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Fast Inverse Square Root — A Quake III Algorithm20:08

Fast Inverse Square Root — A Quake III Algorithm

6M views • 5 years ago
Nemean
A walkthrough of the Quake III fast inverse square root, explaining where the constant 0x5f3759df comes from. It covers IEEE 754 floats, the bit hack that approximates a logarithm, and a Newton's method refinement.
Who cares about topology?   (Old version)16:30

Who cares about topology? (Old version)

3.3M views • 10 years ago
3Blue1Brown
An older 3Blue1Brown video on why topology matters, built around the inscribed rectangle problem. It walks through how tori and Mobius strips appear in the solution. The channel later replaced it with an updated version.
Pi hiding in prime regularities29:43

Pi hiding in prime regularities

2.8M views • 9 years ago
3Blue1Brown
3Blue1Brown shows how pi emerges from prime numbers via complex numbers and sums of squares, culminating in a formula for approximating pi.
Calculating a Car Crash - Numberphile8:25

Calculating a Car Crash - Numberphile

446K views • 8 years ago
Numberphile
Numberphile's Ben Sparks works through the physics of a car crash, showing how kinetic energy grows with the square of speed and why stopping distance climbs so quickly as velocity increases.