3d interface
4:47holoportation: virtual 3D teleportation in real-time (Microsoft Research)
3.6M views • 10 years ago
I3D Past Projects
Microsoft Research demonstrates holoportation, which reconstructs and compresses high-quality 3D models of people in real time and sends them anywhere. With a HoloLens, remote participants appear as if present in your room.
1:23SGI Fusion - FSN 3d File System Navigator
88K views • 17 years ago
spyratex
A short screen capture of SGI's File System Navigator (FSN, also called Fusion) running on IRIX 6.5 on an Octane. It shows the 3D file browser seen in Jurassic Park.
2:06The Virtual Reality device from Disclosure
253K views • 17 years ago
Kurenai100
A scene from the film Disclosure showing its virtual reality interface, including a 3D file system visualizer.
Topic match · VR, AR & spatial computing
2:35:323dfx Oral History Panel with Ross Smith, Scott Sellers, Gary Tarolli, and Gordon Campbell
51K views • 12 years ago
Computer History Museum
A Computer History Museum oral history panel with four 3dfx founders on the company's rise with Voodoo Graphics and Glide, and its fall into bankruptcy. It runs about two and a half hours.
15:00The Material Science of Metal 3D Printing
2.7M views • 7 years ago
Real Engineering
Real Engineering explains the materials science behind metal 3D printing, including crystal structure, laser sintering, and why printed parts develop fatigue cracks. It shows how process imperfections limit the strength of printed metal.
58:59GuiltyGearXrd's Art Style : The X Factor Between 2D and 3D
710K views • 11 years ago
GDC Festival of Gaming
A GDC 2015 talk by Arc System Works technical artist Junya Motomura on how Guilty Gear Xrd rebuilt a classic 2D fighter in full 3D while keeping a hand-drawn look. It covers the art and programming R&D and the stylistic decisions behind it.
34:29The History of 3D Graphics on the Gameboy Advance | minimme
667K views • 6 years ago
minimme
minimme traces the timeline of 3D graphics engines on the Game Boy Advance, from early experiments to commercial 3D games, covering techniques such as voxel rendering. It is a history and showcase of what developers coaxed out of the limited hardware.
2:26Qt 5 based 3D Wayland compositor
133K views • 14 years ago
Samuel Rødal
A short demo of a 3D Wayland compositor built with Qt 5 and QtWayland, mapping input to and compositing the output of Wayland applications in a 3D scene, also running on a Raspberry Pi.
3:133D-Printed Home Can Be Constructed For Under $4,000
3.8M views • 8 years ago
Insider Tech
A short Insider Tech video on New Story and ICON building 3D-printed homes that can go up in under 24 hours for around $4,000. It frames the effort as a way to address global homelessness.
18:50Creating a Doom-style 3D engine in C
991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
8:19Code Bubbles: Rethinking the User Interface Paradigm of Integrated Development Environments
284K views • 16 years ago
AndrewBragdon
A short demo of Code Bubbles, an IDE interface built around editable code fragments in bubbles instead of files. It was a research prototype for Java development.
1:06:59Music Software & Interface Design: Steinberg's Dorico
949K views • 6 years ago
Tantacrul
Tantacrul critiques the UX and UI of Steinberg's Dorico music notation software, comparing it with Sibelius and user testing it with real musicians alongside his own attempt to compose in it.
17:10Xerox Star User Interface: An overview
20K views • 5 years ago
ACM SIGCHI
A 1982 Xerox PARC film, presented at CHI '90, in which Star designers David Canfield Smith and Charles Irby give an overview of the Xerox Star interface. It shows the document-centric, icon-and-window office system.
21:35Music Software & Bad Interface Design: Avid’s Sibelius
1.7M views • 7 years ago
Tantacrul
Tantacrul dissects the UX and UI of Avid's Sibelius music notation software, going through a long list of bad design choices. The review is both a comic rant and a practical lesson in interface design.
8:36The 3D-Printed Curta Calculator
2M views • 9 years ago
Adam Savage’s Tested
Adam Savage shows off his collection of analog calculators, ending with a 3D-printed, scaled reproduction of the Curta mechanical calculator built by Marcus Wu. The video examines the replica and the engineering behind it.
8:09Google Earth’s Incredible 3D Imagery, Explained
3.1M views • 9 years ago
Nat and Friends
A short explainer from Nat and Friends on where Google Earth's 3D imagery comes from, how it is stitched together, and how often it is updated. It describes aircraft carrying camera rigs and photogrammetry that turns the photos into 3D models.
19:58The Genius of 3D Printed Rockets
13.2M views • 5 years ago
Veritasium
A Veritasium video touring Relativity Space and explaining why 3D printing whole rockets cuts tooling costs, allows rapid iteration, reduces part count and enables new designs. It includes an interview with Scott Manley on aerospace engineering.
2:42ubuntu 3D Desktop (Cube) (KDE & Compiz Fusion & CairoDock) fullHD 1080p
614K views • 16 years ago
Philip J. Bugsington
A short screen recording of an Ubuntu Karmic Koala desktop running KDE4 with Compiz Fusion 3D cube effects and CairoDock.
1:57:00Origins of the Apple Human Interface
13K views • 7 years ago
Computer History Museum
A 1997 Computer History Museum lecture in which Larry Tesler and Chris Espinosa recount how the Apple human interface was born, from the Lisa through the Macintosh. It covers design decisions such as discoverability and the standard editing keys.
4:46Head Tracking for Desktop VR Displays using the WiiRemote
10.9M views • 18 years ago
Johnny Lee
Johnny Lee demonstrates head tracking with a Wii remote and a head-mounted pair of IR LEDs, so a screen acts like a window into a 3D scene as your head moves.
Topic match · VR, AR & spatial computing
11:10I could hardly believe my eyes! - Looking Glass Holographic Monitor
1.8M views • 6 years ago
Linus Tech Tips
Linus Tech Tips reviews the Looking Glass 8K holographic display, a glasses-free 3D monitor. The video shows the display in action and explains how it works.
Topic match · VR, AR & spatial computing
1:24Safespaces: An open source 3D / Virtual Reality Desktop
20K views • 8 years ago
arcanfrontend
A one-minute demo of Safespaces, an open source 3D and VR desktop built on the Arcan project.
15:20The thrilling potential of SixthSense technology | Pranav Mistry
5.5M views • 16 years ago
TED
Pranav Mistry demos SixthSense, a wearable device that projects information onto the physical world and lets people interact with data through gestures. He also shows a paper "laptop" and says he will open-source the software.
Topic match · VR, AR & spatial computing
29:16SYMBOLICS S-PACKAGES 3D GRAPHICS AND ANIMATION DEMO
14K views • 13 years ago
Red Martian
A demo of the Symbolics Graphics Division's S-Packages, a Lisp-based 3D color graphics and animation system from the 1980s. It was later used in developing for the Nintendo 64.
33:39Music Software & Interface Design: MuseScore
959K views • 7 years ago
Tantacrul
Tantacrul gives a detailed UX and UI design review of the MuseScore 3 notation software and compares it with Sibelius. It examines visual appeal, navigation and notation quality.
2:123D Gaussian Splatting - Why Graphics Will Never Be The Same
2M views • 3 years ago
IndividualKex
A two-minute explainer of 3D Gaussian Splatting, the rendering technique from a 2023 research paper. It outlines why it could change how 3D graphics are made.
17:403D Gaussian Splatting! - Computerphile
273K views • 2 years ago
Computerphile
A Computerphile video in which Dr Mike Pound and PhD student Lewis Stuart explain 3D Gaussian splatting, a quick technique that turns photos of a scene into a 3D model without much compute. It includes a demo and compares the approach to NeRFs.
5:513-Sweep: Extracting Editable Objects from a Single Photo, SIGGRAPH ASIA 2013
2.3M views • 13 years ago
Daniel CohenOr
A SIGGRAPH Asia 2013 research demo of 3-Sweep, a tool for extracting editable 3D objects from a single photo using a few user strokes. It predates modern AI image tools.
2:31:30Bryan Johnson: Kernel Brain-Computer Interfaces | Lex Fridman Podcast #186
492K views • 5 years ago
Lex Fridman
Lex Fridman interviews Bryan Johnson, founder of Kernel and previously Braintree, about brain-computer interfaces and Kernel's non-invasive brain monitoring hardware. It covers what the devices can do today and the company's plans.
9:27What is a Geometry Kernel? C3D vs ACIS vs Parasolid
25K views • 4 years ago
nickkallen1
The Plasticity creator explains what a geometry kernel is and compares commercial options C3D, ACIS, and Parasolid, describing his months of research and why he chose as he did.
3:05Why does PUNCHING Sonic 3D trigger a Secret Level Select?
510K views • 6 years ago
Coding Secrets
A short Coding Secrets episode explaining why hitting a Sonic 3D cartridge triggers a hidden level select. The cause was a custom crash handler that redirected CPU error interrupts to the level select screen.
8:42Xerox Star User Interface (1982) 1 of 2
337K views • 17 years ago
VintageCG
A demonstration of the 1982 Xerox Star user interface, including its desktop, icons, documents, networking and printing. The uploader argues that Apple's later Lisa and Mac interfaces evolved from these ideas rather than copying them.
1:03:14Category Theory, The essence of interface-based design - Erik Meijer
74K views • 11 years ago
FooCafe
Erik Meijer argues that category theory is the mathematicians' version of interface-based design. He shows that Java 8 lambdas and method references form a Cartesian closed category.
6:35Looking Glass
232K views • 20 years ago
Vinko
A short demo of Sun Microsystems' Looking Glass, a 3D desktop GUI concept for a future operating system.
0:33Hospital computer interface of the future - Idiocracy
696K views • 17 years ago
alittle116
A short clip from the film Idiocracy showing a hospital reception computer where staff pick a condition from a board of simple pictorial buttons.
3:13interactive ui in minority report
520K views • 18 years ago
ysnimkim
A short compilation of the gesture and multitouch interface scenes from the film Minority Report.
8:01Xerox Star User Interface (1982) 2 of 2
57K views • 17 years ago
VintageCG
Second half of a demonstration of the 1982 Xerox Star user interface. It shows how the Star differed from the later Lisa and Mac interfaces, with strengths in networking and printing and little direct manipulation.
3:21ProFORMA: Probabilistic Feature-based On-line Rapid Model Acquisition
571K views • 17 years ago
QiPanComputerVision
A three-minute demo of ProFORMA, a system from Cambridge that builds textured 3D models live from a video of an object.
27:42Mark DiMarco: User Interface Algorithms [JSConf2014]
52K views • 12 years ago
JSConf
A JSConf 2014 talk visually breaking down algorithms behind everyday UI patterns, such as dropdown menus that vanish when the mouse drifts and picking the nearest target to the cursor. It shows how these are implemented in JavaScript.
20:52Gridfinity: Your Ultimate Modular Workshop is FREE!
1.8M views • 4 years ago
Zack Freedman
Zack Freedman introduces Gridfinity, his free, open-source modular workshop storage system of 3D-printable bins and baseplates. The video walks through the design, the parametric templates and the many module types that fit parts, tools and accessories.