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The Material Science of Metal 3D Printing15:00

The Material Science of Metal 3D Printing

2.7M views • 7 years ago
Real Engineering
Real Engineering explains the materials science behind metal 3D printing, including crystal structure, laser sintering, and why printed parts develop fatigue cracks. It shows how process imperfections limit the strength of printed metal.
Google Earth’s Incredible 3D Imagery, Explained8:09

Google Earth’s Incredible 3D Imagery, Explained

3.1M views • 9 years ago
Nat and Friends
A short explainer from Nat and Friends on where Google Earth's 3D imagery comes from, how it is stitched together, and how often it is updated. It describes aircraft carrying camera rigs and photogrammetry that turns the photos into 3D models.
The Genius of 3D Printed Rockets19:58

The Genius of 3D Printed Rockets

13.2M views • 5 years ago
Veritasium
A Veritasium video touring Relativity Space and explaining why 3D printing whole rockets cuts tooling costs, allows rapid iteration, reduces part count and enables new designs. It includes an interview with Scott Manley on aerospace engineering.
Visualizing the 4d numbers Quaternions31:51

Visualizing the 4d numbers Quaternions

5.6M views • 8 years ago
3Blue1Brown
3Blue1Brown builds visual intuition for quaternions, showing how to think about this four-dimensional number system using stereographic projection and rotations in 3D space. It is part one of a two-part series with an interactive companion site.
3D Gaussian Splatting - Why Graphics Will Never Be The Same2:12

3D Gaussian Splatting - Why Graphics Will Never Be The Same

2M views • 3 years ago
IndividualKex
A two-minute explainer of 3D Gaussian Splatting, the rendering technique from a 2023 research paper. It outlines why it could change how 3D graphics are made.
3D Gaussian Splatting! - Computerphile17:40

3D Gaussian Splatting! - Computerphile

273K views • 2 years ago
Computerphile
A Computerphile video in which Dr Mike Pound and PhD student Lewis Stuart explain 3D Gaussian splatting, a quick technique that turns photos of a scene into a 3D model without much compute. It includes a demo and compares the approach to NeRFs.
What is a Geometry Kernel? C3D vs ACIS vs Parasolid9:27

What is a Geometry Kernel? C3D vs ACIS vs Parasolid

25K views • 4 years ago
nickkallen1
The Plasticity creator explains what a geometry kernel is and compares commercial options C3D, ACIS, and Parasolid, describing his months of research and why he chose as he did.
Why does PUNCHING Sonic 3D trigger a Secret Level Select?3:05

Why does PUNCHING Sonic 3D trigger a Secret Level Select?

510K views • 6 years ago
Coding Secrets
A short Coding Secrets episode explaining why hitting a Sonic 3D cartridge triggers a hidden level select. The cause was a custom crash handler that redirected CPU error interrupts to the level select screen.
Fantastic Quaternions - Numberphile12:25

Fantastic Quaternions - Numberphile

1.1M views • 10 years ago
Numberphile
Numberphile's James Grime introduces quaternions, a type of number beyond the complex numbers, building up from real and complex numbers and explaining why they are useful.
The Hubble Ultra Deep Field in 3D4:17

The Hubble Ultra Deep Field in 3D

9.6M views • 17 years ago
Deep Astronomy
A short video built around an animation of the roughly 10,000 galaxies in the Hubble Ultra Deep Field, placed at their measured redshift distances. It gives a brief history of deep field images and ends with a 3D fly-through.
The Bizarre Behavior of Rotating Bodies14:49

The Bizarre Behavior of Rotating Bodies

14M views • 7 years ago
Veritasium
Veritasium explains the Dzhanibekov effect, also called the tennis racket theorem, where a spinning object flips unexpectedly about its intermediate axis. The video gives an intuitive account of the underlying rotational dynamics, drawing on Terry Tao's explanation and the original papers.
dark matter is not a theory43:48

dark matter is not a theory

750K views • 3 years ago
Angela Collier
Physicist Angela Collier argues that dark matter is not a theory but a set of observations, covering rotation curves, the CMB and why modified gravity struggles to explain them.
How does a Bowling Pinsetter Machine work? (Brunswick GS-X)14:08

How does a Bowling Pinsetter Machine work? (Brunswick GS-X)

7M views • 5 years ago
Jared Owen
Jared Owen's 3D animated breakdown of how a Brunswick GS-X bowling pinsetter works, showing its mechanisms for sweeping, lifting and resetting pins and balls.
Why PlayStation 1 Graphics Warped and Wobbled so much | MVG12:36

Why PlayStation 1 Graphics Warped and Wobbled so much | MVG

2.3M views • 6 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains why PlayStation 1 graphics warped and jittered, comparing it with the Nintendo 64. The causes are affine texture mapping and the lack of sub-pixel vertex precision.
How a Diesel-Electric Locomotive Works25:13

How a Diesel-Electric Locomotive Works

7.8M views • 3 years ago
Animagraffs
A 3D-animated walkthrough of a heavy-haul diesel-electric freight locomotive, covering the frame, coupling, draft gear, engine and drive systems. Made in Blender by Animagraffs.
A Swift Introduction to Geometric Algebra44:23

A Swift Introduction to Geometric Algebra

1.1M views • 6 years ago
sudgylacmoe
An animated introduction to geometric algebra, presented as a language that can describe most of physics. It was made with manim and covers multivectors and how they generalize familiar tools like cross products and quaternions.
IBM Selectric Typewriter & its digital to analogue converter3:05

IBM Selectric Typewriter & its digital to analogue converter

1.1M views • 16 years ago
engineerguy
Bill Hammack of engineerguy uses slow motion video to show how the IBM Selectric typewriter works. He focuses on its fully mechanical digital-to-analog converter, which turns key presses into rotation of the type ball.
e^(iπ) in 3.14 minutes, using dynamics | DE54:08

e^(iπ) in 3.14 minutes, using dynamics | DE5

3.4M views • 7 years ago
3Blue1Brown
A short 3Blue1Brown video explaining Euler's formula e^(i*pi) = -1 through dynamics, treating velocity as the thing that moves a point to a new position. It builds geometric intuition for why an exponent with i produces rotation.
How to Understand What Black Holes Look Like9:19

How to Understand What Black Holes Look Like

11M views • 7 years ago
Veritasium
Veritasium explains what a black hole should look like, using J.P. Luminet's 1979 work and a cardboard 3D model to show how light bends around it. It was made just as the first black hole image was released.
Surface-Stable Fractal Dithering Explained21:46

Surface-Stable Fractal Dithering Explained

646K views • 1 year ago
runevision
Rune Skovbo Johansen explains Surface-Stable Fractal Dithering, a technique he invented and released as open source. It makes dithering stick to 3D surfaces and covers the experiments and shortcomings along the way, inspired by Return of the Obra Dinn.
How to achieve nanometer precision in space?11:07

How to achieve nanometer precision in space?

748K views • 4 years ago
Breaking Taps
Breaking Taps explains how the cryogenic mirror actuators on the James Webb Space Telescope achieve nanometer precision using flexures. It shows a 3D-printed replica and how one motor handles both coarse and fine motion.
How are holograms possible?46:24

How are holograms possible?

7.2M views • 2 years ago
3Blue1Brown
3Blue1Brown explains how holograms record a 3D scene on 2D film, using wave diffraction and phase. The video includes demonstrations of several real holograms.
Euler's formula with introductory group theory24:28

Euler's formula with introductory group theory

2.8M views • 9 years ago
3Blue1Brown
3Blue1Brown builds intuition for Euler's formula, e^(pi i) = -1, using the core ideas of group theory. It treats exponentiation geometrically as rotation and scaling instead of repeated multiplication.
I thought this rotating house was impossible.7:31

I thought this rotating house was impossible.

8.3M views • 3 years ago
Tom Scott
Tom Scott visits a rotating house near San Diego and explains how electricity, gas and water keep working on the rotating part. It includes a 3D render of the utility connection system.
Spherical Geometry Is Stranger Than Hyperbolic - Hyperbolica Devlog #24:01

Spherical Geometry Is Stranger Than Hyperbolic - Hyperbolica Devlog #2

1.8M views • 6 years ago
CodeParade
CodeParade's short devlog on how spherical geometry looks in 2D and 3D and why it feels so unusual, part of the Hyperbolica series on a non-Euclidean game.
Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG12:40

Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG

906K views • 4 years ago
Modern Vintage Gamer
Modern Vintage Gamer looks at OpenLara, an open source Tomb Raider engine, running on the Game Boy Advance. The video explains how the port achieves playable speeds on the GBA's slow ARM CPU, with input from the developer XProger.
How are Microchips Made? 🖥️🛠️ CPU Manufacturing Process Steps27:48

How are Microchips Made? 🖥️🛠️ CPU Manufacturing Process Steps

11.9M views • 2 years ago
Branch Education
Branch Education walks through a semiconductor fab and the dozens of steps used to turn silicon wafers into microchips, with 3D animation. It covers lithography, deposition and etching at a high level.
Can The Human Body Handle Rotating Artificial Gravity?15:27

Can The Human Body Handle Rotating Artificial Gravity?

3M views • 5 years ago
Scott Manley
Scott Manley surveys the research on whether people can adapt to rotating artificial gravity, from early Soviet centrifuge tests to modern studies. He concludes it is an engineering problem and discusses Coriolis effects and station radius.
Why 'The Mandalorian' Uses Virtual Sets Over Green Screen | Movies Insider6:39

Why 'The Mandalorian' Uses Virtual Sets Over Green Screen | Movies Insider

7.5M views • 6 years ago
Insider
Insider explains how The Mandalorian replaced green screens with LED walls that project real-time 3D environments behind actors, with over half the show filmed on such virtual sets.
The artificial gravity lab6:18

The artificial gravity lab

7.2M views • 7 years ago
Tom Scott
Tom Scott tours the rotating room artificial gravity facility at Brandeis University's Graybiel lab. It shows how humans cope with rotation-based gravity and the odd effects such as Coriolis forces.
Overview of Illumina Sequencing by Synthesis Workflow | Standard SBS chemistry5:13

Overview of Illumina Sequencing by Synthesis Workflow | Standard SBS chemistry

2.7M views • 10 years ago
Illumina
Illumina's 3D animation of its sequencing-by-synthesis workflow, from sample preparation and cluster generation to sequencing on a flow cell and data analysis.
The Counterintuitive Physics of Turning a Bike1:47

The Counterintuitive Physics of Turning a Bike

855K views • 11 years ago
minutephysics
A two-minute minutephysics video explaining why turning a bicycle requires first steering briefly the other way. It covers counter-steering and balance with slow-motion footage and 3D animation.