terrain
1:53RHex Rough-Terrain Robot
8.3M views • 14 years ago
Boston Dynamics
A short Boston Dynamics demo of RHex, a 30-lb six-legged robot built for rough terrain, remotely operated with a video uplink and about four hours of battery life. It can run right-side-up or upside-down.
1:27Mars DOS demo by Tim Clarke (1993)
28K views • 13 years ago
Sean Barrett
A one-minute capture of Tim Clarke's 1993 'Mars' DOS demo, a roughly 5 KB program that renders a navigable terrain landscape in real time.
5:14Atari XL/XE - Rescue on Fractalus [Lucasfilm Games] 1985
136K views • 19 years ago
StaxX28
Intro and gameplay footage of Rescue on Fractalus, the 1985 Lucasfilm Games title for Atari XL/XE, programmed by Loren Carpenter and David Fox. It shows the game's fractal-generated mountain terrain.
42:00I painted a Landscape with Mathematics
812K views • 4 years ago
Inigo Quilez
Inigo Quilez live-paints a mountain landscape using only math in a shader, building up from a basic polynomial noise surface through fractal terrain, lighting and atmosphere. The code runs in real time on Shadertoy so viewers can edit it as they follow along.
1:06:05Procedural World Generation of Ubisoft’s Far Cry 5 | Etienne Carrier | Houdini HIVE Utrecht
99K views • 8 years ago
Houdini
Ubisoft procedural technical artist Etienne Carrier explains the Houdini-based tools used to build Far Cry 5's roughly 100 square km open world. It covers generating biomes, texturing terrain, freshwater networks, cliff rocks and vegetation placement.
3:36Elevated by RGBA and TBC
974K views • 17 years ago
BUTTONTANG
Elevated is a 4 kilobyte PC demo by RGBA and TBC from Breakpoint 2009. It fly-throughs a realistic procedurally generated landscape with synthesized music and post-processing, all from a tiny executable.
3:29Boston Dynamics Big Dog (new video March 2008)
17.4M views • 18 years ago
olinerd
Boston Dynamics' March 2008 video of BigDog, a four-legged robot, walking on ice and snow, climbing rubble and recovering from slips and kicks.