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Oculus Connect Keynote: John Carmack1:34:57

Oculus Connect Keynote: John Carmack

49K views • 12 years ago
Meta VR
John Carmack's keynote at Oculus Connect 2014 about the Gear VR and development stories from building it. He discusses mobile GPU optimization, latency, and display ideas like programmable interlacing.
Topic match · VR, AR & spatial computing
What VR Could, Should, and Almost Certainly Will Be within Two Years (Steam Dev Days 2014)27:56

What VR Could, Should, and Almost Certainly Will Be within Two Years (Steam Dev Days 2014)

128K views • 12 years ago
Steamworks Development
Michael Abrash of Valve explains what affordable VR hardware will be capable of within a couple of years, and describes a prototype showing what that level of hardware can do.
John Carmack Facebook Connect 2021 Keynote1:01:32

John Carmack Facebook Connect 2021 Keynote

152K views • 5 years ago
UploadVR
John Carmack's keynote at Facebook Connect 2021, where he speaks candidly about VR, Quest, and Meta's metaverse plans. He pushes back on hype and discusses retention and latency.
Topic match · VR, AR & spatial computing
QuakeCon 2012 - John Carmack Keynote3:36:39

QuakeCon 2012 - John Carmack Keynote

445K views • 14 years ago
QuakeCon Official
John Carmack's long QuakeCon 2012 keynote, a free-ranging talk covering software engineering, game platforms, game streaming, and his early head-mounted display and VR work.
Topic match · VR, AR & spatial computing
John Carmack Tech Talk with UMKC-SCE1:20:28

John Carmack Tech Talk with UMKC-SCE

279K views • 9 years ago
UMKC School of Science and Engineering
John Carmack speaks at UMKC's 2017 commencement event about the difficulties of VR, especially end-to-end latency across hardware and software. He covers why latency and buffering matter and how nausea is addressed.
Topic match · VR, AR & spatial computing
Keynote by John Carmack at Oculus Connect 20141:36:59

Keynote by John Carmack at Oculus Connect 2014

76K views • 12 years ago
kungfl
John Carmack's roughly 90-minute keynote at Oculus Connect 2014, covering mobile VR and the Gear VR work, followed by audience questions.
Topic match · VR, AR & spatial computing
The thrilling potential of SixthSense technology | Pranav Mistry15:20

The thrilling potential of SixthSense technology | Pranav Mistry

5.5M views • 16 years ago
TED
Pranav Mistry demos SixthSense, a wearable device that projects information onto the physical world and lets people interact with data through gestures. He also shows a paper "laptop" and says he will open-source the software.
Topic match · VR, AR & spatial computing
The synthesis of imagination: Rony Abovitz and Magic Leap at TEDxSarasota6:17

The synthesis of imagination: Rony Abovitz and Magic Leap at TEDxSarasota

229K views • 13 years ago
TEDx Talks
A surreal multimedia TEDxSarasota performance by Magic Leap founder Rony Abovitz, held on 12/12/12, mixing performance art with talk about imagination and creativity.
Topic match · VR, AR & spatial computing
PDE: A different take on editing code20:01

PDE: A different take on editing code

88K views • 4 years ago
TJ DeVries
TJ DeVries coins the term PDE (Personalized Development Environment) to describe editors like Neovim that you shape to your own workflow. He contrasts this with out-of-the-box IDEs and discusses why customizable tools appeal to developers.
So you think you can validate email addresses A journey down RFC532116:26

So you think you can validate email addresses A journey down RFC5321

27K views • 8 years ago
FOSDEM
Stavros Korokithakis gives a FOSDEM 2018 talk on how hard it is to validate email addresses properly, taking a tour through RFC 5321.