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Pitfall Classic Postmortem With David Crane Panel at GDC 2011 (Atari 2600)1:00:12

Pitfall Classic Postmortem With David Crane Panel at GDC 2011 (Atari 2600)

76K views • 15 years ago
GameSpot
David Crane, designer of Pitfall for the Atari 2600, gives a GDC 2011 postmortem on the game's design challenges. He covers how he fit a large world into the console's tiny memory. The session ends with Q&A.
Tengen: Atari Games vs. Nintendo26:10

Tengen: Atari Games vs. Nintendo

2.4M views • 11 years ago
Gaming Historian
Gaming Historian recounts how Atari subsidiary Tengen challenged Nintendo's licensing rules with a lawsuit and unlicensed NES games, including the lockout chip fight.
Atari's Quadrascan Explained20:57

Atari's Quadrascan Explained

239K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained dissects how Atari's Quadrascan vector displays and vector generator hardware drew games like Asteroids and Tempest.
Pitfall: A Classic Game Postmortem1:00:34

Pitfall: A Classic Game Postmortem

63K views • 10 years ago
GDC Festival of Gaming
David Crane's 2011 GDC postmortem of Pitfall, the classic Atari 2600 game. He explains how he created the game under the severe hardware limits of the console.
Racing the Beam Explained - Atari 2600 CPU vs. CRT Television38:26

Racing the Beam Explained - Atari 2600 CPU vs. CRT Television

400K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained shows how the Atari 2600 draws images with almost no video memory, by having the CPU race the CRT beam line by line. It walks through the techniques in detail.
Classic Game Postmortem: Fallout59:03

Classic Game Postmortem: Fallout

301K views • 9 years ago
GDC Festival of Gaming
Timothy Cain's 2012 GDC postmortem of the original Fallout, covering how he helped build the game and set the template for open-world RPGs. He talks through production, design and programming decisions.
The Story of Tetris59:31

The Story of Tetris

4.9M views • 8 years ago
Gaming Historian
Gaming Historian recounts how Alexey Pajitnov created Tetris in the Soviet Union and how a fight over publishing rights spanned the West, Mirrorsoft, Nintendo and the Cold War. It runs about an hour with chaptered parts.
Classic Game Postmortem: Alone in the Dark57:43

Classic Game Postmortem: Alone in the Dark

27K views • 8 years ago
GDC Festival of Gaming
Frederick Raynal gives a GDC postmortem of Alone in the Dark, the game that helped create the survival horror genre. He covers how the team built it and shows some of the old tools used.
'Diablo':  A Classic Game Postmortem1:17:43

'Diablo': A Classic Game Postmortem

1.1M views • 10 years ago
GDC Festival of Gaming
David Brevik's GDC 2016 postmortem of Diablo covers how it went from a turn-based claymation DOS concept to a real-time action RPG, plus the story of Blizzard North and development anecdotes.
Classic Game Postmortem: Sid Meier's Civilization1:02:15

Classic Game Postmortem: Sid Meier's Civilization

225K views • 9 years ago
GDC Festival of Gaming
A 2017 GDC postmortem in which Sid Meier and Bruce Shelley tell how Civilization came together from board game design and sim game experience. They cover its development history and design decisions, including fairness and luck.
How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica31:37

How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica

5.2M views • 6 years ago
Ars Technica
In Ars Technica's War Stories, Naughty Dog co-founder Andy Gavin explains how the team squeezed Crash Bandicoot onto the original PlayStation. They overwrote Sony library code in RAM, built custom animation compression, and streamed assets around slow seek times.
How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica23:24

How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica

2M views • 6 years ago
Ars Technica
Myst co-creator Rand Miller recounts how the HyperCard-built game struggled to run on 1x CD-ROM drives. He and his brother Robyn compressed image and audio data heavily to get acceptable performance. Part of Ars Technica's War Stories series.
The First Video Game1:00:50

The First Video Game

2.9M views • 7 years ago
Ahoy
An hour-long, carefully sourced video essay from Ahoy asking what counts as a video game and which one was truly first. It examines Tennis for Two, Spacewar, Pong, the Brown Box and a 1947 CRT device.
Sony PlayStation: The Price Heard Around the World - "299" - (E3 1995 Keynote)0:51

Sony PlayStation: The Price Heard Around the World - "299" - (E3 1995 Keynote)

1.2M views • 13 years ago
SoldierMWS
A one-minute clip of Sony's keynote at E3 1995, where Steve Race takes the stage, announces the PlayStation's $299 price and leaves. It followed Sega's Saturn announcement at a higher price.
Classic Game Postmortem: Ultima Online59:47

Classic Game Postmortem: Ultima Online

184K views • 8 years ago
GDC Festival of Gaming
A 2018 GDC panel where Raph Koster, Starr Long, Richard Garriott and Rich Vogel look back on what went right and wrong building and running Ultima Online. They share candid stories from the early days, including player behavior and server architecture.
Hareraiser (The Worst Game Ever) - Stuart Ashen - Norwich Gaming Festival 201736:19

Hareraiser (The Worst Game Ever) - Stuart Ashen - Norwich Gaming Festival 2017

1M views • 9 years ago
Norwich Games Festival
Stuart Ashen presents a talk at the 2017 Norwich Gaming Festival on Hareraiser, a notoriously bad video game tied to the Masquerade treasure hunt. He explores why it may be the worst game ever made.
The Story of Super Mario Bros. 349:56

The Story of Super Mario Bros. 3

8.9M views • 6 years ago
Gaming Historian
A Gaming Historian documentary on the creation of Super Mario Bros. 3, the hype around its release and why it is regarded as one of the greatest games. It runs about 50 minutes in three parts.
Atari XL/XE - Rescue on Fractalus [Lucasfilm Games] 19855:14

Atari XL/XE - Rescue on Fractalus [Lucasfilm Games] 1985

136K views • 19 years ago
StaxX28
Intro and gameplay footage of Rescue on Fractalus, the 1985 Lucasfilm Games title for Atari XL/XE, programmed by Loren Carpenter and David Fox. It shows the game's fractal-generated mountain terrain.
The Story of RollerCoaster Tycoon | Noclip Greatest Hits37:04

The Story of RollerCoaster Tycoon | Noclip Greatest Hits

592K views • 5 years ago
/noclip
A Noclip Greatest Hits documentary on the legacy of RollerCoaster Tycoon, covering its original design, Chris Sawyer and the OpenRCT2 community that keeps it alive.
"Testing Distributed Systems w/ Deterministic Simulation" by Will Wilson40:20

"Testing Distributed Systems w/ Deterministic Simulation" by Will Wilson

55K views • 12 years ago
Strange Loop Conference
Will Wilson of FoundationDB explains how the team tested their distributed database using deterministic simulation. By running the whole system in a simulator with injected faults and reproducible seeds, they could find rare concurrency and network bugs.
Finding the Missing Memristor - R. Stanley Williams47:52

Finding the Missing Memristor - R. Stanley Williams

133K views • 16 years ago
The Qualcomm Institute
R. Stanley Williams of HP Labs gives a keynote on the memristor, covering the physics, crossbar computation, and potential for memory and new computer architectures.
RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West42:30

RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West

152K views • 8 years ago
Rust Programming Language
Catherine West's RustConf 2018 closing keynote on building a game in Rust and organizing a large codebase. It builds up an entity component system and generational indices step by step.
Marty Lobdell - Study Less Study Smart59:56

Marty Lobdell - Study Less Study Smart

25.5M views • 15 years ago
Pierce College District WA
Psychology professor Marty Lobdell gives a one-hour lecture on how to study effectively, covering short focused sessions with breaks, study environment, note-taking and memory techniques. It was aimed at students who cram without improving.
David Heinemeier Hansson at Startup School 0831:56

David Heinemeier Hansson at Startup School 08

202K views • 18 years ago
startupschool
David Heinemeier Hansson's talk at Startup School 2008 on building a profitable startup. He argues for bootstrapping and small, well-run companies instead of chasing investment and exits.
27C3: Adventures in analyzing Stuxnet (Bruce Dang from Microsoft)1:14:56

27C3: Adventures in analyzing Stuxnet (Bruce Dang from Microsoft)

95K views • 15 years ago
basti0007
Bruce Dang of Microsoft gives a 27C3 talk on how the Stuxnet vulnerabilities were found and analyzed. He walks through the techniques used to triage them and the details of each zero-day exploit, down to the opcode level.
Starbase Tour with Elon Musk [PART 1 // Summer 2021]53:17

Starbase Tour with Elon Musk [PART 1 // Summer 2021]

7.1M views • 5 years ago
Everyday Astronaut
Tim Dodd of Everyday Astronaut tours SpaceX's Starbase with Elon Musk as guide. They cover the high bay, grid fins, Raptor V2, the HLS lander and stage separation, and Musk explains his engineering management process.
Peter Thiel on "The Portal", Episode #001: "An Era of Stagnation & Universal Institutional Failure."2:52:07

Peter Thiel on "The Portal", Episode #001: "An Era of Stagnation & Universal Institutional Failure."

1.2M views • 7 years ago
Eric Weinstein
Peter Thiel is the first guest on Eric Weinstein's The Portal, in a nearly three-hour conversation about technological stagnation, institutional failure and the link between growth and violence. They discuss universities, the economy and the search for a more ambitious future.
Secret History of Silicon Valley1:02:47

Secret History of Silicon Valley

491K views • 17 years ago
Computer History Museum
Steve Blank's Computer History Museum lecture argues that Silicon Valley's roots lie in WWII radar and electronic warfare work, Stanford's Fred Terman and Cold War military funding rather than the semiconductor alone.
"Why Zebras Don't Get Ulcers: Stress and Health" by Dr. Robert Sapolsky1:27:44

"Why Zebras Don't Get Ulcers: Stress and Health" by Dr. Robert Sapolsky

1.1M views • 9 years ago
Beckman Institute at Illinois
Robert Sapolsky's lecture on how the body's stress response, evolved for short-term physical emergencies, harms long-term health when triggered by psychological stressors. It was given as the inaugural Fenton-Rhodes Lecture.
I'll Let Myself In: Tactics of Physical Pen Testers44:56

I'll Let Myself In: Tactics of Physical Pen Testers

2.9M views • 8 years ago
Wild West Hackin' Fest
Deviant Ollam, head of a physical penetration testing team, presents tactics for getting into buildings, from bypassing door levers with a wire to defeating bank doors. He argues that physical security is often surprisingly weak.
Avie Tevanian: CMU math whiz goes from Mach to NeXT to Apple Software Chief | Oral History Part 12:31:38

Avie Tevanian: CMU math whiz goes from Mach to NeXT to Apple Software Chief | Oral History Part 1

49K views • 9 years ago
Computer History Museum
A Computer History Museum oral history with Avie Tevanian covering his math talent, work on the Mach microkernel at CMU, joining NeXT, leading NEXTSTEP development and the 1996 Apple acquisition.
ZFS: The Last Word in File Systems Part 11:01:27

ZFS: The Last Word in File Systems Part 1

19K views • 14 years ago
Deirdré Straughan
Jeff Bonwick and Bill Moore, the creators of ZFS, present 'ZFS: The Last Word in File Systems' at the 2008 SNIA Software Developers' Conference. They explain the design, including copy-on-write, checksumming and avoiding the write hole.
Building Software Systems At Google and Lessons Learned1:22:45

Building Software Systems At Google and Lessons Learned

257K views • 15 years ago
Stanford
Jeff Dean of Google describes his experiences building Google's systems and how its infrastructure evolved over time. The Stanford talk covers search, scaling tipping points and lessons from building large-scale software.
RustLatam 2019 - Without Boats: Zero-Cost Async IO32:24

RustLatam 2019 - Without Boats: Zero-Cost Async IO

55K views • 7 years ago
Rust Programming Language
Without Boats, a Rust language team member, explains the design of Rust's async/await at RustLatam 2019. He covers the history and constraints behind zero-cost, allocation-free async state machines.
Equipment Review: Best Carbon-Steel Skillets (Can This One Pan Do It All?) & Our Testing Winner5:52

Equipment Review: Best Carbon-Steel Skillets (Can This One Pan Do It All?) & Our Testing Winner

2M views • 11 years ago
America's Test Kitchen
America's Test Kitchen tests eight carbon-steel skillets to find the best one, asking whether a single pan can replace stainless, cast iron and nonstick. It names a winner and covers how the pans perform.
J B  Rainsberger   Integrated Tests Are A Scam HD1:04:36

J B Rainsberger Integrated Tests Are A Scam HD

49K views • 11 years ago
Christopher Cabanne
J. B. Rainsberger argues that large integrated tests are a scam: they are slow, fail opaquely, and give a false sense of coverage. He advocates focused collaboration and contract tests at boundaries instead.
Wendelstein 7-X – from concept to reality10:31

Wendelstein 7-X – from concept to reality

497K views • 12 years ago
Max-Planck-Institut für Plasmaphysik
A CAD-based animation from the Max Planck Institute for Plasma Physics showing how the Wendelstein 7-X stellarator is configured and what its fusion research aims to achieve. It runs about 11 minutes.
Paul Graham at Startup School 0830:33

Paul Graham at Startup School 08

82K views • 17 years ago
startupschool
Paul Graham speaks at Startup School 2008 about how to create a successful startup. His talk emphasizes being good, not just avoiding being evil, as a strategic advantage.
"A (Not So Gentle) Introduction To Systems Programming In ATS" by Aditya Siram36:58

"A (Not So Gentle) Introduction To Systems Programming In ATS" by Aditya Siram

26K views • 9 years ago
Strange Loop Conference
Aditya Siram introduces ATS, a statically typed ML-like language that compiles to C and offers type-safe pointer arithmetic and a full proof language. The Strange Loop talk shows off C interop, concurrency and verification features with non-trivial examples.
"An approach to computing and sustainability inspired from permaculture" by Devine Lu Linvega54:35

"An approach to computing and sustainability inspired from permaculture" by Devine Lu Linvega

19K views • 3 years ago
Strange Loop Conference
Devine Lu Linvega of Hundred Rabbits talks about low-power, offline computing, esoteric languages and the Uxn virtual machine, informed by years of sailing the Pacific. The talk frames computing sustainability through a permaculture lens.