virtual currency
7:24How Gamers Killed Ultima Online's Virtual Ecology | War Stories | Ars Technica
3.2M views • 8 years ago
Ars Technica
An Ars Technica War Stories episode in which Richard Garriott and Starr Long describe Ultima Online's planned virtual ecology and how players wrecked it. Players slaughtered the animals and also broke the in-game economy.
1:35:04Vitalik Buterin: Ethereum, Cryptocurrency, and the Future of Money | Lex Fridman Podcast #80
2.2M views • 6 years ago
Lex Fridman
Lex Fridman interviews Ethereum co-creator Vitalik Buterin about Ethereum, cryptocurrency and the future of money. The conversation also touches on technical topics such as quantum computing and mining.
0:34Steve Jobs on Virtual Reality (D3, 2005)
133K views • 5 years ago
Milan Lajtoš
A one-minute clip of Steve Jobs at the D3 conference in 2005 discussing virtual reality. He compares VR headsets to headphones for video, an analogy later applied to Apple's Vision Pro.
4:30Matthew Driver “Trust Is A Critical Component” | Perspectives | Channel NewsAsia
27K views • 11 years ago
CNA Insider
A short Channel NewsAsia interview clip in which MasterCard's Southeast Asia president voices distrust of cryptocurrencies produced by anonymous computers in anonymous places. It is part of the Perspectives series and runs about four minutes.
13:47Theo de Raadt (ruBSD 2013)
41K views • 12 years ago
fuckyoustupidzombie
A roughly 14-minute interview with OpenBSD founder Theo de Raadt at ruBSD 2013. He talks about making painful changes, getting real feedback, mitigation techniques compared to other OSs, and virtualization.
53:56Expert to Expert: Rich Hickey and Brian Beckman - Inside Clojure
119K views • 13 years ago
jasonofthel33t
A Channel 9 Going Deep interview in which Brian Beckman talks with Rich Hickey, creator of Clojure, about the language's design. It covers Clojure's persistent data structures, reference types and its approach to concurrency on the JVM.
17:38E3 2012: John Carmack Interview
102K views • 14 years ago
Giant Bomb
Giant Bomb interviews John Carmack at E3 2012 about his virtual reality head-mounted display prototype. He demos it and talks about latency, depth and focus problems in VR.
1:35:14The Talk Show: Remote From WWDC 2020
230K views • 6 years ago
Daring Fireball
John Gruber interviews Craig Federighi and Greg Joswiak after WWDC 2020 about the Mac transition to Apple silicon, macOS Big Sur and iOS 14.
42:34Hewitt, Meijer and Szyperski: The Actor Model (everything you wanted to know...)
131K views • 13 years ago
jasonofthel33t
A standing whiteboard conversation at Lang.NEXT 2012 among Carl Hewitt, Erik Meijer and Clemens Szyperski about the actor model. Hewitt, who originated the model, explains its foundations.
5:14:51John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309
1.9M views • 4 years ago
Lex Fridman
A five-hour Lex Fridman interview with John Carmack covering Doom, Quake, VR, AGI, programming, games and rockets.
6:17Warren Buffett: Bitcoin Is An Asset That Creates Nothing | CNBC
1.3M views • 8 years ago
CNBC
In a CNBC interview with Becky Quick, Warren Buffett explains why he sees bitcoin as an asset that produces nothing. He contrasts it with productive assets such as a farm.
13:46E3 12: John Carmack's VR Presentation
30K views • 14 years ago
Gamereactor
A Gamereactor interview at E3 2012 with John Carmack, who shows his lag-free head-mounted display running DOOM 3 BFG Edition. He discusses what the headset could mean for the games industry.