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The Man behind Stable Diffusion25:42

The Man behind Stable Diffusion

146K views • 4 years ago
Yannic Kilcher
Yannic Kilcher interviews Emad Mostaque, founder of Stability AI, about the company's funding, its mission, and the release of Stable Diffusion. Topics include access to compute, handling harmful outputs, and avoiding the corrupting influence of profit.
Did We Just Change Animation Forever?23:02

Did We Just Change Animation Forever?

3.5M views • 3 years ago
Corridor Crew
Corridor Crew explain how they made an anime short by filming themselves and running the footage through custom-trained Stable Diffusion models. The video walks through the technique and its open-source foundations.
Surface-Stable Fractal Dithering Explained21:46

Surface-Stable Fractal Dithering Explained

646K views • 1 year ago
runevision
Rune Skovbo Johansen explains Surface-Stable Fractal Dithering, a technique he invented and released as open source. It makes dithering stick to 3D surfaces and covers the experiments and shortcomings along the way, inspired by Return of the Obra Dinn.
But how do AI images and videos actually work? | Guest video by Welch Labs37:20

But how do AI images and videos actually work? | Guest video by Welch Labs

2.2M views • 1 year ago
3Blue1Brown
A guest video by Welch Labs on 3Blue1Brown explaining how text-to-image and video models work. It covers CLIP, shared embedding spaces, diffusion models (DDPM, DDIM), conditioning, guidance and negative prompts.
Exposing Tether - Bitcoin's Biggest Secret35:53

Exposing Tether - Bitcoin's Biggest Secret

4.6M views • 5 years ago
Coffeezilla
Coffeezilla gives a comprehensive history of Tether, the stablecoin issued by a company controlled by the owners of Bitfinex. He lays out accusations that it is not fully backed.
CNBC TechCheck+ chats with Tether's CTO and general counsel — 7/21/2132:35

CNBC TechCheck+ chats with Tether's CTO and general counsel — 7/21/21

42K views • 5 years ago
CNBC Television
A CNBC interview in which Deirdre Bosa talks with Tether's CTO and general counsel about the company's role in crypto and the future of stablecoins.
CppCon 2017: Matt Kulukundis “Designing a Fast, Efficient, Cache-friendly Hash Table, Step by Step”59:34

CppCon 2017: Matt Kulukundis “Designing a Fast, Efficient, Cache-friendly Hash Table, Step by Step”

137K views • 9 years ago
CppCon
Matt Kulukundis explains how Google designed SwissTable, a fast, cache-friendly hash table, step by step from std::unordered_map. The talk covers open addressing, SIMD probing and the tradeoffs of changing a fundamental data structure.
I don't like notebooks.- Joel Grus (Allen Institute for Artificial Intelligence)56:13

I don't like notebooks.- Joel Grus (Allen Institute for Artificial Intelligence)

120K views • 8 years ago
O'Reilly
Joel Grus's JupyterCon talk explaining why he dislikes Jupyter notebooks. He covers hidden state, trouble with reproducibility and testing, and how notebooks frustrate teaching. He shows his preferred workflow and what Jupyter could change.
Rails Conf 2013 The Magic Tricks of Testing by Sandi Metz32:23

Rails Conf 2013 The Magic Tricks of Testing by Sandi Metz

144K views • 13 years ago
Confreaks
Sandi Metz's RailsConf 2013 talk offers practical guidelines for deciding what to test and how, so tests stay cheap and stable. She argues for testing the public interface rather than implementation and using mocks appropriately.
Linux Kernel Development, Greg Kroah-Hartman - Git Merge 201637:34

Linux Kernel Development, Greg Kroah-Hartman - Git Merge 2016

72K views • 9 years ago
GitHub
Greg Kroah-Hartman's Git Merge 2016 talk on how the Linux kernel is developed, how fast it moves, and how git and email workflows keep it manageable. He is the stable kernel maintainer.
"Programming Should Eat Itself" by Nada Amin47:41

"Programming Should Eat Itself" by Nada Amin

43K views • 12 years ago
Strange Loop Conference
Nada Amin's Strange Loop talk on programming languages that build on themselves, centered on towers of interpreters and nestable interpretation in Scheme. She shows how interpreters can be stacked and collapsed.
Rendering Tiny Glades With Entirely Too Much Ray Marching59:20

Rendering Tiny Glades With Entirely Too Much Ray Marching

108K views • 1 year ago
Graphics Programming Conference
A Graphics Programming Conference talk on how the game Tiny Glade renders meadows, trees and player-built castles. It covers real-time global illumination, tilt-shift depth of field, stable shadows with continuous time of day, ray marching and GPU-driven rendering on old hardware.