9M views • 4 years ago
Lex Fridman
A five-hour Lex Fridman interview with John Carmack covering Doom, Quake, VR, AGI, programming, games and rockets.