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Creating a Doom-style 3D engine in C18:50

Creating a Doom-style 3D engine in C

991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
SGI's $250,000 Graphics Supercomputer from 1993 - Silicon Graphics Onyx RealityEngine²21:53

SGI's $250,000 Graphics Supercomputer from 1993 - Silicon Graphics Onyx RealityEngine²

2.3M views • 8 years ago
Dodoid
Dodoid gives an in-depth look at an SGI Onyx RealityEngine2, a $250,000 graphics supercomputer from 1993, covering its history, a physical overview, a teardown and some demos and games.
Simple Bacteria Genetic Engineering29:11

Simple Bacteria Genetic Engineering

727K views • 6 years ago
The Thought Emporium
The Thought Emporium shows how easily bacteria can be genetically modified to produce fluorescent proteins and even bioluminesce, with techniques doable at home. It links to companion videos on incubators, DNA extraction and gels.
How to replicate Teenage Engineering OP-1 and OP-1 Field for free. | GAS Therapy #3520:55

How to replicate Teenage Engineering OP-1 and OP-1 Field for free. | GAS Therapy #35

331K views • 4 years ago
playpm
A tutorial in the GAS Therapy series showing how to recreate the Teenage Engineering OP-1 and OP-1 Field with free software. It argues you do not need to buy expensive gear to make music.
Browser hacking: Let's make "Cookie Clicker" playable in Ladybird!1:44:18

Browser hacking: Let's make "Cookie Clicker" playable in Ladybird!

15K views • 4 years ago
Andreas Kling
In a long live-coding session, Andreas Kling works on making the Cookie Clicker game playable in the Ladybird browser from SerenityOS. He tracks down bugs in the browser engine and fixes them.
Handmade Hero Day 001 - Setting Up the Windows Build1:13:51

Handmade Hero Day 001 - Setting Up the Windows Build

465K views • 11 years ago
Molly Rocket
Day 1 of Casey Muratori's Handmade Hero, a live-coded game built from scratch in C on Windows. It reviews C on Windows, sets up a minimal build system and WinMain entry point, and shows a first MessageBox.
Topic match · Game programming & engines
Tutorial: New and Updated - Everything You Always Wanted to Know About Optical Networking1:59:29

Tutorial: New and Updated - Everything You Always Wanted to Know About Optical Networking

58K views • 9 years ago
NANOG
A two-hour NANOG tutorial by Richard Steenbergen aimed at network engineers, covering optical networking technologies. This is the updated 2017 edition of a recurring talk.
Glass engineering - designing and making photochromic glass38:18

Glass engineering - designing and making photochromic glass

517K views • 8 years ago
Applied Science
Ben Krasnow of Applied Science shows how to make small batches of specialty glass with minimal equipment, including designing and making photochromic glass. He covers ingredients, melting and the challenges involved.
The Secret Life of components. A series of eight guides for designers and makers by Tim Hunkin3:01

The Secret Life of components. A series of eight guides for designers and makers by Tim Hunkin

83K views • 5 years ago
tim hunkin
The trailer for Tim Hunkin's series The Secret Life of Components, eight guides to mechanical and electromechanical parts for designers and makers.
Intro to C on Windows - Day 11:11:59

Intro to C on Windows - Day 1

370K views • 11 years ago
Molly Rocket
Day 1 of Handmade Hero's introduction to C on Windows, covering setting up Visual Studio, creating a Win32 project, the WinMain entry point and writing a first function. It is the starting point for Casey Muratori's from-scratch game series.
Topic match · Game programming & engines
The Joy of Programming in Jai - Part 1: Hello World13:48

The Joy of Programming in Jai - Part 1: Hello World

36K views • 6 years ago
Nuno Afonso
The first part of a series on programming in Jai, Jonathan Blow's in-development language. It covers compiling, writing hello world and using code from other files.
Topic match · Game programming & engines
Handmade Hero Day 021 - Loading Game Code Dynamically1:43:46

Handmade Hero Day 021 - Loading Game Code Dynamically

83K views • 11 years ago
Molly Rocket
Day 21 of Casey Muratori's Handmade Hero, which covers loading game code dynamically from a DLL on Windows. He builds hot reloading of C game code from scratch in about an hour and a half.
Topic match · Game programming & engines
How Differential Gear works (BEST Tutorial)9:31

How Differential Gear works (BEST Tutorial)

9.3M views • 17 years ago
ConceptVBS
A 1930s Chevrolet training film explaining the principles and development of the differential gear. It builds the idea step by step from first principles to the finished mechanism.
E-paper hacking: fastest possible refresh rate27:55

E-paper hacking: fastest possible refresh rate

582K views • 9 years ago
Applied Science
Ben Krasnow of Applied Science explains how electrophoretic e-paper displays work and how he modified the driver firmware and waveform lookup tables of a 4.2-inch panel to reach roughly 3Hz partial refresh. It covers the tweakable constants in the refresh process and touches on colored e-ink microcapsules.
Let's prototype a JavaScript JIT compiler!1:21:25

Let's prototype a JavaScript JIT compiler!

49K views • 3 years ago
Andreas Kling
Andreas Kling live-codes a prototype JavaScript JIT compiler for the LibJS engine used in SerenityOS and Ladybird. He builds a standalone bytecode VM, a simple interpreter, and then a simple JIT in about 80 minutes.